Shipwright/soh/assets/xml/GC_NMQ_D/objects/object_oE3.xml
Nicholas Estelami c80f9fbd57
Added support for multiple game versions (#107)
* WIP Multiversion support

* GC PAL Non-MQ support complete

* Updated OtrGui to handle different game versions

* Added version file

* Added new extract mode to ZAPD and optimized OTR gen time

* Fixed bug causing crash

* Further optimized OTRExporter, saving around ~20 seconds.

* ZAPD is now multi-threaded.

* Fixed merge issue

* Fixed memory leak and fog issue on pause screen.

* Additional fog fixes.

Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
2022-03-31 19:42:44 -04:00

74 lines
5.8 KiB
XML

<Root>
<File Name="object_oE3" Segment="6">
<Limb Name="object_oE3_Limb_000000" LimbType="Standard" Offset="0x0"/>
<Limb Name="object_oE3_Limb_00000C" LimbType="Standard" Offset="0xC"/>
<Limb Name="object_oE3_Limb_000018" LimbType="Standard" Offset="0x18"/>
<Limb Name="object_oE3_Limb_000024" LimbType="Standard" Offset="0x24"/>
<Limb Name="object_oE3_Limb_000030" LimbType="Standard" Offset="0x30"/>
<Limb Name="object_oE3_Limb_00003C" LimbType="Standard" Offset="0x3C"/>
<Limb Name="object_oE3_Limb_000048" LimbType="Standard" Offset="0x48"/>
<Limb Name="object_oE3_Limb_000054" LimbType="Standard" Offset="0x54"/>
<Limb Name="object_oE3_Limb_000060" LimbType="Standard" Offset="0x60"/>
<Limb Name="object_oE3_Limb_00006C" LimbType="Standard" Offset="0x6C"/>
<Limb Name="object_oE3_Limb_000078" LimbType="Standard" Offset="0x78"/>
<Limb Name="object_oE3_Limb_000084" LimbType="Standard" Offset="0x84"/>
<Limb Name="object_oE3_Limb_000090" LimbType="Standard" Offset="0x90"/>
<Limb Name="object_oE3_Limb_00009C" LimbType="Standard" Offset="0x9C"/>
<Limb Name="object_oE3_Limb_0000A8" LimbType="Standard" Offset="0xA8"/>
<Limb Name="object_oE3_Limb_0000B4" LimbType="Standard" Offset="0xB4"/>
<Limb Name="object_oE3_Limb_0000C0" LimbType="Standard" Offset="0xC0"/>
<Limb Name="object_oE3_Limb_0000CC" LimbType="Standard" Offset="0xCC"/>
<Limb Name="object_oE3_Limb_0000D8" LimbType="Standard" Offset="0xD8"/>
<Limb Name="object_oE3_Limb_0000E4" LimbType="Standard" Offset="0xE4"/>
<Limb Name="object_oE3_Limb_0000F0" LimbType="Standard" Offset="0xF0"/>
<Limb Name="object_oE3_Limb_0000FC" LimbType="Standard" Offset="0xFC"/>
<Limb Name="object_oE3_Limb_000108" LimbType="Standard" Offset="0x108"/>
<Limb Name="object_oE3_Limb_000114" LimbType="Standard" Offset="0x114"/>
<Limb Name="object_oE3_Limb_000120" LimbType="Standard" Offset="0x120"/>
<Limb Name="object_oE3_Limb_00012C" LimbType="Standard" Offset="0x12C"/>
<Limb Name="object_oE3_Limb_000138" LimbType="Standard" Offset="0x138"/>
<Limb Name="object_oE3_Limb_000144" LimbType="Standard" Offset="0x144"/>
<Limb Name="object_oE3_Limb_000150" LimbType="Standard" Offset="0x150"/>
<Limb Name="object_oE3_Limb_00015C" LimbType="Standard" Offset="0x15C"/>
<Limb Name="object_oE3_Limb_000168" LimbType="Standard" Offset="0x168"/>
<Limb Name="object_oE3_Limb_000174" LimbType="Standard" Offset="0x174"/>
