Shipwright/soh/assets/xml/N64_PAL_10/objects/object_nwc.xml
Adam Bird b70837f5ea
N64 PAL 1.0 support (#3182)
* initial n64 pal 1.0 support - hashes and rominfo

* initial xml copy pal 1.0

* initial offset fixes

* update title copyright to be platform based

* bump lus for clearMtx

* add scripted xml definitions

* offset fixes and xml fixups

* rename and sort pal mq definition

* more offset fixes
2023-10-04 10:05:02 -05:00

16 lines
883 B
XML

<Root>
<File Name="object_nwc" Segment="6">
<Texture Name="gCuccoChickBodyTex" OutName="body" Format="rgba16" Width="32" Height="32" Offset="0x0"/>
<Texture Name="gCuccoChickEyeTex" OutName="eye" Format="rgba16" Width="16" Height="16" Offset="0x8E0"/>
<Texture Name="gCuccoChickBeakTex" OutName="beak" Format="rgba16" Width="4" Height="4" Offset="0xAE0"/>
<DList Name="gCuccoChickSetupBodyDL" Offset="0x840"/>
<DList Name="gCuccoChickBodyDL" Offset="0x8B0"/>
<DList Name="gCuccoChickSetupEyeDL" Offset="0xBF0"/>
<DList Name="gCuccoChickEyesDL" Offset="0xC68"/>
<DList Name="gCuccoChickSetupBeakDL" Offset="0xC88"/>
<DList Name="gCuccoChickBeakDL" Offset="0xCE0"/>
<DList Name="gCuccoChickSetupShadowDL" Offset="0xD10"/>
<DList Name="gCuccoChickShadowDL" Offset="0xD50"/>
</File>
</Root>