Shipwright/soh/assets/xml/N64_PAL_11/objects/object_ec.xml
Nicholas Estelami 7e1ee6e23e
N64 PAL 1.1 Support (#2773)
* Initial PAL 1.1 support

* 1.1 Asset Fixes

* Fixed issue where N64 builds were being flagged as MQ

* Misc fixes

* Updated LUS submodule

* Fixed up logo strings

* Updated readme and linux/mac scripts with new hash
2023-06-05 19:11:22 -04:00

27 lines
1.5 KiB
XML

<Root>
<File Name="object_ec" Segment="6">
<Animation Name="gDemoEcCuccoLadyAnim" Offset="0xCD8"/>
<Animation Name="gDemoEcCarpenterAnim" Offset="0x164C"/>
<Animation Name="gDemoEcWindmillManAnim" Offset="0x196C"/>
<Animation Name="gDemoEcGerudoAnim" Offset="0x2254"/>
<Animation Name="gDemoEcGoronAnim" Offset="0x2FA0"/>
<Animation Name="gDemoEcGoron2Anim" Offset="0x3A98"/>
<Animation Name="gDemoEcIngoAnim" Offset="0x48F4"/>
<Animation Name="gDemoEcDancingKokiriAnim" Offset="0x513C"/>
<Animation Name="gDemoEcKokiriAnim" Offset="0x5670"/>
<Animation Name="gDemoEcOldManAnim" Offset="0x5EA8"/>
<Animation Name="gDemoEcAnim_006220" Offset="0x6220"/>
<Animation Name="gDemoEcAnim_006930" Offset="0x6930"/>
<Animation Name="gDemoEcKingZoraAnim" Offset="0x6C40"/>
<Animation Name="gDemoEcAnim_008D1C" Offset="0x8D1C"/>
<Animation Name="gDemoEcAnim_009234" Offset="0x9234"/>
<Animation Name="gDemoEcMidoAnim" Offset="0x95DC"/>
<Animation Name="gDemoEcJumpingCuccoAnim" Offset="0x9BB4"/>
<Animation Name="gDemoEcJumpingCucco2Anim" Offset="0xA07C"/>
<Animation Name="gDemoEcWalkingCuccoAnim" Offset="0xA474"/>
<Animation Name="gDemoEcPotionShopOwnerAnim" Offset="0xAFE0"/>
<Animation Name="gDemoEcTalonAnim" Offset="0xBD38"/>
<Animation Name="gDemoEcDancingZoraAnim" Offset="0xC918"/>
</File>
</Root>