Shipwright/soh/assets/xml/N64_PAL_10/scenes/dungeons/HIDAN.xml
Adam Bird b70837f5ea
N64 PAL 1.0 support (#3182)
* initial n64 pal 1.0 support - hashes and rominfo

* initial xml copy pal 1.0

* initial offset fixes

* update title copyright to be platform based

* bump lus for clearMtx

* add scripted xml definitions

* offset fixes and xml fixups

* rename and sort pal mq definition

* more offset fixes
2023-10-04 10:05:02 -05:00

289 lines
38 KiB
XML

<Root>
<File Name="HIDAN_scene" Segment="2">
<Texture Name="HIDAN_sceneTex_0189D0" OutName="HIDAN_sceneTex_0189D0" Format="ci4" Width="32" Height="32" Offset="0x18B70" TlutOffset="0x18B50" AddedByScript="true"/>
<Texture Name="HIDAN_sceneTex_018BD0" OutName="HIDAN_sceneTex_018BD0" Format="ci4" Width="32" Height="32" Offset="0x18D70" TlutOffset="0x18B50" AddedByScript="true"/>
<Texture Name="HIDAN_sceneTex_018DD0" OutName="HIDAN_sceneTex_018DD0" Format="rgba16" Width="32" Height="32" Offset="0x18F70" AddedByScript="true"/>
<Texture Name="HIDAN_sceneTex_0195D0" OutName="HIDAN_sceneTex_0195D0" Format="rgba16" Width="32" Height="32" Offset="0x19770" AddedByScript="true"/>
<Texture Name="HIDAN_sceneTex_019DD0" OutName="HIDAN_sceneTex_019DD0" Format="ci4" Width="32" Height="32" Offset="0x19F70" TlutOffset="0x18B50" AddedByScript="true"/>
<Texture Name="HIDAN_sceneTex_019FD0" OutName="HIDAN_sceneTex_019FD0" Format="rgba16" Width="32" Height="32" Offset="0x1A170" AddedByScript="true"/>
<Texture Name="HIDAN_sceneTLUT_018990" OutName="HIDAN_sceneTLUT_018990" Format="rgba16" Width="4" Height="4" Offset="0x18B30" AddedByScript="true"/>
<Texture Name="HIDAN_sceneTLUT_0189B0" OutName="HIDAN_sceneTLUT_0189B0" Format="rgba16" Width="4" Height="4" Offset="0x18B50" AddedByScript="true"/>
<Path Name="gHidanPath_560" Offset="0x558" NumPaths="19"/>
<Scene Name="HIDAN_scene" Offset="0x0"/>
</File>
<File Name="HIDAN_room_0" Segment="3">
<Texture Name="HIDAN_room_0Tex_004EF0" OutName="HIDAN_room_0Tex_004EF0" Format="ci4" Width="64" Height="32" Offset="0x4EC0" ExternalTlut="HIDAN_scene" ExternalTlutOffset="0x18B30" AddedByScript="true"/>
<Texture Name="HIDAN_room_0Tex_0052F0" OutName="HIDAN_room_0Tex_0052F0" Format="ci4" Width="64" Height="32" Offset="0x52C0" ExternalTlut="HIDAN_scene" ExternalTlutOffset="0x18B30" AddedByScript="true"/>
<Texture Name="HIDAN_room_0Tex_0056F0" OutName="HIDAN_room_0Tex_0056F0" Format="ci4" Width="64" Height="32" Offset="0x56C0" ExternalTlut="HIDAN_scene" ExternalTlutOffset="0x18B30" AddedByScript="true"/>
<Texture Name="HIDAN_room_0Tex_005AF0" OutName="HIDAN_room_0Tex_005AF0" Format="ci4" Width="32" Height="32" Offset="0x5AC0" ExternalTlut="HIDAN_scene" ExternalTlutOffset="0x18B30" AddedByScript="true"/>
<Texture Name="HIDAN_room_0Tex_005CF0" OutName="HIDAN_room_0Tex_005CF0" Format="ci4" Width="32" Height="32" Offset="0x5CC0" ExternalTlut="HIDAN_scene" ExternalTlutOffset="0x18B30" AddedByScript="true"/>
<Texture Name="HIDAN_room_0Tex_005EF0" OutName="HIDAN_room_0Tex_005EF0" Format="ci4" Width="32" Height="64" Offset="0x5EC0" ExternalTlut="HIDAN_scene" ExternalTlutOffset="0x18B50" AddedByScript="true"/>
