mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-09 15:10:51 -08:00
e76890a796
* litle less than half way * done? * revert ganon for now * anime1 * anime 2-3 * object_ganon * rest of gaBon * missed some changes * player
114 lines
12 KiB
XML
114 lines
12 KiB
XML
<Root>
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<File Name="vr_fine0_static">
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<Texture Name="gSunriseSkybox1Tex" OutName="sunrise_1" Format="ci8" Width="128" Height="64" Offset="0x0" ExternalTlut="vr_fine0_pal_static" SplitTlut="true" ExternalTlutOffset="0x000"/>
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<Texture Name="gSunriseSkybox2Tex" OutName="sunrise_2" Format="ci8" Width="128" Height="64" Offset="0x2000" ExternalTlut="vr_fine0_pal_static" SplitTlut="true" ExternalTlutOffset="0x000"/>
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<Texture Name="gSunriseSkybox3Tex" OutName="sunrise_3" Format="ci8" Width="128" Height="64" Offset="0x4000" ExternalTlut="vr_fine0_pal_static" SplitTlut="true" ExternalTlutOffset="0x000"/>
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<Texture Name="gSunriseSkybox5Tex" OutName="sunrise_5" Format="ci8" Width="128" Height="128" Offset="0x8000" ExternalTlut="vr_fine0_pal_static" SplitTlut="true" ExternalTlutOffset="0x000"/>
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<File Name="vr_fine0_pal_static">
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</File>
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<File Name="vr_fine1_static">
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<Texture Name="gDaySkybox2Tex" OutName="day_2" Format="ci8" Width="128" Height="64" Offset="0x2000" ExternalTlut="vr_fine1_pal_static" SplitTlut="false" ExternalTlutOffset="0x000"/>
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<File Name="vr_fine1_pal_static">
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<File Name="vr_fine2_static">
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<Texture Name="gSunsetSkybox1Tex" OutName="sunset_1" Format="ci8" Width="128" Height="64" Offset="0x0" ExternalTlut="vr_fine2_pal_static" SplitTlut="true" ExternalTlutOffset="0x000"/>
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<Texture Name="gSunsetSkybox2Tex" OutName="sunset_2" Format="ci8" Width="128" Height="64" Offset="0x2000" ExternalTlut="vr_fine2_pal_static" SplitTlut="true" ExternalTlutOffset="0x000"/>
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<Texture Name="gSunsetSkybox3Tex" OutName="sunset_3" Format="ci8" Width="128" Height="64" Offset="0x4000" ExternalTlut="vr_fine2_pal_static" SplitTlut="true" ExternalTlutOffset="0x000"/>
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<Texture Name="gSunsetSkybox4Tex" OutName="sunset_4" Format="ci8" Width="128" Height="64" Offset="0x6000" ExternalTlut="vr_fine2_pal_static" SplitTlut="true" ExternalTlutOffset="0x000"/>
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<Texture Name="gSunsetSkybox5Tex" OutName="sunset_5" Format="ci8" Width="128" Height="128" Offset="0x8000" ExternalTlut="vr_fine2_pal_static" SplitTlut="true" ExternalTlutOffset="0x000"/>
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<File Name="vr_fine2_pal_static">
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<Texture Name="gSunsetSkyboxTLUT" OutName="sunset_tlut" Format="rgba16" Width="16" Height="8" Offset="0x0"/>
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<File Name="vr_fine3_static">
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<Texture Name="gNightSkybox2Tex" OutName="night_2" Format="ci8" Width="128" Height="64" Offset="0x2000" ExternalTlut="vr_fine3_pal_static" SplitTlut="false" ExternalTlutOffset="0x000"/>
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<Texture Name="gNightSkybox4Tex" OutName="night_4" Format="ci8" Width="128" Height="64" Offset="0x6000" ExternalTlut="vr_fine3_pal_static" SplitTlut="false" ExternalTlutOffset="0x000"/>
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<Texture Name="gNightSkybox5Tex" OutName="night_5" Format="ci8" Width="128" Height="128" Offset="0x8000" ExternalTlut="vr_fine3_pal_static" SplitTlut="false" ExternalTlutOffset="0x000"/>
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<File Name="vr_fine3_pal_static">
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<File Name="vr_cloud0_static">
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<Texture Name="gSunriseOvercastSkybox2Tex" OutName="overcast_sunrise_2" Format="ci8" Width="128" Height="64" Offset="0x2000" ExternalTlut="vr_cloud0_pal_static" SplitTlut="false" ExternalTlutOffset="0x000"/>
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<Texture Name="gSunriseOvercastSkybox3Tex" OutName="overcast_sunrise_3" Format="ci8" Width="128" Height="64" Offset="0x4000" ExternalTlut="vr_cloud0_pal_static" SplitTlut="false" ExternalTlutOffset="0x000"/>
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<File Name="vr_cloud0_pal_static">
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<Texture Name="gSunriseOvercastSkyboxTLUT" OutName="overcast_sunrise_tlut" Format="rgba16" Width="16" Height="8" Offset="0x0"/>
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<File Name="vr_cloud1_static">
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<Texture Name="gDayOvercastSkybox1Tex" OutName="overcast_day_1" Format="ci8" Width="128" Height="64" Offset="0x0" ExternalTlut="vr_cloud1_pal_static" SplitTlut="true" ExternalTlutOffset="0x000"/>
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<Texture Name="gDayOvercastSkybox2Tex" OutName="overcast_day_2" Format="ci8" Width="128" Height="64" Offset="0x2000" ExternalTlut="vr_cloud1_pal_static" SplitTlut="true" ExternalTlutOffset="0x000"/>
