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* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
119 lines
6.5 KiB
C
119 lines
6.5 KiB
C
#ifndef OVERWORLD_SPOT15_ROOM_0_H
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#define OVERWORLD_SPOT15_ROOM_0_H 1
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#include "align_asset_macro.h"
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#define dspot15_room_0DL_0093C0 "__OTR__scenes/shared/spot15_scene/spot15_room_0DL_0093C0"
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static const ALIGN_ASSET(2) char spot15_room_0DL_0093C0[] = dspot15_room_0DL_0093C0;
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#define dspot15_room_0DL_00CBD8 "__OTR__scenes/shared/spot15_scene/spot15_room_0DL_00CBD8"
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static const ALIGN_ASSET(2) char spot15_room_0DL_00CBD8[] = dspot15_room_0DL_00CBD8;
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#define dspot15_room_0DL_00B1D8 "__OTR__scenes/shared/spot15_scene/spot15_room_0DL_00B1D8"
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static const ALIGN_ASSET(2) char spot15_room_0DL_00B1D8[] = dspot15_room_0DL_00B1D8;
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#define dspot15_room_0DL_00AB18 "__OTR__scenes/shared/spot15_scene/spot15_room_0DL_00AB18"
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static const ALIGN_ASSET(2) char spot15_room_0DL_00AB18[] = dspot15_room_0DL_00AB18;
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#define dspot15_room_0DL_007EE8 "__OTR__scenes/shared/spot15_scene/spot15_room_0DL_007EE8"
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static const ALIGN_ASSET(2) char spot15_room_0DL_007EE8[] = dspot15_room_0DL_007EE8;
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#define dspot15_room_0DL_0082A0 "__OTR__scenes/shared/spot15_scene/spot15_room_0DL_0082A0"
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static const ALIGN_ASSET(2) char spot15_room_0DL_0082A0[] = dspot15_room_0DL_0082A0;
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#define dspot15_room_0DL_008728 "__OTR__scenes/shared/spot15_scene/spot15_room_0DL_008728"
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static const ALIGN_ASSET(2) char spot15_room_0DL_008728[] = dspot15_room_0DL_008728;
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#define dspot15_room_0DL_00C0F8 "__OTR__scenes/shared/spot15_scene/spot15_room_0DL_00C0F8"
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static const ALIGN_ASSET(2) char spot15_room_0DL_00C0F8[] = dspot15_room_0DL_00C0F8;
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#define dspot15_room_0DL_004A78 "__OTR__scenes/shared/spot15_scene/spot15_room_0DL_004A78"
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static const ALIGN_ASSET(2) char spot15_room_0DL_004A78[] = dspot15_room_0DL_004A78;
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#define dspot15_room_0DL_00B8A0 "__OTR__scenes/shared/spot15_scene/spot15_room_0DL_00B8A0"
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static const ALIGN_ASSET(2) char spot15_room_0DL_00B8A0[] = dspot15_room_0DL_00B8A0;
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#define dspot15_room_0DL_001160 "__OTR__scenes/shared/spot15_scene/spot15_room_0DL_001160"
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static const ALIGN_ASSET(2) char spot15_room_0DL_001160[] = dspot15_room_0DL_001160;
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#define dspot15_room_0DL_0019E0 "__OTR__scenes/shared/spot15_scene/spot15_room_0DL_0019E0"
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static const ALIGN_ASSET(2) char spot15_room_0DL_0019E0[] = dspot15_room_0DL_0019E0;
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#define dspot15_room_0DL_0020E8 "__OTR__scenes/shared/spot15_scene/spot15_room_0DL_0020E8"
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static const ALIGN_ASSET(2) char spot15_room_0DL_0020E8[] = dspot15_room_0DL_0020E8;
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#define dspot15_room_0DL_0047C0 "__OTR__scenes/shared/spot15_scene/spot15_room_0DL_0047C0"
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static const ALIGN_ASSET(2) char spot15_room_0DL_0047C0[] = dspot15_room_0DL_0047C0;
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#define dspot15_room_0DL_005550 "__OTR__scenes/shared/spot15_scene/spot15_room_0DL_005550"
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static const ALIGN_ASSET(2) char spot15_room_0DL_005550[] = dspot15_room_0DL_005550;
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#define dspot15_room_0DL_008EF8 "__OTR__scenes/shared/spot15_scene/spot15_room_0DL_008EF8"
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static const ALIGN_ASSET(2) char spot15_room_0DL_008EF8[] = dspot15_room_0DL_008EF8;
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#define dspot15_room_0DL_00C270 "__OTR__scenes/shared/spot15_scene/spot15_room_0DL_00C270"
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static const ALIGN_ASSET(2) char spot15_room_0DL_00C270[] = dspot15_room_0DL_00C270;
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#define dspot15_room_0DL_003C58 "__OTR__scenes/shared/spot15_scene/spot15_room_0DL_003C58"
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static const ALIGN_ASSET(2) char spot15_room_0DL_003C58[] = dspot15_room_0DL_003C58;