<Texture Name="HIDAN_room_0Tex_0062F0" OutName="HIDAN_room_0Tex_0062F0" Format="rgba16" Width="32" Height="64" Offset="0x62C0" AddedByScript="true"/>
<Room Name="HIDAN_room_0" Offset="0x0"/>
</File>
<File Name="HIDAN_room_1" Segment="3">
<Texture Name="HIDAN_room_1Tex_008730" OutName="HIDAN_room_1Tex_008730" Format="rgba16" Width="16" Height="16" Offset="0x87E0" AddedByScript="true"/>
<Texture Name="HIDAN_room_1Tex_008930" OutName="HIDAN_room_1Tex_008930" Format="rgba16" Width="32" Height="32" Offset="0x89E0" AddedByScript="true"/>
<Texture Name="HIDAN_room_1Tex_009130" OutName="HIDAN_room_1Tex_009130" Format="rgba16" Width="32" Height="32" Offset="0x91E0" AddedByScript="true"/>
<Texture Name="HIDAN_room_1Tex_009930" OutName="HIDAN_room_1Tex_009930" Format="rgba16" Width="32" Height="32" Offset="0x99E0" AddedByScript="true"/>
<Texture Name="HIDAN_room_1Tex_00A130" OutName="HIDAN_room_1Tex_00A130" Format="ci4" Width="64" Height="32" Offset="0xA1E0" ExternalTlut="HIDAN_scene" ExternalTlutOffset="0x18B30" AddedByScript="true"/>
<Texture Name="HIDAN_room_1Tex_00A530" OutName="HIDAN_room_1Tex_00A530" Format="rgba16" Width="64" Height="32" Offset="0xA5E0" AddedByScript="true"/>
<Texture Name="HIDAN_room_1Tex_00B530" OutName="HIDAN_room_1Tex_00B530" Format="rgba16" Width="32" Height="32" Offset="0xB5E0" AddedByScript="true"/>
<Texture Name="HIDAN_room_1Tex_00BD30" OutName="HIDAN_room_1Tex_00BD30" Format="ci4" Width="32" Height="64" Offset="0xBDE0" ExternalTlut="HIDAN_scene" ExternalTlutOffset="0x18B50" AddedByScript="true"/>
<Texture Name="HIDAN_room_1Tex_00C130" OutName="HIDAN_room_1Tex_00C130" Format="rgba16" Width="32" Height="32" Offset="0xC1E0" AddedByScript="true"/>
<Room Name="HIDAN_room_1" Offset="0x0"/>
</File>
<File Name="HIDAN_room_2" Segment="3">
<Texture Name="HIDAN_room_2Tex_009628" OutName="HIDAN_room_2Tex_009628" Format="rgba16" Width="32" Height="8" Offset="0x95C8" AddedByScript="true"/>
<Texture Name="HIDAN_room_2Tex_009828" OutName="HIDAN_room_2Tex_009828" Format="rgba16" Width="32" Height="32" Offset="0x97C8" AddedByScript="true"/>
<Texture Name="HIDAN_room_2Tex_00A028" OutName="HIDAN_room_2Tex_00A028" Format="rgba16" Width="32" Height="32" Offset="0x9FC8" AddedByScript="true"/>
<Texture Name="HIDAN_room_2Tex_00A828" OutName="HIDAN_room_2Tex_00A828" Format="ci4" Width="64" Height="32" Offset="0xA7C8" ExternalTlut="HIDAN_scene" ExternalTlutOffset="0x18B30" AddedByScript="true"/>
<Texture Name="HIDAN_room_2Tex_00AC28" OutName="HIDAN_room_2Tex_00AC28" Format="rgba16" Width="64" Height="32" Offset="0xABC8" AddedByScript="true"/>
<Texture Name="HIDAN_room_2Tex_00BC28" OutName="HIDAN_room_2Tex_00BC28" Format="rgba16" Width="64" Height="32" Offset="0xBBC8" AddedByScript="true"/>
<Texture Name="HIDAN_room_2Tex_00CC28" OutName="HIDAN_room_2Tex_00CC28" Format="ci4" Width="32" Height="32" Offset="0xCBC8" ExternalTlut="HIDAN_scene" ExternalTlutOffset="0x18B30" AddedByScript="true"/>
<Texture Name="HIDAN_room_2Tex_00CE28" OutName="HIDAN_room_2Tex_00CE28" Format="rgba16" Width="64" Height="32" Offset="0xCDC8" AddedByScript="true"/>
