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* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
80 lines
4.2 KiB
C
80 lines
4.2 KiB
C
#ifndef OVERWORLD_SOUKO_ROOM_1_H
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#define OVERWORLD_SOUKO_ROOM_1_H 1
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#include "align_asset_macro.h"
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#define dsouko_room_1Tex_005118 "__OTR__scenes/shared/souko_scene/souko_room_1Tex_005118"
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static const ALIGN_ASSET(2) char souko_room_1Tex_005118[] = dsouko_room_1Tex_005118;
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#define dsouko_room_1Tex_005918 "__OTR__scenes/shared/souko_scene/souko_room_1Tex_005918"
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static const ALIGN_ASSET(2) char souko_room_1Tex_005918[] = dsouko_room_1Tex_005918;
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#define dsouko_room_1Tex_006118 "__OTR__scenes/shared/souko_scene/souko_room_1Tex_006118"
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static const ALIGN_ASSET(2) char souko_room_1Tex_006118[] = dsouko_room_1Tex_006118;
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#define dsouko_room_1Tex_007118 "__OTR__scenes/shared/souko_scene/souko_room_1Tex_007118"
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static const ALIGN_ASSET(2) char souko_room_1Tex_007118[] = dsouko_room_1Tex_007118;
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#define dsouko_room_1Tex_007518 "__OTR__scenes/shared/souko_scene/souko_room_1Tex_007518"
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static const ALIGN_ASSET(2) char souko_room_1Tex_007518[] = dsouko_room_1Tex_007518;
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#define dsouko_room_1Tex_007D18 "__OTR__scenes/shared/souko_scene/souko_room_1Tex_007D18"
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static const ALIGN_ASSET(2) char souko_room_1Tex_007D18[] = dsouko_room_1Tex_007D18;
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#define dsouko_room_1Tex_008D18 "__OTR__scenes/shared/souko_scene/souko_room_1Tex_008D18"
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static const ALIGN_ASSET(2) char souko_room_1Tex_008D18[] = dsouko_room_1Tex_008D18;
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#define dsouko_room_1Tex_009F28 "__OTR__scenes/shared/souko_scene/souko_room_1Tex_009F28"
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static const ALIGN_ASSET(2) char souko_room_1Tex_009F28[] = dsouko_room_1Tex_009F28;
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#define dsouko_room_1Tex_00A128 "__OTR__scenes/shared/souko_scene/souko_room_1Tex_00A128"
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static const ALIGN_ASSET(2) char souko_room_1Tex_00A128[] = dsouko_room_1Tex_00A128;
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#define dsouko_room_1Tex_00A228 "__OTR__scenes/shared/souko_scene/souko_room_1Tex_00A228"
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static const ALIGN_ASSET(2) char souko_room_1Tex_00A228[] = dsouko_room_1Tex_00A228;
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#define dsouko_room_1DL_003A00 "__OTR__scenes/shared/souko_scene/souko_room_1DL_003A00"
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static const ALIGN_ASSET(2) char souko_room_1DL_003A00[] = dsouko_room_1DL_003A00;
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#define dsouko_room_1DL_009B08 "__OTR__scenes/shared/souko_scene/souko_room_1DL_009B08"
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static const ALIGN_ASSET(2) char souko_room_1DL_009B08[] = dsouko_room_1DL_009B08;
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#define dsouko_room_1DL_0040C8 "__OTR__scenes/shared/souko_scene/souko_room_1DL_0040C8"
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static const ALIGN_ASSET(2) char souko_room_1DL_0040C8[] = dsouko_room_1DL_0040C8;
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#define dsouko_room_1DL_009DC0 "__OTR__scenes/shared/souko_scene/souko_room_1DL_009DC0"
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static const ALIGN_ASSET(2) char souko_room_1DL_009DC0[] = dsouko_room_1DL_009DC0;
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#define dsouko_room_1DL_001288 "__OTR__scenes/shared/souko_scene/souko_room_1DL_001288"
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static const ALIGN_ASSET(2) char souko_room_1DL_001288[] = dsouko_room_1DL_001288;
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#define dsouko_room_1DL_001DF0 "__OTR__scenes/shared/souko_scene/souko_room_1DL_001DF0"
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static const ALIGN_ASSET(2) char souko_room_1DL_001DF0[] = dsouko_room_1DL_001DF0;
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#define dsouko_room_1DL_004F50 "__OTR__scenes/shared/souko_scene/souko_room_1DL_004F50"
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static const ALIGN_ASSET(2) char souko_room_1DL_004F50[] = dsouko_room_1DL_004F50;
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#define dsouko_room_1DL_0022B0 "__OTR__scenes/shared/souko_scene/souko_room_1DL_0022B0"
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static const ALIGN_ASSET(2) char souko_room_1DL_0022B0[] = dsouko_room_1DL_0022B0;
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#define dsouko_room_1DL_0097E0 "__OTR__scenes/shared/souko_scene/souko_room_1DL_0097E0"
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static const ALIGN_ASSET(2) char souko_room_1DL_0097E0[] = dsouko_room_1DL_0097E0;
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#define dsouko_room_1DL_002590 "__OTR__scenes/shared/souko_scene/souko_room_1DL_002590"
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static const ALIGN_ASSET(2) char souko_room_1DL_002590[] = dsouko_room_1DL_002590;
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#define dsouko_room_1DL_004790 "__OTR__scenes/shared/souko_scene/souko_room_1DL_004790"
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static const ALIGN_ASSET(2) char souko_room_1DL_004790[] = dsouko_room_1DL_004790;
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#define dsouko_room_1DL_000890 "__OTR__scenes/shared/souko_scene/souko_room_1DL_000890"
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static const ALIGN_ASSET(2) char souko_room_1DL_000890[] = dsouko_room_1DL_000890;
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#define dsouko_room_1DL_0029C8 "__OTR__scenes/shared/souko_scene/souko_room_1DL_0029C8"
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static const ALIGN_ASSET(2) char souko_room_1DL_0029C8[] = dsouko_room_1DL_0029C8;
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#define dsouko_room_1DL_000FB8 "__OTR__scenes/shared/souko_scene/souko_room_1DL_000FB8"
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static const ALIGN_ASSET(2) char souko_room_1DL_000FB8[] = dsouko_room_1DL_000FB8;
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#endif // OVERWORLD_SOUKO_ROOM_1_H
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