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#define dspot15_room_0DL_00BEC0 "__OTR__scenes/shared/spot15_scene/spot15_room_0DL_00BEC0"
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static const ALIGN_ASSET(2) char spot15_room_0DL_00BEC0[] = dspot15_room_0DL_00BEC0;
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#define dspot15_room_0DL_004588 "__OTR__scenes/shared/spot15_scene/spot15_room_0DL_004588"
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static const ALIGN_ASSET(2) char spot15_room_0DL_004588[] = dspot15_room_0DL_004588;
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#define dspot15_room_0DL_00A118 "__OTR__scenes/shared/spot15_scene/spot15_room_0DL_00A118"
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static const ALIGN_ASSET(2) char spot15_room_0DL_00A118[] = dspot15_room_0DL_00A118;
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#define dspot15_room_0DL_00A5C0 "__OTR__scenes/shared/spot15_scene/spot15_room_0DL_00A5C0"
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static const ALIGN_ASSET(2) char spot15_room_0DL_00A5C0[] = dspot15_room_0DL_00A5C0;
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#define dspot15_room_0DL_00C748 "__OTR__scenes/shared/spot15_scene/spot15_room_0DL_00C748"
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static const ALIGN_ASSET(2) char spot15_room_0DL_00C748[] = dspot15_room_0DL_00C748;
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#define dspot15_room_0DL_005EB0 "__OTR__scenes/shared/spot15_scene/spot15_room_0DL_005EB0"
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static const ALIGN_ASSET(2) char spot15_room_0DL_005EB0[] = dspot15_room_0DL_005EB0;
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#define dspot15_room_0DL_006510 "__OTR__scenes/shared/spot15_scene/spot15_room_0DL_006510"
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static const ALIGN_ASSET(2) char spot15_room_0DL_006510[] = dspot15_room_0DL_006510;
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#define dspot15_room_0DL_006A20 "__OTR__scenes/shared/spot15_scene/spot15_room_0DL_006A20"
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static const ALIGN_ASSET(2) char spot15_room_0DL_006A20[] = dspot15_room_0DL_006A20;
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#define dspot15_room_0DL_007278 "__OTR__scenes/shared/spot15_scene/spot15_room_0DL_007278"
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static const ALIGN_ASSET(2) char spot15_room_0DL_007278[] = dspot15_room_0DL_007278;
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#define dspot15_room_0DL_007B38 "__OTR__scenes/shared/spot15_scene/spot15_room_0DL_007B38"
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static const ALIGN_ASSET(2) char spot15_room_0DL_007B38[] = dspot15_room_0DL_007B38;
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#define dspot15_room_0DL_004E88 "__OTR__scenes/shared/spot15_scene/spot15_room_0DL_004E88"
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static const ALIGN_ASSET(2) char spot15_room_0DL_004E88[] = dspot15_room_0DL_004E88;
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#define dspot15_room_0DL_00D098 "__OTR__scenes/shared/spot15_scene/spot15_room_0DL_00D098"
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static const ALIGN_ASSET(2) char spot15_room_0DL_00D098[] = dspot15_room_0DL_00D098;
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#define dspot15_room_0DL_00CE90 "__OTR__scenes/shared/spot15_scene/spot15_room_0DL_00CE90"
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static const ALIGN_ASSET(2) char spot15_room_0DL_00CE90[] = dspot15_room_0DL_00CE90;
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#define dspot15_room_0DL_0036D0 "__OTR__scenes/shared/spot15_scene/spot15_room_0DL_0036D0"
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static const ALIGN_ASSET(2) char spot15_room_0DL_0036D0[] = dspot15_room_0DL_0036D0;
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#define dspot15_room_0DL_0091D8 "__OTR__scenes/shared/spot15_scene/spot15_room_0DL_0091D8"
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static const ALIGN_ASSET(2) char spot15_room_0DL_0091D8[] = dspot15_room_0DL_0091D8;
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#define dspot15_room_0DL_002C50 "__OTR__scenes/shared/spot15_scene/spot15_room_0DL_002C50"
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static const ALIGN_ASSET(2) char spot15_room_0DL_002C50[] = dspot15_room_0DL_002C50;
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#define dspot15_room_0DL_00BBC0 "__OTR__scenes/shared/spot15_scene/spot15_room_0DL_00BBC0"
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static const ALIGN_ASSET(2) char spot15_room_0DL_00BBC0[] = dspot15_room_0DL_00BBC0;
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#define dspot15_room_0DL_00B628 "__OTR__scenes/shared/spot15_scene/spot15_room_0DL_00B628"
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static const ALIGN_ASSET(2) char spot15_room_0DL_00B628[] = dspot15_room_0DL_00B628;
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#define dspot15_room_0DL_0041F0 "__OTR__scenes/shared/spot15_scene/spot15_room_0DL_0041F0"
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static const ALIGN_ASSET(2) char spot15_room_0DL_0041F0[] = dspot15_room_0DL_0041F0;
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#endif // OVERWORLD_SPOT15_ROOM_0_H
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