<Texture Name="HIDAN_room_2Tex_00DE28" OutName="HIDAN_room_2Tex_00DE28" Format="ci4" Width="32" Height="32" Offset="0xDDC8" ExternalTlut="HIDAN_scene" ExternalTlutOffset="0x18B30" AddedByScript="true"/>
<Texture Name="HIDAN_room_2Tex_00E028" OutName="HIDAN_room_2Tex_00E028" Format="ci4" Width="32" Height="64" Offset="0xDFC8" ExternalTlut="HIDAN_scene" ExternalTlutOffset="0x18B50" AddedByScript="true"/>
<Texture Name="HIDAN_room_2Tex_00E428" OutName="HIDAN_room_2Tex_00E428" Format="rgba16" Width="32" Height="32" Offset="0xE3C8" AddedByScript="true"/>
<Texture Name="HIDAN_room_2Tex_00EC28" OutName="HIDAN_room_2Tex_00EC28" Format="ci4" Width="32" Height="64" Offset="0xEBC8" ExternalTlut="HIDAN_scene" ExternalTlutOffset="0x18B50" AddedByScript="true"/>
<Texture Name="HIDAN_room_2Tex_00F028" OutName="HIDAN_room_2Tex_00F028" Format="rgba16" Width="32" Height="32" Offset="0xEFC8" AddedByScript="true"/>
<Texture Name="HIDAN_room_2Tex_00F828" OutName="HIDAN_room_2Tex_00F828" Format="rgba16" Width="32" Height="32" Offset="0xF7C8" AddedByScript="true"/>
<Room Name="HIDAN_room_2" Offset="0x0"/>
</File>
<File Name="HIDAN_room_3" Segment="3">
<Texture Name="HIDAN_room_3Tex_001AC8" OutName="HIDAN_room_3Tex_001AC8" Format="ci4" Width="32" Height="64" Offset="0x1AD8" ExternalTlut="HIDAN_scene" ExternalTlutOffset="0x18B50" AddedByScript="true"/>
<Texture Name="HIDAN_room_3Tex_001EC8" OutName="HIDAN_room_3Tex_001EC8" Format="ci4" Width="64" Height="32" Offset="0x1ED8" ExternalTlut="HIDAN_scene" ExternalTlutOffset="0x18B30" AddedByScript="true"/>
<Texture Name="HIDAN_room_3Tex_0022C8" OutName="HIDAN_room_3Tex_0022C8" Format="ci4" Width="32" Height="32" Offset="0x22D8" ExternalTlut="HIDAN_scene" ExternalTlutOffset="0x18B30" AddedByScript="true"/>
<Room Name="HIDAN_room_3" Offset="0x0"/>
</File>
<File Name="HIDAN_room_4" Segment="3">
<Texture Name="HIDAN_room_4Tex_0050F0" OutName="HIDAN_room_4Tex_0050F0" Format="rgba16" Width="32" Height="8" Offset="0x5090" AddedByScript="true"/>
<Texture Name="HIDAN_room_4Tex_0052F0" OutName="HIDAN_room_4Tex_0052F0" Format="rgba16" Width="32" Height="32" Offset="0x5290" AddedByScript="true"/>
<Texture Name="HIDAN_room_4Tex_005AF0" OutName="HIDAN_room_4Tex_005AF0" Format="rgba16" Width="32" Height="32" Offset="0x5A90" AddedByScript="true"/>
<Texture Name="HIDAN_room_4Tex_0062F0" OutName="HIDAN_room_4Tex_0062F0" Format="ci4" Width="32" Height="64" Offset="0x6290" ExternalTlut="HIDAN_scene" ExternalTlutOffset="0x18B50" AddedByScript="true"/>
<Texture Name="HIDAN_room_4Tex_0066F0" OutName="HIDAN_room_4Tex_0066F0" Format="ci4" Width="32" Height="32" Offset="0x6690" ExternalTlut="HIDAN_scene" ExternalTlutOffset="0x18B30" AddedByScript="true"/>
<Texture Name="HIDAN_room_4Tex_0068F0" OutName="HIDAN_room_4Tex_0068F0" Format="ci4" Width="32" Height="64" Offset="0x6890" ExternalTlut="HIDAN_scene" ExternalTlutOffset="0x18B50" AddedByScript="true"/>
<Texture Name="HIDAN_room_4Tex_006CF0" OutName="HIDAN_room_4Tex_006CF0" Format="ci4" Width="32" Height="64" Offset="0x6C90" ExternalTlut="HIDAN_scene" ExternalTlutOffset="0x18B50" AddedByScript="true"/>
