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31 lines
1.8 KiB
C
31 lines
1.8 KiB
C
#ifndef OBJECTS_OBJECT_SPOT03_OBJECT_H
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#define OBJECTS_OBJECT_SPOT03_OBJECT_H 1
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#include "align_asset_macro.h"
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#define dobject_spot03_object_Tex_000000 "__OTR__objects/object_spot03_object/object_spot03_object_Tex_000000"
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static const ALIGN_ASSET(2) char object_spot03_object_Tex_000000[] = dobject_spot03_object_Tex_000000;
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#define dobject_spot03_object_Vtx_000800 "__OTR__objects/object_spot03_object/object_spot03_object_Vtx_000800"
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static const ALIGN_ASSET(2) char object_spot03_object_Vtx_000800[] = dobject_spot03_object_Vtx_000800;
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#define dobject_spot03_object_Vtx_000990 "__OTR__objects/object_spot03_object/object_spot03_object_Vtx_000990"
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static const ALIGN_ASSET(2) char object_spot03_object_Vtx_000990[] = dobject_spot03_object_Vtx_000990;
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#define dobject_spot03_object_DL_000B20 "__OTR__objects/object_spot03_object/object_spot03_object_DL_000B20"
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static const ALIGN_ASSET(2) char object_spot03_object_DL_000B20[] = dobject_spot03_object_DL_000B20;
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#define dobject_spot03_object_DL_000BC0 "__OTR__objects/object_spot03_object/object_spot03_object_DL_000BC0"
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static const ALIGN_ASSET(2) char object_spot03_object_DL_000BC0[] = dobject_spot03_object_DL_000BC0;
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#define dobject_spot03_object_Col_000C98 "__OTR__objects/object_spot03_object/object_spot03_object_Col_000C98"
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static const ALIGN_ASSET(2) char object_spot03_object_Col_000C98[] = dobject_spot03_object_Col_000C98;
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#define dobject_spot03_object_Tex_000CD0 "__OTR__objects/object_spot03_object/object_spot03_object_Tex_000CD0"
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static const ALIGN_ASSET(2) char object_spot03_object_Tex_000CD0[] = dobject_spot03_object_Tex_000CD0;
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#define dobject_spot03_object_DL_001580 "__OTR__objects/object_spot03_object/object_spot03_object_DL_001580"
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static const ALIGN_ASSET(2) char object_spot03_object_DL_001580[] = dobject_spot03_object_DL_001580;
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#endif // OBJECTS_OBJECT_SPOT03_OBJECT_H
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