Shipwright/soh/assets/xml/N64_PAL_11/objects/object_medal.xml
Nicholas Estelami 7e1ee6e23e
N64 PAL 1.1 Support (#2773)
* Initial PAL 1.1 support

* 1.1 Asset Fixes

* Fixed issue where N64 builds were being flagged as MQ

* Misc fixes

* Updated LUS submodule

* Fixed up logo strings

* Updated readme and linux/mac scripts with new hash
2023-06-05 19:11:22 -04:00

18 lines
1.3 KiB
XML

<Root>
<File Name="object_medal" Segment="6">
<DList Name="object_medal_DL_000360" Offset="0x360"/>
<DList Name="object_medal_DL_000840" Offset="0x840"/>
<DList Name="object_medal_DL_000D20" Offset="0xD20"/>
<DList Name="object_medal_DL_001200" Offset="0x1200"/>
<DList Name="object_medal_DL_0016E0" Offset="0x16E0"/>
<DList Name="object_medal_DL_001BC0" Offset="0x1BC0"/>
<Blob Name="object_medal_Blob_001D40" Size="0x400" Offset="0x1D40"/>
<Texture Name="object_medal_Tex_002140" OutName="tex_00002140" Format="rgba16" Width="32" Height="32" Offset="0x2140"/>
<Texture Name="object_medal_Tex_002940" OutName="tex_00002940" Format="rgba16" Width="32" Height="32" Offset="0x2940"/>
<Texture Name="object_medal_Tex_003140" OutName="tex_00003140" Format="rgba16" Width="32" Height="32" Offset="0x3140"/>
<Texture Name="object_medal_Tex_003940" OutName="tex_00003940" Format="rgba16" Width="32" Height="32" Offset="0x3940"/>
<Texture Name="object_medal_Tex_004140" OutName="tex_00004140" Format="rgba16" Width="32" Height="32" Offset="0x4140"/>
<Texture Name="object_medal_Tex_004940" OutName="tex_00004940" Format="rgba16" Width="32" Height="32" Offset="0x4940"/>
</File>
</Root>