Shipwright/soh/assets/xml/N64_PAL_11/objects/object_oA3.xml
Nicholas Estelami 7e1ee6e23e
N64 PAL 1.1 Support (#2773)
* Initial PAL 1.1 support

* 1.1 Asset Fixes

* Fixed issue where N64 builds were being flagged as MQ

* Misc fixes

* Updated LUS submodule

* Fixed up logo strings

* Updated readme and linux/mac scripts with new hash
2023-06-05 19:11:22 -04:00

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XML

<Root>
<File Name="object_oA3" Segment="6">
<Blob Name="object_oA3_Blob_00000000" Size="0x8" Offset="0x0"/>
<DList Name="object_oA3_DL_00000008" Offset="0x8"/>
<Texture Name="object_oA3_Tex_000012F0" OutName="tex_000012F0" Format="rgba16" Width="32" Height="32" Offset="0x12F0"/>
<Texture Name="object_oA3_Tex_00001AF0" OutName="tex_00001AF0" Format="rgba16" Width="16" Height="16" Offset="0x1AF0"/>
<Texture Name="object_oA3_Tex_00001CF0" OutName="tex_00001CF0" Format="rgba16" Width="16" Height="16" Offset="0x1CF0"/>
<Texture Name="object_oA3_Tex_00001EF0" OutName="tex_00001EF0" Format="rgba16" Width="16" Height="16" Offset="0x1EF0"/>
<Texture Name="object_oA3_Tex_000020F0" OutName="tex_000020F0" Format="rgba16" Width="4" Height="8" Offset="0x20F0"/>
</File>
</Root>