Shipwright/soh/assets/xml/GC_NMQ_D/objects/object_umajump.xml
Nicholas Estelami c80f9fbd57
Added support for multiple game versions (#107)
* WIP Multiversion support

* GC PAL Non-MQ support complete

* Updated OtrGui to handle different game versions

* Added version file

* Added new extract mode to ZAPD and optimized OTR gen time

* Fixed bug causing crash

* Further optimized OTRExporter, saving around ~20 seconds.

* ZAPD is now multi-threaded.

* Fixed merge issue

* Fixed memory leak and fog issue on pause screen.

* Additional fog fixes.

Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
2022-03-31 19:42:44 -04:00

9 lines
454 B
XML

<Root>
<File Name="object_umajump" Segment="6">
<Texture Name="gJumpableHorseFenceBrickTex" OutName="brick" Format="rgba16" Width="16" Height="64" Offset="0x0"/>
<Texture Name="gJumpableHorseFenceMetalBarTex" OutName="metal_bar" Format="rgba16" Width="16" Height="64" Offset="0x800"/>
<DList Name="gJumpableHorseFenceDL" Offset="0x1220"/>
<Collision Name="gJumpableHorseFenceCol" Offset="0x1438"/>
</File>
</Root>