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25 lines
1.0 KiB
C
25 lines
1.0 KiB
C
#ifndef OBJECTS_OBJECT_D_HSBLOCK_H
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#define OBJECTS_OBJECT_D_HSBLOCK_H 1
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#include "align_asset_macro.h"
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#define dgHookshotTargetCol "__OTR__objects/object_d_hsblock/gHookshotTargetCol"
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static const ALIGN_ASSET(2) char gHookshotTargetCol[] = dgHookshotTargetCol;
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#define dgHookshotPostCol "__OTR__objects/object_d_hsblock/gHookshotPostCol"
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static const ALIGN_ASSET(2) char gHookshotPostCol[] = dgHookshotPostCol;
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#define dgHookshotPostDL "__OTR__objects/object_d_hsblock/gHookshotPostDL"
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static const ALIGN_ASSET(2) char gHookshotPostDL[] = dgHookshotPostDL;
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#define dgHookshotTargetDL "__OTR__objects/object_d_hsblock/gHookshotTargetDL"
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static const ALIGN_ASSET(2) char gHookshotTargetDL[] = dgHookshotTargetDL;
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#define dgHookshotTargetTex "__OTR__objects/object_d_hsblock/gHookshotTargetTex"
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static const ALIGN_ASSET(2) char gHookshotTargetTex[] = dgHookshotTargetTex;
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#define dgHookshotPostTex "__OTR__objects/object_d_hsblock/gHookshotPostTex"
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static const ALIGN_ASSET(2) char gHookshotPostTex[] = dgHookshotPostTex;
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#endif // OBJECTS_OBJECT_D_HSBLOCK_H
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