Shipwright/soh/assets/xml/N64_PAL_10/scenes/misc/kinsuta.xml
Adam Bird b70837f5ea
N64 PAL 1.0 support (#3182)
* initial n64 pal 1.0 support - hashes and rominfo

* initial xml copy pal 1.0

* initial offset fixes

* update title copyright to be platform based

* bump lus for clearMtx

* add scripted xml definitions

* offset fixes and xml fixups

* rename and sort pal mq definition

* more offset fixes
2023-10-04 10:05:02 -05:00

24 lines
2.4 KiB
XML

<Root>
<File Name="kinsuta_scene" Segment="2">
<Scene Name="kinsuta_scene" Offset="0x0"/>
</File>
<File Name="kinsuta_room_0" Segment="3">
<Texture Name="kinsuta_room_0Tex_003110" OutName="kinsuta_room_0Tex_003110" Format="ci4" Width="64" Height="64" Offset="0x3110" TlutOffset="0x30F0" AddedByScript="true"/>
<Texture Name="kinsuta_room_0Tex_003910" OutName="kinsuta_room_0Tex_003910" Format="i4" Width="64" Height="128" Offset="0x3910" AddedByScript="true"/>
<Texture Name="kinsuta_room_0Tex_004910" OutName="kinsuta_room_0Tex_004910" Format="i4" Width="64" Height="128" Offset="0x4910" AddedByScript="true"/>
<Texture Name="kinsuta_room_0Tex_005910" OutName="kinsuta_room_0Tex_005910" Format="i4" Width="64" Height="128" Offset="0x5910" AddedByScript="true"/>
<Texture Name="kinsuta_room_0Tex_006910" OutName="kinsuta_room_0Tex_006910" Format="rgba16" Width="32" Height="64" Offset="0x6910" AddedByScript="true"/>
<Texture Name="kinsuta_room_0Tex_007910" OutName="kinsuta_room_0Tex_007910" Format="rgba16" Width="32" Height="64" Offset="0x7910" AddedByScript="true"/>
<Texture Name="kinsuta_room_0Tex_008910" OutName="kinsuta_room_0Tex_008910" Format="i8" Width="32" Height="32" Offset="0x8910" AddedByScript="true"/>
<Texture Name="kinsuta_room_0Tex_008D10" OutName="kinsuta_room_0Tex_008D10" Format="rgba16" Width="64" Height="32" Offset="0x8D10" AddedByScript="true"/>
<Texture Name="kinsuta_room_0Tex_009D10" OutName="kinsuta_room_0Tex_009D10" Format="rgba16" Width="32" Height="16" Offset="0x9D10" AddedByScript="true"/>
<Texture Name="kinsuta_room_0Tex_00B098" OutName="kinsuta_room_0Tex_00B098" Format="ia16" Width="32" Height="64" Offset="0xB098" AddedByScript="true"/>
<Texture Name="kinsuta_room_0Tex_00C098" OutName="kinsuta_room_0Tex_00C098" Format="i8" Width="64" Height="64" Offset="0xC098" AddedByScript="true"/>
<Texture Name="kinsuta_room_0Tex_00D098" OutName="kinsuta_room_0Tex_00D098" Format="i8" Width="64" Height="64" Offset="0xD098" AddedByScript="true"/>
<Texture Name="kinsuta_room_0TLUT_0030F0" OutName="kinsuta_room_0TLUT_0030F0" Format="rgba16" Width="4" Height="4" Offset="0x30F0" AddedByScript="true"/>
<DList Name="gKinsutaDL_0030B0" Offset="0x30B0"/>
<DList Name="gKinsutaDL_00B088" Offset="0xB088"/>
<Room Name="kinsuta_room_0" Offset="0x0"/>
</File>
</Root>