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28 lines
1.2 KiB
C
28 lines
1.2 KiB
C
#ifndef OBJECTS_OBJECT_GI_MELODY_H
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#define OBJECTS_OBJECT_GI_MELODY_H 1
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#include "align_asset_macro.h"
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#define dgGiMinuetColorDL "__OTR__objects/object_gi_melody/gGiMinuetColorDL"
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static const ALIGN_ASSET(2) char gGiMinuetColorDL[] = dgGiMinuetColorDL;
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#define dgGiBoleroColorDL "__OTR__objects/object_gi_melody/gGiBoleroColorDL"
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static const ALIGN_ASSET(2) char gGiBoleroColorDL[] = dgGiBoleroColorDL;
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#define dgGiSerenadeColorDL "__OTR__objects/object_gi_melody/gGiSerenadeColorDL"
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static const ALIGN_ASSET(2) char gGiSerenadeColorDL[] = dgGiSerenadeColorDL;
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#define dgGiRequiemColorDL "__OTR__objects/object_gi_melody/gGiRequiemColorDL"
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static const ALIGN_ASSET(2) char gGiRequiemColorDL[] = dgGiRequiemColorDL;
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#define dgGiNocturneColorDL "__OTR__objects/object_gi_melody/gGiNocturneColorDL"
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static const ALIGN_ASSET(2) char gGiNocturneColorDL[] = dgGiNocturneColorDL;
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#define dgGiPreludeColorDL "__OTR__objects/object_gi_melody/gGiPreludeColorDL"
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static const ALIGN_ASSET(2) char gGiPreludeColorDL[] = dgGiPreludeColorDL;
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#define dgGiSongNoteDL "__OTR__objects/object_gi_melody/gGiSongNoteDL"
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static const ALIGN_ASSET(2) char gGiSongNoteDL[] = dgGiSongNoteDL;
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#endif // OBJECTS_OBJECT_GI_MELODY_H
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