mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-12 08:30:31 -08:00
b70837f5ea
* initial n64 pal 1.0 support - hashes and rominfo * initial xml copy pal 1.0 * initial offset fixes * update title copyright to be platform based * bump lus for clearMtx * add scripted xml definitions * offset fixes and xml fixups * rename and sort pal mq definition * more offset fixes
41 lines
2.3 KiB
XML
41 lines
2.3 KiB
XML
<Root>
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<File Name="object_dns" Segment="6">
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<Texture Name="object_dnsTex_0024A0" OutName="object_dnsTex_0024A0" Format="rgba16" Width="32" Height="32" Offset="0x24A0" AddedByScript="true"/>
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<Texture Name="object_dnsTex_002CA0" OutName="object_dnsTex_002CA0" Format="rgba16" Width="16" Height="16" Offset="0x2CA0" AddedByScript="true"/>
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<Texture Name="object_dnsTex_002F20" OutName="object_dnsTex_002F20" Format="rgba16" Width="8" Height="8" Offset="0x2F20" AddedByScript="true"/>
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<Texture Name="object_dnsTex_002FA0" OutName="object_dnsTex_002FA0" Format="rgba16" Width="8" Height="8" Offset="0x2FA0" AddedByScript="true"/>
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<Texture Name="object_dnsTex_003120" OutName="object_dnsTex_003120" Format="rgba16" Width="16" Height="16" Offset="0x3120" AddedByScript="true"/>
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<!-- Forest Stage leader skeleton -->
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<Skeleton Name="gDntJijiSkel" Type="Normal" LimbType="Standard" Offset="0x33E0"/>
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<!-- Forest Stage leader animations -->
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<Animation Name="gDntJijiBurrowAnim" Offset="0x560"/>
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<Animation Name="gDntJijiCowerAnim" Offset="0x944"/>
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<Animation Name="gDntJijiHideAnim" Offset="0xA70"/>
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<Animation Name="gDntJijiTalkAnim" Offset="0xBD0"/>
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<Animation Name="gDntJijiUnburrowAnim" Offset="0xDF8"/>
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<Animation Name="gDntJijiUpAnim" Offset="0x12B0"/>
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<Animation Name="gDntJijiWalkAnim" Offset="0x37C0"/>
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<!-- Forest Stage leader eye textures -->
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<Texture Name="gDntJijiEyeOpenTex" Format="rgba16" Width="8" Height="8" Offset="0x30A0"/>
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<Texture Name="gDntJijiEyeHalfTex" Format="rgba16" Width="8" Height="8" Offset="0x2EA0"/>
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<Texture Name="gDntJijiEyeShutTex" Format="rgba16" Width="8" Height="8" Offset="0x3020"/>
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<!-- Forest Stage leader flower -->
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<DList Name="gDntJijiFlowerDL" Offset="0x2310"/>
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<!-- Forest Stage leader deku nut (used by NutsBall) -->
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<DList Name="gDntJijiNutDL" Offset="0x2410"/>
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<!-- Unused Content -->
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<!-- Forest Stage leader unused animations -->
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<Animation Name="gDntJijiSpitAnim" Offset="0x400"/>
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<Animation Name="gDntJijiDanceAnim" Offset="0x82C"/>
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<Animation Name="gDntJijiUnkAnim" Offset="0xF98"/> <!-- This animation seems corrupted-->
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<Animation Name="gDntJijiWaitAnim" Offset="0x364C"/>
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</File>
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</Root>
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