Shipwright/soh/assets/xml/GC_NMQ_D/objects/object_peehat.xml
Nicholas Estelami c80f9fbd57
Added support for multiple game versions (#107)
* WIP Multiversion support

* GC PAL Non-MQ support complete

* Updated OtrGui to handle different game versions

* Added version file

* Added new extract mode to ZAPD and optimized OTR gen time

* Fixed bug causing crash

* Further optimized OTRExporter, saving around ~20 seconds.

* ZAPD is now multi-threaded.

* Fixed merge issue

* Fixed memory leak and fog issue on pause screen.

* Additional fog fixes.

Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
2022-03-31 19:42:44 -04:00

54 lines
3.2 KiB
XML

<Root>
<File Name="object_peehat" Segment="6">
<!-- Peehat Skeleton -->
<Skeleton Name="gPeehatSkel" Type="Normal" LimbType="Standard" Offset="0x1C80"/>
<!-- Peehat Limbs -->
<Limb Name="gPeehatRootLimb" LimbType="Standard" Offset="0x1B10"/>
<Limb Name="gPeehatBodyRootLimb" LimbType="Standard" Offset="0x1B1C"/>
<Limb Name="gPeehatBodyLimb" LimbType="Standard" Offset="0x1B28"/>
<Limb Name="gPeehatWingStructureRootLimb" LimbType="Standard" Offset="0x1B34"/>
<Limb Name="gPeehatWing1RootLimb" LimbType="Standard" Offset="0x1B40"/>
<Limb Name="gPeehatLimb_1B4C" LimbType="Standard" Offset="0x1B4C"/>
<Limb Name="gPeehatWing1Limb" LimbType="Standard" Offset="0x1B58"/>
<Limb Name="gPeehatWing2RootLimb" LimbType="Standard" Offset="0x1B64"/>
<Limb Name="gPeehatLimb_1B70" LimbType="Standard" Offset="0x1B70"/>
<Limb Name="gPeehatWing2Limb" LimbType="Standard" Offset="0x1B7C"/>
<Limb Name="gPeehatWing3RootLimb" LimbType="Standard" Offset="0x1B88"/>
<Limb Name="gPeehatLimb_1B94" LimbType="Standard" Offset="0x1B94"/>
<Limb Name="gPeehatWing3Limb" LimbType="Standard" Offset="0x1BA0"/>
<Limb Name="gPeehatWing4RootLimb" LimbType="Standard" Offset="0x1BAC"/>
<Limb Name="gPeehatLimb_1BB8" LimbType="Standard" Offset="0x1BB8"/>
<Limb Name="gPeehatWing4Limb" LimbType="Standard" Offset="0x1BC4"/>
<Limb Name="gPeehatWing5RootLimb" LimbType="Standard" Offset="0x1BD0"/>
<Limb Name="gPeehatLimb_1BDC" LimbType="Standard" Offset="0x1BDC"/>
<Limb Name="gPeehatWing5Limb" LimbType="Standard" Offset="0x1BE8"/>
<Limb Name="gPeehatWing6RootLimb" LimbType="Standard" Offset="0x1BF4"/>
<Limb Name="gPeehatLimb_1C00" LimbType="Standard" Offset="0x1C00"/>
<Limb Name="gPeehatWing6Limb" LimbType="Standard" Offset="0x1C0C"/>
<Limb Name="gPeehatTopLimb" LimbType="Standard" Offset="0x1C18"/>
<!-- Peehat Limb DisplayLists -->
<DList Name="gPeehatBodyDL" Offset="0x12F0"/>
<DList Name="gPeehatWing1DL" Offset="0x0ED0"/>
<DList Name="gPeehatWing2DL" Offset="0x0F60"/>
<DList Name="gPeehatWing3DL" Offset="0x0FF0"/>
<DList Name="gPeehatWing4DL" Offset="0x1080"/>
<DList Name="gPeehatWing5DL" Offset="0x1110"/>
<DList Name="gPeehatWing6DL" Offset="0x11A0"/>
<DList Name="gPeehatTopDL" Offset="0x1230"/>
<!-- Peehat DisplayList Textures -->
<Texture Name="gPeehatLowerBodyTex" OutName="lower_body" Format="rgba16" Width="8" Height="8" Offset="0x1410"/>
<Texture Name="gPeehatLeafTopTex" OutName="leaf_top" Format="rgba16" Width="16" Height="32" Offset="0x1490"/>
<Texture Name="gPeehatWingTex" OutName="wing" Format="rgba16" Width="8" Height="32" Offset="0x1890"/>
<Texture Name="gPeehatUpperBodyTex" OutName="upper_body" Format="rgba16" Width="8" Height="8" Offset="0x1A90"/>
<!-- Peehat Animations -->
<Animation Name="gPeehatLandingAnim" Offset="0x350"/>
<Animation Name="gPeehatFlyingAnim" Offset="0x5C4"/>
<Animation Name="gPeehatRecoilAnim" Offset="0x844"/>
<Animation Name="gPeehatRisingAnim" Offset="0x9C4"/>
</File>
</Root>