<Texture Name="HIDAN_room_4Tex_0070F0" OutName="HIDAN_room_4Tex_0070F0" Format="rgba16" Width="32" Height="32" Offset="0x7090" AddedByScript="true"/>
<Room Name="HIDAN_room_4" Offset="0x0"/>
</File>
<File Name="HIDAN_room_5" Segment="3">
<Texture Name="HIDAN_room_5Tex_007EE0" OutName="HIDAN_room_5Tex_007EE0" Format="rgba16" Width="32" Height="8" Offset="0x7E30" AddedByScript="true"/>
<Texture Name="HIDAN_room_5Tex_0080E0" OutName="HIDAN_room_5Tex_0080E0" Format="rgba16" Width="32" Height="32" Offset="0x8030" AddedByScript="true"/>
<Texture Name="HIDAN_room_5Tex_0088E0" OutName="HIDAN_room_5Tex_0088E0" Format="ci4" Width="32" Height="64" Offset="0x8830" ExternalTlut="HIDAN_scene" ExternalTlutOffset="0x18B50" AddedByScript="true"/>
<Texture Name="HIDAN_room_5Tex_008CE0" OutName="HIDAN_room_5Tex_008CE0" Format="rgba16" Width="32" Height="32" Offset="0x8C30" AddedByScript="true"/>
<Texture Name="HIDAN_room_5Tex_0094E0" OutName="HIDAN_room_5Tex_0094E0" Format="ci4" Width="32" Height="32" Offset="0x9430" ExternalTlut="HIDAN_scene" ExternalTlutOffset="0x18B30" AddedByScript="true"/>
<Texture Name="HIDAN_room_5Tex_0096E0" OutName="HIDAN_room_5Tex_0096E0" Format="ci4" Width="32" Height="64" Offset="0x9630" ExternalTlut="HIDAN_scene" ExternalTlutOffset="0x18B50" AddedByScript="true"/>
<Texture Name="HIDAN_room_5Tex_009AE0" OutName="HIDAN_room_5Tex_009AE0" Format="ci4" Width="32" Height="64" Offset="0x9A30" ExternalTlut="HIDAN_scene" ExternalTlutOffset="0x18B50" AddedByScript="true"/>
<Texture Name="HIDAN_room_5Tex_009EE0" OutName="HIDAN_room_5Tex_009EE0" Format="ci4" Width="32" Height="64" Offset="0x9E30" ExternalTlut="HIDAN_scene" ExternalTlutOffset="0x18B50" AddedByScript="true"/>
<Room Name="HIDAN_room_5" Offset="0x0"/>
</File>
<File Name="HIDAN_room_6" Segment="3">
<Texture Name="HIDAN_room_6Tex_003990" OutName="HIDAN_room_6Tex_003990" Format="rgba16" Width="16" Height="16" Offset="0x39A0" AddedByScript="true"/>
<Texture Name="HIDAN_room_6Tex_003B90" OutName="HIDAN_room_6Tex_003B90" Format="rgba16" Width="32" Height="32" Offset="0x3BA0" AddedByScript="true"/>
<Texture Name="HIDAN_room_6Tex_004390" OutName="HIDAN_room_6Tex_004390" Format="rgba16" Width="32" Height="32" Offset="0x43A0" AddedByScript="true"/>
<Texture Name="HIDAN_room_6Tex_004B90" OutName="HIDAN_room_6Tex_004B90" Format="rgba16" Width="64" Height="32" Offset="0x4BA0" AddedByScript="true"/>
<Texture Name="HIDAN_room_6Tex_005B90" OutName="HIDAN_room_6Tex_005B90" Format="rgba16" Width="32" Height="32" Offset="0x5BA0" AddedByScript="true"/>
<Texture Name="HIDAN_room_6Tex_006390" OutName="HIDAN_room_6Tex_006390" Format="ci4" Width="32" Height="64" Offset="0x63A0" ExternalTlut="HIDAN_scene" ExternalTlutOffset="0x18B50" AddedByScript="true"/>
<Texture Name="HIDAN_room_6Tex_006790" OutName="HIDAN_room_6Tex_006790" Format="rgba16" Width="32" Height="32" Offset="0x67A0" AddedByScript="true"/>
<Room Name="HIDAN_room_6" Offset="0x0"/>
</File>
<File Name="HIDAN_room_7" Segment="3">
<Texture Name="HIDAN_room_7Tex_001C48" OutName="HIDAN_room_7Tex_001C48" Format="rgba16" Width="32" Height="8" Offset="0x1BD8" AddedByScript="true"/>
