mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-12 08:30:31 -08:00
c80f9fbd57
* WIP Multiversion support * GC PAL Non-MQ support complete * Updated OtrGui to handle different game versions * Added version file * Added new extract mode to ZAPD and optimized OTR gen time * Fixed bug causing crash * Further optimized OTRExporter, saving around ~20 seconds. * ZAPD is now multi-threaded. * Fixed merge issue * Fixed memory leak and fog issue on pause screen. * Additional fog fixes. Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
12 lines
766 B
XML
12 lines
766 B
XML
<Root>
|
|
<File Name="object_trap" Segment="6">
|
|
<Texture Name="gSlidingBladeTrapTex_0000" OutName="tex_0000" Format="i8" Width="32" Height="32" Offset="0x0000"/>
|
|
<Texture Name="gSlidingBladeTrapBoltsTex" OutName="blade_trap_bolts" Format="i8" Width="32" Height="32" Offset="0x0400"/>
|
|
<Texture Name="gSlidingBladeTrapGradientTex" OutName="blade_trap_gradient" Format="i8" Width="32" Height="32" Offset="0x0800"/>
|
|
<Texture Name="gLandmineBillboardTex" OutName="land_mine_billboard" Format="rgba16" Width="32" Height="32" Offset="0x1BD8"/>
|
|
<DList Name="gSlidingBladeTrapDL" Offset="0x1400"/>
|
|
<DList Name="gLandmineBillboardDL" Offset="0x1630"/>
|
|
<DList Name="gUnusedSpikeDL" Offset="0x1710"/>
|
|
</File>
|
|
</Root>
|