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<Texture Name="gDayOvercastSkybox3Tex" OutName="overcast_day_3" Format="ci8" Width="128" Height="64" Offset="0x4000" ExternalTlut="vr_cloud1_pal_static" SplitTlut="true" ExternalTlutOffset="0x000"/>
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<Texture Name="gDayOvercastSkybox4Tex" OutName="overcast_day_4" Format="ci8" Width="128" Height="64" Offset="0x6000" ExternalTlut="vr_cloud1_pal_static" SplitTlut="true" ExternalTlutOffset="0x000"/>
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<Texture Name="gDayOvercastSkybox5Tex" OutName="overcast_day_5" Format="ci8" Width="128" Height="128" Offset="0x8000" ExternalTlut="vr_cloud1_pal_static" SplitTlut="true" ExternalTlutOffset="0x000"/>
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<File Name="vr_cloud1_pal_static">
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<Texture Name="gDayOvercastSkyboxTLUT" OutName="overcast_day_tlut" Format="rgba16" Width="16" Height="8" Offset="0x0"/>
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</File>
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<File Name="vr_cloud2_static">
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<Texture Name="gSunsetOvercastSkybox1Tex" OutName="overcast_sunset_1" Format="ci8" Width="128" Height="64" Offset="0x0" ExternalTlut="vr_cloud2_pal_static" SplitTlut="false" ExternalTlutOffset="0x000"/>
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<Texture Name="gSunsetOvercastSkybox2Tex" OutName="overcast_sunset_2" Format="ci8" Width="128" Height="64" Offset="0x2000" ExternalTlut="vr_cloud2_pal_static" SplitTlut="false" ExternalTlutOffset="0x000"/>
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<Texture Name="gSunsetOvercastSkybox3Tex" OutName="overcast_sunset_3" Format="ci8" Width="128" Height="64" Offset="0x4000" ExternalTlut="vr_cloud2_pal_static" SplitTlut="false" ExternalTlutOffset="0x000"/>
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<Texture Name="gSunsetOvercastSkybox4Tex" OutName="overcast_sunset_4" Format="ci8" Width="128" Height="64" Offset="0x6000" ExternalTlut="vr_cloud2_pal_static" SplitTlut="false" ExternalTlutOffset="0x000"/>
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<Texture Name="gSunsetOvercastSkybox5Tex" OutName="overcast_sunset_5" Format="ci8" Width="128" Height="128" Offset="0x8000" ExternalTlut="vr_cloud2_pal_static" SplitTlut="false" ExternalTlutOffset="0x000"/>
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<File Name="vr_cloud2_pal_static">
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<Texture Name="gSunsetOvercastSkyboxTLUT" OutName="overcast_sunset_tlut" Format="rgba16" Width="16" Height="8" Offset="0x0"/>
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</File>
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<File Name="vr_cloud3_static">
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<Texture Name="gNightOvercastSkybox1Tex" OutName="overcast_night_1" Format="ci8" Width="128" Height="64" Offset="0x0" ExternalTlut="vr_cloud3_pal_static" SplitTlut="true" ExternalTlutOffset="0x000"/>
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<Texture Name="gNightOvercastSkybox2Tex" OutName="overcast_night_2" Format="ci8" Width="128" Height="64" Offset="0x2000" ExternalTlut="vr_cloud3_pal_static" SplitTlut="true" ExternalTlutOffset="0x000"/>
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<Texture Name="gNightOvercastSkybox3Tex" OutName="overcast_night_3" Format="ci8" Width="128" Height="64" Offset="0x4000" ExternalTlut="vr_cloud3_pal_static" SplitTlut="true" ExternalTlutOffset="0x000"/>
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</File>
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<File Name="vr_cloud3_pal_static">
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<Texture Name="gNightOvercastSkyboxTLUT" OutName="overcast_night_tlut" Format="rgba16" Width="16" Height="8" Offset="0x0"/>
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</File>
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<File Name="vr_holy0_static">
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<Texture Name="gHoly0Skybox1Tex" OutName="holy0_1" Format="ci8" Width="128" Height="64" Offset="0x0" ExternalTlut="vr_holy0_pal_static" SplitTlut="false" ExternalTlutOffset="0x000"/>
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<File Name="vr_holy0_pal_static">
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<Texture Name="gHoly0SkyboxTLUT" OutName="holy0_tlut" Format="rgba16" Width="16" Height="8" Offset="0x0"/>
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</File>
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<File Name="vr_holy1_static">
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<Texture Name="gHoly1Skybox1Tex" OutName="holy1_1" Format="ci8" Width="128" Height="64" Offset="0x0" ExternalTlut="vr_holy1_pal_static" SplitTlut="true" ExternalTlutOffset="0x000"/>
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<Texture Name="gHoly1Skybox2Tex" OutName="holy1_2" Format="ci8" Width="128" Height="64" Offset="0x2000" ExternalTlut="vr_holy1_pal_static" SplitTlut="true" ExternalTlutOffset="0x000"/>
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<Texture Name="gHoly1Skybox3Tex" OutName="holy1_3" Format="ci8" Width="128" Height="64" Offset="0x4000" ExternalTlut="vr_holy1_pal_static" SplitTlut="true" ExternalTlutOffset="0x000"/>
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<Texture Name="gHoly1Skybox5Tex" OutName="holy1_5" Format="ci8" Width="128" Height="128" Offset="0x8000" ExternalTlut="vr_holy1_pal_static" SplitTlut="true" ExternalTlutOffset="0x000"/>
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