Shipwright/soh/assets/xml/N64_PAL_11/objects/object_oE8.xml
Nicholas Estelami 7e1ee6e23e
N64 PAL 1.1 Support (#2773)
* Initial PAL 1.1 support

* 1.1 Asset Fixes

* Fixed issue where N64 builds were being flagged as MQ

* Misc fixes

* Updated LUS submodule

* Fixed up logo strings

* Updated readme and linux/mac scripts with new hash
2023-06-05 19:11:22 -04:00

16 lines
1.4 KiB
XML

<Root>
<File Name="object_oE8" Segment="6">
<DList Name="object_oE8_DL_000CA0" Offset="0xCA0"/>
<Texture Name="object_oE8_TLUT_001248" OutName="tlut_00001248" Format="rgba16" Width="16" Height="16" Offset="0x1248"/>
<Texture Name="object_oE8_Tex_001448" OutName="tex_00001448" Format="ci8" Width="32" Height="32" Offset="0x1448" TlutOffset="0x1248"/>
<Blob Name="object_oE8_Blob_001848" Size="0x800" Offset="0x1848"/>
<Texture Name="object_oE8_TLUT_002048" OutName="tlut_00002048" Format="rgba16" Width="16" Height="16" Offset="0x2048"/>
<Texture Name="object_oE8_Tex_002248" OutName="tex_00002248" Format="ci8" Width="8" Height="8" Offset="0x2248" TlutOffset="0x2048"/>
<Texture Name="object_oE8_Tex_002288" OutName="tex_00002288" Format="ci8" Width="16" Height="16" Offset="0x2288" TlutOffset="0x2048"/>
<Texture Name="object_oE8_Tex_002388" OutName="tex_00002388" Format="rgba16" Width="32" Height="16" Offset="0x2388"/>
<Texture Name="object_oE8_Tex_002788" OutName="tex_00002788" Format="rgba16" Width="16" Height="32" Offset="0x2788"/>
<Texture Name="object_oE8_Tex_002B88" OutName="tex_00002B88" Format="i4" Width="16" Height="8" Offset="0x2B88"/>
<Texture Name="object_oE8_Tex_002BC8" OutName="tex_00002BC8" Format="rgba16" Width="32" Height="32" Offset="0x2BC8"/>
</File>
</Root>