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* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
19 lines
814 B
C
19 lines
814 B
C
#ifndef OBJECTS_OBJECT_GI_LETTER_H
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#define OBJECTS_OBJECT_GI_LETTER_H 1
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#include "align_asset_macro.h"
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#define dobject_gi_letterTex_000000 "__OTR__objects/object_gi_letter/object_gi_letterTex_000000"
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static const ALIGN_ASSET(2) char object_gi_letterTex_000000[] = dobject_gi_letterTex_000000;
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#define dobject_gi_letterTex_000600 "__OTR__objects/object_gi_letter/object_gi_letterTex_000600"
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static const ALIGN_ASSET(2) char object_gi_letterTex_000600[] = dobject_gi_letterTex_000600;
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#define dgGiLetterDL "__OTR__objects/object_gi_letter/gGiLetterDL"
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static const ALIGN_ASSET(2) char gGiLetterDL[] = dgGiLetterDL;
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#define dgGiLetterWritingDL "__OTR__objects/object_gi_letter/gGiLetterWritingDL"
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static const ALIGN_ASSET(2) char gGiLetterWritingDL[] = dgGiLetterWritingDL;
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#endif // OBJECTS_OBJECT_GI_LETTER_H
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