Shipwright/soh/assets/xml/N64_PAL_10/objects/object_yukabyun.xml
Adam Bird b70837f5ea
N64 PAL 1.0 support (#3182)
* initial n64 pal 1.0 support - hashes and rominfo

* initial xml copy pal 1.0

* initial offset fixes

* update title copyright to be platform based

* bump lus for clearMtx

* add scripted xml definitions

* offset fixes and xml fixups

* rename and sort pal mq definition

* more offset fixes
2023-10-04 10:05:02 -05:00

10 lines
558 B
XML

<Root>
<File Name="object_yukabyun" Segment="6">
<Texture Name="gFloorTileEnemyBottomTex" OutName="bottom" Format="rgba16" Width="32" Height="32" Offset="0x0"/>
<Texture Name="gFloorTileEnemyTopTex" OutName="top" Format="rgba16" Width="32" Height="32" Offset="0xAF0"/>
<Texture Name="gFloorTileEnemyFragmentTex" OutName="fragment" Format="rgba16" Width="16" Height="16" Offset="0x12F0"/>
<DList Name="gFloorTileEnemyDL" Offset="0x970"/>
<DList Name="gFloorTileEnemyFragmentDL" Offset="0xA60"/>
</File>
</Root>