Shipwright/soh/assets/xml/N64_PAL_11/objects/object_oE12.xml
Nicholas Estelami 7e1ee6e23e
N64 PAL 1.1 Support (#2773)
* Initial PAL 1.1 support

* 1.1 Asset Fixes

* Fixed issue where N64 builds were being flagged as MQ

* Misc fixes

* Updated LUS submodule

* Fixed up logo strings

* Updated readme and linux/mac scripts with new hash
2023-06-05 19:11:22 -04:00

16 lines
1.3 KiB
XML

<Root>
<File Name="object_oE12" Segment="6">
<DList Name="object_oE12_DL_001020" Offset="0x1020"/>
<Texture Name="object_oE12_TLUT_001600" OutName="tlut_00001600" Format="rgba16" Width="16" Height="16" Offset="0x1600"/>
<Texture Name="object_oE12_Tex_001800" OutName="tex_00001800" Format="ci8" Width="32" Height="32" Offset="0x1800" TlutOffset="0x1600"/>
<Blob Name="object_oE12_Blob_001C00" Size="0x800" Offset="0x1C00"/>
<Texture Name="object_oE12_Tex_002400" OutName="tex_00002400" Format="rgba16" Width="8" Height="8" Offset="0x2400"/>
<Texture Name="object_oE12_Tex_002480" OutName="tex_00002480" Format="rgba16" Width="32" Height="16" Offset="0x2480"/>
<Texture Name="object_oE12_Tex_002880" OutName="tex_00002880" Format="rgba16" Width="8" Height="16" Offset="0x2880"/>
<Texture Name="object_oE12_Tex_002980" OutName="tex_00002980" Format="rgba16" Width="16" Height="16" Offset="0x2980"/>
<Texture Name="object_oE12_Tex_002B80" OutName="tex_00002B80" Format="rgba16" Width="32" Height="32" Offset="0x2B80"/>
<Texture Name="object_oE12_Tex_003380" OutName="tex_00003380" Format="rgba16" Width="32" Height="16" Offset="0x3380"/>
<Texture Name="object_oE12_Tex_003780" OutName="tex_00003780" Format="i4" Width="16" Height="8" Offset="0x3780"/>
</File>
</Root>