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* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
17 lines
709 B
C
17 lines
709 B
C
#ifndef INDOORS_TAKARAYA_ROOM_3_H
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#define INDOORS_TAKARAYA_ROOM_3_H 1
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#include "align_asset_macro.h"
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#define dtakaraya_room_3Tex_001818 "__OTR__scenes/shared/takaraya_scene/takaraya_room_3Tex_001818"
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static const ALIGN_ASSET(2) char takaraya_room_3Tex_001818[] = dtakaraya_room_3Tex_001818;
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#define dtakaraya_room_3Tex_002018 "__OTR__scenes/shared/takaraya_scene/takaraya_room_3Tex_002018"
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static const ALIGN_ASSET(2) char takaraya_room_3Tex_002018[] = dtakaraya_room_3Tex_002018;
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#define dtakaraya_room_3DL_0017F0 "__OTR__scenes/shared/takaraya_scene/takaraya_room_3DL_0017F0"
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static const ALIGN_ASSET(2) char takaraya_room_3DL_0017F0[] = dtakaraya_room_3DL_0017F0;
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#endif // INDOORS_TAKARAYA_ROOM_3_H
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