mirror of
https://github.com/HarbourMasters/Shipwright.git
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* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
100 lines
5.8 KiB
C
100 lines
5.8 KiB
C
#ifndef OBJECTS_OBJECT_SPOT09_OBJ_H
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#define OBJECTS_OBJECT_SPOT09_OBJ_H 1
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#include "align_asset_macro.h"
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#define dobject_spot09_objTex_008490 "__OTR__objects/object_spot09_obj/object_spot09_objTex_008490"
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static const ALIGN_ASSET(2) char object_spot09_objTex_008490[] = dobject_spot09_objTex_008490;
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#define dobject_spot09_objTex_008C90 "__OTR__objects/object_spot09_obj/object_spot09_objTex_008C90"
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static const ALIGN_ASSET(2) char object_spot09_objTex_008C90[] = dobject_spot09_objTex_008C90;
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#define dobject_spot09_objTex_009490 "__OTR__objects/object_spot09_obj/object_spot09_objTex_009490"
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static const ALIGN_ASSET(2) char object_spot09_objTex_009490[] = dobject_spot09_objTex_009490;
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#define dobject_spot09_objTex_00A490 "__OTR__objects/object_spot09_obj/object_spot09_objTex_00A490"
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static const ALIGN_ASSET(2) char object_spot09_objTex_00A490[] = dobject_spot09_objTex_00A490;
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#define dobject_spot09_objTex_00AC90 "__OTR__objects/object_spot09_obj/object_spot09_objTex_00AC90"
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static const ALIGN_ASSET(2) char object_spot09_objTex_00AC90[] = dobject_spot09_objTex_00AC90;
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#define dobject_spot09_objTex_00B490 "__OTR__objects/object_spot09_obj/object_spot09_objTex_00B490"
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static const ALIGN_ASSET(2) char object_spot09_objTex_00B490[] = dobject_spot09_objTex_00B490;
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#define dobject_spot09_objTex_00BC90 "__OTR__objects/object_spot09_obj/object_spot09_objTex_00BC90"
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static const ALIGN_ASSET(2) char object_spot09_objTex_00BC90[] = dobject_spot09_objTex_00BC90;
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#define dobject_spot09_objTex_00CC90 "__OTR__objects/object_spot09_obj/object_spot09_objTex_00CC90"
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static const ALIGN_ASSET(2) char object_spot09_objTex_00CC90[] = dobject_spot09_objTex_00CC90;
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#define dobject_spot09_objTex_00DC90 "__OTR__objects/object_spot09_obj/object_spot09_objTex_00DC90"
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static const ALIGN_ASSET(2) char object_spot09_objTex_00DC90[] = dobject_spot09_objTex_00DC90;
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#define dobject_spot09_objTex_00EC90 "__OTR__objects/object_spot09_obj/object_spot09_objTex_00EC90"
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static const ALIGN_ASSET(2) char object_spot09_objTex_00EC90[] = dobject_spot09_objTex_00EC90;
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#define dobject_spot09_objTex_00FC90 "__OTR__objects/object_spot09_obj/object_spot09_objTex_00FC90"
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static const ALIGN_ASSET(2) char object_spot09_objTex_00FC90[] = dobject_spot09_objTex_00FC90;
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#define dobject_spot09_objTex_010090 "__OTR__objects/object_spot09_obj/object_spot09_objTex_010090"
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static const ALIGN_ASSET(2) char object_spot09_objTex_010090[] = dobject_spot09_objTex_010090;
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#define dobject_spot09_objTex_011090 "__OTR__objects/object_spot09_obj/object_spot09_objTex_011090"
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static const ALIGN_ASSET(2) char object_spot09_objTex_011090[] = dobject_spot09_objTex_011090;
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#define dobject_spot09_objTex_012090 "__OTR__objects/object_spot09_obj/object_spot09_objTex_012090"
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static const ALIGN_ASSET(2) char object_spot09_objTex_012090[] = dobject_spot09_objTex_012090;
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#define dobject_spot09_objTex_013090 "__OTR__objects/object_spot09_obj/object_spot09_objTex_013090"
