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https://github.com/HarbourMasters/Shipwright.git
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* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
16 lines
605 B
C
16 lines
605 B
C
#ifndef OBJECTS_OBJECT_GI_MAP_H
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#define OBJECTS_OBJECT_GI_MAP_H 1
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#include "align_asset_macro.h"
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#define dobject_gi_mapTex_000D60 "__OTR__objects/object_gi_map/object_gi_mapTex_000D60"
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static const ALIGN_ASSET(2) char object_gi_mapTex_000D60[] = dobject_gi_mapTex_000D60;
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#define dgGiDungeonMapDL "__OTR__objects/object_gi_map/gGiDungeonMapDL"
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static const ALIGN_ASSET(2) char gGiDungeonMapDL[] = dgGiDungeonMapDL;
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#define dgGiStoneOfAgonyDL "__OTR__objects/object_gi_map/gGiStoneOfAgonyDL"
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static const ALIGN_ASSET(2) char gGiStoneOfAgonyDL[] = dgGiStoneOfAgonyDL;
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#endif // OBJECTS_OBJECT_GI_MAP_H
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