Shipwright/soh/assets/xml/GC_NMQ_D/scenes/dungeons/HIDAN.xml
2023-09-10 12:22:24 -05:00

289 lines
38 KiB
XML

<Root>
<File Name="HIDAN_scene" Segment="2">
<Texture Name="HIDAN_sceneTex_0189D0" OutName="HIDAN_sceneTex_0189D0" Format="ci4" Width="32" Height="32" Offset="0x18B70" TlutOffset="0x18B50" AddedByScript="true"/>
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<Texture Name="HIDAN_sceneTex_019FD0" OutName="HIDAN_sceneTex_019FD0" Format="rgba16" Width="32" Height="32" Offset="0x1A170" AddedByScript="true"/>
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<Texture Name="HIDAN_sceneTLUT_0189B0" OutName="HIDAN_sceneTLUT_0189B0" Format="rgba16" Width="4" Height="4" Offset="0x18B50" AddedByScript="true"/>
<Path Name="gHidanPath_560" Offset="0x558" NumPaths="19"/>
<Scene Name="HIDAN_scene" Offset="0x0"/>
</File>
<File Name="HIDAN_room_0" Segment="3">
<Texture Name="HIDAN_room_0Tex_004EF0" OutName="HIDAN_room_0Tex_004EF0" Format="ci4" Width="64" Height="32" Offset="0x4EC0" ExternalTlut="HIDAN_scene" ExternalTlutOffset="0x18B30" AddedByScript="true"/>
<Texture Name="HIDAN_room_0Tex_0052F0" OutName="HIDAN_room_0Tex_0052F0" Format="ci4" Width="64" Height="32" Offset="0x52C0" ExternalTlut="HIDAN_scene" ExternalTlutOffset="0x18B30" AddedByScript="true"/>
<Texture Name="HIDAN_room_0Tex_0056F0" OutName="HIDAN_room_0Tex_0056F0" Format="ci4" Width="64" Height="32" Offset="0x56C0" ExternalTlut="HIDAN_scene" ExternalTlutOffset="0x18B30" AddedByScript="true"/>
<Texture Name="HIDAN_room_0Tex_005AF0" OutName="HIDAN_room_0Tex_005AF0" Format="ci4" Width="32" Height="32" Offset="0x5AC0" ExternalTlut="HIDAN_scene" ExternalTlutOffset="0x18B30" AddedByScript="true"/>
<Texture Name="HIDAN_room_0Tex_005CF0" OutName="HIDAN_room_0Tex_005CF0" Format="ci4" Width="32" Height="32" Offset="0x5CC0" ExternalTlut="HIDAN_scene" ExternalTlutOffset="0x18B30" AddedByScript="true"/>
<Texture Name="HIDAN_room_0Tex_005EF0" OutName="HIDAN_room_0Tex_005EF0" Format="ci4" Width="32" Height="64" Offset="0x5EC0" ExternalTlut="HIDAN_scene" ExternalTlutOffset="0x18B50" AddedByScript="true"/>
<Texture Name="HIDAN_room_0Tex_0062F0" OutName="HIDAN_room_0Tex_0062F0" Format="rgba16" Width="32" Height="64" Offset="0x62C0" AddedByScript="true"/>
<Room Name="HIDAN_room_0" Offset="0x0"/>
</File>
<File Name="HIDAN_room_1" Segment="3">
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<Texture Name="HIDAN_room_1Tex_00A530" OutName="HIDAN_room_1Tex_00A530" Format="rgba16" Width="64" Height="32" Offset="0xA5E0" AddedByScript="true"/>
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<Room Name="HIDAN_room_1" Offset="0x0"/>
</File>
<File Name="HIDAN_room_2" Segment="3">
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<Texture Name="HIDAN_room_2Tex_00F028" OutName="HIDAN_room_2Tex_00F028" Format="rgba16" Width="32" Height="32" Offset="0xEFC8" AddedByScript="true"/>
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<Room Name="HIDAN_room_2" Offset="0x0"/>
</File>
<File Name="HIDAN_room_3" Segment="3">
<Texture Name="HIDAN_room_3Tex_001AC8" OutName="HIDAN_room_3Tex_001AC8" Format="ci4" Width="32" Height="64" Offset="0x1AD8" ExternalTlut="HIDAN_scene" ExternalTlutOffset="0x18B50" AddedByScript="true"/>
<Texture Name="HIDAN_room_3Tex_001EC8" OutName="HIDAN_room_3Tex_001EC8" Format="ci4" Width="64" Height="32" Offset="0x1ED8" ExternalTlut="HIDAN_scene" ExternalTlutOffset="0x18B30" AddedByScript="true"/>
<Texture Name="HIDAN_room_3Tex_0022C8" OutName="HIDAN_room_3Tex_0022C8" Format="ci4" Width="32" Height="32" Offset="0x22D8" ExternalTlut="HIDAN_scene" ExternalTlutOffset="0x18B30" AddedByScript="true"/>
<Room Name="HIDAN_room_3" Offset="0x0"/>
</File>
<File Name="HIDAN_room_4" Segment="3">
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<Texture Name="HIDAN_room_4Tex_0066F0" OutName="HIDAN_room_4Tex_0066F0" Format="ci4" Width="32" Height="32" Offset="0x6690" ExternalTlut="HIDAN_scene" ExternalTlutOffset="0x18B30" AddedByScript="true"/>
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<Room Name="HIDAN_room_4" Offset="0x0"/>
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<File Name="HIDAN_room_5" Segment="3">
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<File Name="HIDAN_room_6" Segment="3">
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