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static const ALIGN_ASSET(2) char object_spot09_objTex_013090[] = dobject_spot09_objTex_013090;
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#define dobject_spot09_objTex_014090 "__OTR__objects/object_spot09_obj/object_spot09_objTex_014090"
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static const ALIGN_ASSET(2) char object_spot09_objTex_014090[] = dobject_spot09_objTex_014090;
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#define dobject_spot09_objTex_015090 "__OTR__objects/object_spot09_obj/object_spot09_objTex_015090"
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static const ALIGN_ASSET(2) char object_spot09_objTex_015090[] = dobject_spot09_objTex_015090;
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#define dobject_spot09_objTex_016090 "__OTR__objects/object_spot09_obj/object_spot09_objTex_016090"
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static const ALIGN_ASSET(2) char object_spot09_objTex_016090[] = dobject_spot09_objTex_016090;
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#define dobject_spot09_objTex_017090 "__OTR__objects/object_spot09_obj/object_spot09_objTex_017090"
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static const ALIGN_ASSET(2) char object_spot09_objTex_017090[] = dobject_spot09_objTex_017090;
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#define dobject_spot09_objTex_017490 "__OTR__objects/object_spot09_obj/object_spot09_objTex_017490"
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static const ALIGN_ASSET(2) char object_spot09_objTex_017490[] = dobject_spot09_objTex_017490;
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#define dobject_spot09_objTex_017890 "__OTR__objects/object_spot09_obj/object_spot09_objTex_017890"
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static const ALIGN_ASSET(2) char object_spot09_objTex_017890[] = dobject_spot09_objTex_017890;
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#define dgValleyBridgeSidesDL "__OTR__objects/object_spot09_obj/gValleyBridgeSidesDL"
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static const ALIGN_ASSET(2) char gValleyBridgeSidesDL[] = dgValleyBridgeSidesDL;
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#define dgValleyBrokenBridgeDL "__OTR__objects/object_spot09_obj/gValleyBrokenBridgeDL"
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static const ALIGN_ASSET(2) char gValleyBrokenBridgeDL[] = dgValleyBrokenBridgeDL;
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#define dgValleyBridgeChildDL "__OTR__objects/object_spot09_obj/gValleyBridgeChildDL"
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static const ALIGN_ASSET(2) char gValleyBridgeChildDL[] = dgValleyBridgeChildDL;
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#define dgCarpentersTentDL "__OTR__objects/object_spot09_obj/gCarpentersTentDL"
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static const ALIGN_ASSET(2) char gCarpentersTentDL[] = dgCarpentersTentDL;
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#define dgValleyRepairedBridgeDL "__OTR__objects/object_spot09_obj/gValleyRepairedBridgeDL"
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static const ALIGN_ASSET(2) char gValleyRepairedBridgeDL[] = dgValleyRepairedBridgeDL;
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#define dgCarpentersTentEntranceDL "__OTR__objects/object_spot09_obj/gCarpentersTentEntranceDL"
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static const ALIGN_ASSET(2) char gCarpentersTentEntranceDL[] = dgCarpentersTentEntranceDL;
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#define dgValleyObjects1Col "__OTR__objects/object_spot09_obj/gValleyObjects1Col"
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static const ALIGN_ASSET(2) char gValleyObjects1Col[] = dgValleyObjects1Col;
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#define dgValleyObjects2Col "__OTR__objects/object_spot09_obj/gValleyObjects2Col"
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static const ALIGN_ASSET(2) char gValleyObjects2Col[] = dgValleyObjects2Col;
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#define dgValleyObjects3Col "__OTR__objects/object_spot09_obj/gValleyObjects3Col"
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static const ALIGN_ASSET(2) char gValleyObjects3Col[] = dgValleyObjects3Col;
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#define dgValleyObjects4Col "__OTR__objects/object_spot09_obj/gValleyObjects4Col"
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static const ALIGN_ASSET(2) char gValleyObjects4Col[] = dgValleyObjects4Col;
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#endif // OBJECTS_OBJECT_SPOT09_OBJ_H
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