Shipwright/soh/assets/xml/N64_PAL_11/objects/object_mag.xml
Nicholas Estelami 7e1ee6e23e
N64 PAL 1.1 Support (#2773)
* Initial PAL 1.1 support

* 1.1 Asset Fixes

* Fixed issue where N64 builds were being flagged as MQ

* Misc fixes

* Updated LUS submodule

* Fixed up logo strings

* Updated readme and linux/mac scripts with new hash
2023-06-05 19:11:22 -04:00

20 lines
2.1 KiB
XML

<Root>
<File Name="object_mag" Segment="6">
<Texture Name="gTitleDiskTex" OutName="title_disk" Format="ia8" Width="48" Height="16" Offset="0x0"/>
<Texture Name="gTitleZeldaShieldLogoTex" OutName="title_zelda_shield_logo" Format="rgba32" Width="160" Height="160" Offset="0x300"/>
<Texture Name="gTitleCopyright1998Tex" OutName="title_copyright_1998" Format="ia8" Width="128" Height="16" Offset="0x19300"/>
<Texture Name="gTitleEffectMask00Tex" OutName="title_effect_mask_0_0" Format="i4" Width="64" Height="64" Offset="0x19B00"/>
<Texture Name="gTitleEffectMask01Tex" OutName="title_effect_mask_0_1" Format="i4" Width="64" Height="64" Offset="0x1A300"/>
<Texture Name="gTitleEffectMask02Tex" OutName="title_effect_mask_0_2" Format="i4" Width="64" Height="64" Offset="0x1AB00"/>
<Texture Name="gTitleEffectMask10Tex" OutName="title_effect_mask_1_0" Format="i4" Width="64" Height="64" Offset="0x1B300"/>
<Texture Name="gTitleEffectMask11Tex" OutName="title_effect_mask_1_1" Format="i4" Width="64" Height="64" Offset="0x1BB00"/>
<Texture Name="gTitleEffectMask12Tex" OutName="title_effect_mask_1_2" Format="i4" Width="64" Height="64" Offset="0x1C300"/>
<Texture Name="gTitleEffectMask20Tex" OutName="title_effect_mask_2_0" Format="i4" Width="64" Height="64" Offset="0x1CB00"/>
<Texture Name="gTitleEffectMask21Tex" OutName="title_effect_mask_2_1" Format="i4" Width="64" Height="64" Offset="0x1D300"/>
<Texture Name="gTitleEffectMask22Tex" OutName="title_effect_mask_2_2" Format="i4" Width="64" Height="64" Offset="0x1DB00"/>
<Texture Name="gTitleFlameEffectTex" OutName="title_flame_effect" Format="i8" Width="32" Height="32" Offset="0x1E300"/>
<Texture Name="gTitleTheLegendOfTextTex" OutName="title_the_legend_of_text" Format="i8" Width="72" Height="8" Offset="0x1E700"/>
<Texture Name="gTitleOcarinaOfTimeTMTextTex" OutName="title_ocarina_of_time_tm_text" Format="i8" Width="96" Height="8" Offset="0x1E940"/>
<Texture Name="gTitleTitleJPNTex" OutName="title_title_jpn" Format="i8" Width="128" Height="16" Offset="0x1EC40"/>
</File>
</Root>