mirror of
https://github.com/HarbourMasters/Shipwright.git
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c80f9fbd57
* WIP Multiversion support * GC PAL Non-MQ support complete * Updated OtrGui to handle different game versions * Added version file * Added new extract mode to ZAPD and optimized OTR gen time * Fixed bug causing crash * Further optimized OTRExporter, saving around ~20 seconds. * ZAPD is now multi-threaded. * Fixed merge issue * Fixed memory leak and fog issue on pause screen. * Additional fog fixes. Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
12 lines
1.0 KiB
XML
12 lines
1.0 KiB
XML
<Root>
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<File Name="message_static" Segment="7">
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<Texture Name="gDefaultMessageBackgroundTex" OutName="default_message_background" Format="ia4" Width="128" Height="64" Offset="0x0"/>
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<Texture Name="gSignMessageBackgroundTex" OutName="sign_message_background" Format="ia4" Width="128" Height="64" Offset="0x1000"/>
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<Texture Name="gNoteStaffMessageBackgroundTex" OutName="note_staff_message_background" Format="ia4" Width="128" Height="64" Offset="0x2000"/>
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<Texture Name="gFadingMessageBackgroundTex" OutName="fading_message_background" Format="i4" Width="128" Height="64" Offset="0x3000"/>
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<Texture Name="gMessageContinueTriangleTex" OutName="message_continue_triangle" Format="i4" Width="16" Height="16" Offset="0x4000"/>
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<Texture Name="gMessageEndSquareTex" OutName="message_end_square" Format="i4" Width="16" Height="16" Offset="0x4080"/>
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<Texture Name="gMessageArrowTex" OutName="message_arrow" Format="i4" Width="16" Height="16" Offset="0x4100"/>
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</File>
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</Root>
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