<Texture Name="HIDAN_room_7Tex_001E48" OutName="HIDAN_room_7Tex_001E48" Format="rgba16" Width="32" Height="32" Offset="0x1DD8" AddedByScript="true"/>
<Texture Name="HIDAN_room_7Tex_002648" OutName="HIDAN_room_7Tex_002648" Format="ci4" Width="32" Height="64" Offset="0x25D8" ExternalTlut="HIDAN_scene" ExternalTlutOffset="0x18B50" AddedByScript="true"/>
<Texture Name="HIDAN_room_7Tex_002A48" OutName="HIDAN_room_7Tex_002A48" Format="rgba16" Width="32" Height="64" Offset="0x29D8" AddedByScript="true"/>
<Room Name="HIDAN_room_7" Offset="0x0"/>
</File>
<File Name="HIDAN_room_8" Segment="3">
<Texture Name="HIDAN_room_8Tex_0050D8" OutName="HIDAN_room_8Tex_0050D8" Format="rgba16" Width="16" Height="16" Offset="0x50B8" AddedByScript="true"/>
<Texture Name="HIDAN_room_8Tex_0052D8" OutName="HIDAN_room_8Tex_0052D8" Format="rgba16" Width="32" Height="32" Offset="0x52B8" AddedByScript="true"/>
<Texture Name="HIDAN_room_8Tex_005AD8" OutName="HIDAN_room_8Tex_005AD8" Format="rgba16" Width="32" Height="32" Offset="0x5AB8" AddedByScript="true"/>
<Texture Name="HIDAN_room_8Tex_0062D8" OutName="HIDAN_room_8Tex_0062D8" Format="rgba16" Width="32" Height="32" Offset="0x62B8" AddedByScript="true"/>
<Texture Name="HIDAN_room_8Tex_006AD8" OutName="HIDAN_room_8Tex_006AD8" Format="rgba16" Width="64" Height="32" Offset="0x6AB8" AddedByScript="true"/>
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<Texture Name="HIDAN_room_8Tex_0082D8" OutName="HIDAN_room_8Tex_0082D8" Format="ci4" Width="32" Height="64" Offset="0x82B8" ExternalTlut="HIDAN_scene" ExternalTlutOffset="0x18B50" AddedByScript="true"/>
<Texture Name="HIDAN_room_8Tex_0086D8" OutName="HIDAN_room_8Tex_0086D8" Format="ci4" Width="32" Height="64" Offset="0x86B8" ExternalTlut="HIDAN_scene" ExternalTlutOffset="0x18B50" AddedByScript="true"/>
<Texture Name="HIDAN_room_8Tex_008AD8" OutName="HIDAN_room_8Tex_008AD8" Format="rgba16" Width="32" Height="32" Offset="0x8AB8" AddedByScript="true"/>
<Texture Name="HIDAN_room_8Tex_0092D8" OutName="HIDAN_room_8Tex_0092D8" Format="rgba16" Width="32" Height="32" Offset="0x92B8" AddedByScript="true"/>
<Room Name="HIDAN_room_8" Offset="0x0"/>
</File>
<File Name="HIDAN_room_9" Segment="3">
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<Texture Name="HIDAN_room_9Tex_004F68" OutName="HIDAN_room_9Tex_004F68" Format="rgba16" Width="32" Height="32" Offset="0x4F68" AddedByScript="true"/>
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<Room Name="HIDAN_room_9" Offset="0x0"/>
</File>
<File Name="HIDAN_room_10" Segment="3">
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<Room Name="HIDAN_room_10" Offset="0x0"/>
</File>
<File Name="HIDAN_room_11" Segment="3">
<Texture Name="HIDAN_room_11Tex_0027D8" OutName="HIDAN_room_11Tex_0027D8" Format="rgba16" Width="32" Height="32" Offset="0x27B8" AddedByScript="true"/>
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<Texture Name="HIDAN_room_11Tex_0033D8" OutName="HIDAN_room_11Tex_0033D8" Format="ci4" Width="32" Height="64" Offset="0x33B8" ExternalTlut="HIDAN_scene" ExternalTlutOffset="0x18B50" AddedByScript="true"/>
<Room Name="HIDAN_room_11" Offset="0x0"/>
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