chiaki/switch/README.md
Florian Märkl 4164255ef9 Update dependencies and fix CI
* nanopb 0.4.6.4 with PB_C99_STATIC_ASSERT to avoid depending on C11
* OpenSSL 1.1.1q on windows
* Switched from docker to podman in CI
* Appdir in appimage build container is now in /build/appdir to fix
  "Invalid cross-device link" errors in linuxdeploy when appdir is in
  mount
* Use python protobuf==3.19.5 in bionic image, which still supports
  python 3.6, and on windows where nanopb otherwise has issues
* Purge nanopb_pb2.py to force regeneration of it for possibly different
  python protobuf versions in subsequent builds
* FreeBSD needs py39 packages now
2022-09-24 15:18:53 +02:00

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Nintendo Switch build instructions
==================================
this project requires the devkitpro toolchain.
you can use your personal computer to install devkitpro
but the easiest way is to use the following container.
Build Project
-------------
```
bash scripts/switch/run-podman-build-chiaki.sh
```
tools
-----
Push to homebrew Netloader
```
# where X.X.X.X is the IP of your switch
bash scripts/switch/push-podman-build-chiaki.sh -a 192.168.0.200
```
Troubleshoot
```
# replace 0xCCB5C with the backtrace adress (PC - Backtrace Start Address)
aarch64-none-elf-addr2line \
-e ./build_switch/switch/chiaki \
-f -p -C -a 0xCCB5C
```
Chiaki config file
------------------
The **chiaki.conf** is generated by the application.
this file contains sensitive data. (do not share this file)
```ini
# required: PS*-*** (PS4/PS5 local name)
# name from Settings > System > system information
[PS*-***]
# required: lan PlayStation IP address
# IP from Settings > System > system information
host_addr = *.*.*.*
# required: sony oline id (login)
psn_online_id = ps_online_id
# required (PS4>7.0 Only): https://git.sr.ht/~thestr4ng3r/chiaki/tree/master/item/README.md#obtaining-your-psn-accountid
psn_account_id = ps_base64_account_id
# optional(default 60): remote play fps (must be 30 or 60)
video_fps = 60
# optional(default 720p): remote play resolution (must be 720p, 540p or 360p)
video_resolution = 720p
```