mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-09 15:10:51 -08:00
c80f9fbd57
* WIP Multiversion support * GC PAL Non-MQ support complete * Updated OtrGui to handle different game versions * Added version file * Added new extract mode to ZAPD and optimized OTR gen time * Fixed bug causing crash * Further optimized OTRExporter, saving around ~20 seconds. * ZAPD is now multi-threaded. * Fixed merge issue * Fixed memory leak and fog issue on pause screen. * Additional fog fixes. Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
9 lines
454 B
XML
9 lines
454 B
XML
<Root>
|
|
<File Name="object_umajump" Segment="6">
|
|
<Texture Name="gJumpableHorseFenceBrickTex" OutName="brick" Format="rgba16" Width="16" Height="64" Offset="0x0"/>
|
|
<Texture Name="gJumpableHorseFenceMetalBarTex" OutName="metal_bar" Format="rgba16" Width="16" Height="64" Offset="0x800"/>
|
|
<DList Name="gJumpableHorseFenceDL" Offset="0x1220"/>
|
|
<Collision Name="gJumpableHorseFenceCol" Offset="0x1438"/>
|
|
</File>
|
|
</Root>
|