<Limb Name="object_oE3_Limb_000180" LimbType="Standard" Offset="0x180"/>
<Limb Name="object_oE3_Limb_00018C" LimbType="Standard" Offset="0x18C"/>
<Limb Name="object_oE3_Limb_000198" LimbType="Standard" Offset="0x198"/>
<Limb Name="object_oE3_Limb_0001A4" LimbType="Standard" Offset="0x1A4"/>
<Limb Name="object_oE3_Limb_0001B0" LimbType="Standard" Offset="0x1B0"/>
<Limb Name="object_oE3_Limb_0001BC" LimbType="Standard" Offset="0x1BC"/>
<Skeleton Name="object_oE3_Skel_000260" Type="Normal" LimbType="Standard" Offset="0x260"/>
<DList Name="object_oE3_DL_003788" Offset="0x3788"/>
<DList Name="object_oE3_DL_003938" Offset="0x3938"/>
<DList Name="object_oE3_DL_003A30" Offset="0x3A30"/>
<DList Name="object_oE3_DL_004000" Offset="0x4000"/>
<DList Name="object_oE3_DL_0041B0" Offset="0x41B0"/>
<DList Name="object_oE3_DL_004270" Offset="0x4270"/>
<DList Name="object_oE3_DL_004348" Offset="0x4348"/>
<DList Name="object_oE3_DL_0044A0" Offset="0x44A0"/>
<DList Name="object_oE3_DL_0045E0" Offset="0x45E0"/>
<DList Name="object_oE3_DL_004790" Offset="0x4790"/>
<DList Name="object_oE3_DL_004940" Offset="0x4940"/>
<DList Name="object_oE3_DL_004A00" Offset="0x4A00"/>
<DList Name="object_oE3_DL_004AD8" Offset="0x4AD8"/>
<DList Name="object_oE3_DL_004C30" Offset="0x4C30"/>
<DList Name="object_oE3_DL_004D70" Offset="0x4D70"/>
<Texture Name="object_oE3_TLUT_004F20" OutName="tlut_00004F20" Format="rgba16" Width="16" Height="16" Offset="0x4F20"/>
<Texture Name="object_oE3_Tex_005120" OutName="tex_00005120" Format="ci8" Width="32" Height="32" Offset="0x5120" TlutOffset="0x4F20"/>
<Blob Name="object_oE3_Blob_005520" Size="0x800" Offset="0x5520"/>
<Texture Name="object_oE3_TLUT_005D20" OutName="tlut_00005D20" Format="rgba16" Width="16" Height="16" Offset="0x5D20"/>
<Texture Name="object_oE3_Tex_005F20" OutName="tex_00005F20" Format="ci8" Width="8" Height="8" Offset="0x5F20" TlutOffset="0x5D20"/>
<Blob Name="object_oE3_Blob_005F60" Size="0x200" Offset="0x5F60"/>
<Texture Name="object_oE3_Tex_006160" OutName="tex_00006160" Format="ci8" Width="16" Height="16" Offset="0x6160" TlutOffset="0x5D20"/>
<Texture Name="object_oE3_Tex_006260" OutName="tex_00006260" Format="ci8" Width="16" Height="16" Offset="0x6260" TlutOffset="0x5D20"/>
<Blob Name="object_oE3_Blob_006360" Size="0x200" Offset="0x6360"/>
<Texture Name="object_oE3_Tex_006560" OutName="tex_00006560" Format="rgba16" Width="8" Height="16" Offset="0x6560"/>
<Texture Name="object_oE3_Tex_006660" OutName="tex_00006660" Format="rgba16" Width="32" Height="32" Offset="0x6660"/>
<Texture Name="object_oE3_Tex_006E60" OutName="tex_00006E60" Format="i4" Width="16" Height="8" Offset="0x6E60"/>
<Texture Name="object_oE3_Tex_006EA0" OutName="tex_00006EA0" Format="rgba16" Width="16" Height="16" Offset="0x6EA0"/>
<Texture Name="object_oE3_Tex_0070A0" OutName="tex_000070A0" Format="i4" Width="16" Height="8" Offset="0x70A0"/>
<Texture Name="object_oE3_Tex_0070E0" OutName="tex_000070E0" Format="i4" Width="16" Height="8" Offset="0x70E0"/>
</File>
</Root>