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* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
68 lines
4.1 KiB
C
68 lines
4.1 KiB
C
#ifndef OVERWORLD_SPOT17_ROOM_0_H
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#define OVERWORLD_SPOT17_ROOM_0_H 1
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#include "align_asset_macro.h"
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#define dspot17_room_0Tex_003880 "__OTR__scenes/shared/spot17_scene/spot17_room_0Tex_003880"
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static const ALIGN_ASSET(2) char spot17_room_0Tex_003880[] = dspot17_room_0Tex_003880;
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#define dspot17_room_0Tex_004880 "__OTR__scenes/shared/spot17_scene/spot17_room_0Tex_004880"
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static const ALIGN_ASSET(2) char spot17_room_0Tex_004880[] = dspot17_room_0Tex_004880;
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#define dspot17_room_0Tex_005080 "__OTR__scenes/shared/spot17_scene/spot17_room_0Tex_005080"
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static const ALIGN_ASSET(2) char spot17_room_0Tex_005080[] = dspot17_room_0Tex_005080;
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#define dspot17_room_0Tex_005880 "__OTR__scenes/shared/spot17_scene/spot17_room_0Tex_005880"
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static const ALIGN_ASSET(2) char spot17_room_0Tex_005880[] = dspot17_room_0Tex_005880;
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#define dspot17_room_0DL_001D30 "__OTR__scenes/shared/spot17_scene/spot17_room_0DL_001D30"
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static const ALIGN_ASSET(2) char spot17_room_0DL_001D30[] = dspot17_room_0DL_001D30;
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#define dspot17_room_0DL_001110 "__OTR__scenes/shared/spot17_scene/spot17_room_0DL_001110"
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static const ALIGN_ASSET(2) char spot17_room_0DL_001110[] = dspot17_room_0DL_001110;
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#define dspot17_room_0DL_0027C8 "__OTR__scenes/shared/spot17_scene/spot17_room_0DL_0027C8"
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static const ALIGN_ASSET(2) char spot17_room_0DL_0027C8[] = dspot17_room_0DL_0027C8;
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#define dspot17_room_0DL_003480 "__OTR__scenes/shared/spot17_scene/spot17_room_0DL_003480"
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static const ALIGN_ASSET(2) char spot17_room_0DL_003480[] = dspot17_room_0DL_003480;
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#define dspot17_room_0Set_0000C0DL_001D30 "__OTR__scenes/shared/spot17_scene/spot17_room_0Set_0000C0DL_001D30"
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static const ALIGN_ASSET(2) char spot17_room_0Set_0000C0DL_001D30[] = dspot17_room_0Set_0000C0DL_001D30;
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#define dspot17_room_0Set_0000C0DL_001110 "__OTR__scenes/shared/spot17_scene/spot17_room_0Set_0000C0DL_001110"
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static const ALIGN_ASSET(2) char spot17_room_0Set_0000C0DL_001110[] = dspot17_room_0Set_0000C0DL_001110;
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#define dspot17_room_0Set_0000C0DL_0027C8 "__OTR__scenes/shared/spot17_scene/spot17_room_0Set_0000C0DL_0027C8"
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static const ALIGN_ASSET(2) char spot17_room_0Set_0000C0DL_0027C8[] = dspot17_room_0Set_0000C0DL_0027C8;
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#define dspot17_room_0Set_0000C0DL_003480 "__OTR__scenes/shared/spot17_scene/spot17_room_0Set_0000C0DL_003480"
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static const ALIGN_ASSET(2) char spot17_room_0Set_0000C0DL_003480[] = dspot17_room_0Set_0000C0DL_003480;
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#define dspot17_room_0Set_000120DL_001D30 "__OTR__scenes/shared/spot17_scene/spot17_room_0Set_000120DL_001D30"
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static const ALIGN_ASSET(2) char spot17_room_0Set_000120DL_001D30[] = dspot17_room_0Set_000120DL_001D30;
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#define dspot17_room_0Set_000120DL_001110 "__OTR__scenes/shared/spot17_scene/spot17_room_0Set_000120DL_001110"
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static const ALIGN_ASSET(2) char spot17_room_0Set_000120DL_001110[] = dspot17_room_0Set_000120DL_001110;
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#define dspot17_room_0Set_000120DL_0027C8 "__OTR__scenes/shared/spot17_scene/spot17_room_0Set_000120DL_0027C8"
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static const ALIGN_ASSET(2) char spot17_room_0Set_000120DL_0027C8[] = dspot17_room_0Set_000120DL_0027C8;
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#define dspot17_room_0Set_000120DL_003480 "__OTR__scenes/shared/spot17_scene/spot17_room_0Set_000120DL_003480"
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static const ALIGN_ASSET(2) char spot17_room_0Set_000120DL_003480[] = dspot17_room_0Set_000120DL_003480;
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#define dspot17_room_0Set_000170DL_001D30 "__OTR__scenes/shared/spot17_scene/spot17_room_0Set_000170DL_001D30"
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static const ALIGN_ASSET(2) char spot17_room_0Set_000170DL_001D30[] = dspot17_room_0Set_000170DL_001D30;
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#define dspot17_room_0Set_000170DL_001110 "__OTR__scenes/shared/spot17_scene/spot17_room_0Set_000170DL_001110"
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static const ALIGN_ASSET(2) char spot17_room_0Set_000170DL_001110[] = dspot17_room_0Set_000170DL_001110;
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#define dspot17_room_0Set_000170DL_0027C8 "__OTR__scenes/shared/spot17_scene/spot17_room_0Set_000170DL_0027C8"
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static const ALIGN_ASSET(2) char spot17_room_0Set_000170DL_0027C8[] = dspot17_room_0Set_000170DL_0027C8;
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#define dspot17_room_0Set_000170DL_003480 "__OTR__scenes/shared/spot17_scene/spot17_room_0Set_000170DL_003480"
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static const ALIGN_ASSET(2) char spot17_room_0Set_000170DL_003480[] = dspot17_room_0Set_000170DL_003480;
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#endif // OVERWORLD_SPOT17_ROOM_0_H
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