Shipwright/soh/assets/xml/GC_NMQ_D/objects/object_nwc.xml
Nicholas Estelami c80f9fbd57
Added support for multiple game versions (#107)
* WIP Multiversion support

* GC PAL Non-MQ support complete

* Updated OtrGui to handle different game versions

* Added version file

* Added new extract mode to ZAPD and optimized OTR gen time

* Fixed bug causing crash

* Further optimized OTRExporter, saving around ~20 seconds.

* ZAPD is now multi-threaded.

* Fixed merge issue

* Fixed memory leak and fog issue on pause screen.

* Additional fog fixes.

Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
2022-03-31 19:42:44 -04:00

16 lines
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XML

<Root>
<File Name="object_nwc" Segment="6">
<Texture Name="gCuccoChickBodyTex" OutName="body" Format="rgba16" Width="32" Height="32" Offset="0x0"/>
<Texture Name="gCuccoChickEyeTex" OutName="eye" Format="rgba16" Width="16" Height="16" Offset="0x8E0"/>
<Texture Name="gCuccoChickBeakTex" OutName="beak" Format="rgba16" Width="4" Height="4" Offset="0xAE0"/>
<DList Name="gCuccoChickSetupBodyDL" Offset="0x840"/>
<DList Name="gCuccoChickBodyDL" Offset="0x8B0"/>
<DList Name="gCuccoChickSetupEyeDL" Offset="0xBF0"/>
<DList Name="gCuccoChickEyesDL" Offset="0xC68"/>
<DList Name="gCuccoChickSetupBeakDL" Offset="0xC88"/>
<DList Name="gCuccoChickBeakDL" Offset="0xCE0"/>
<DList Name="gCuccoChickSetupShadowDL" Offset="0xD10"/>
<DList Name="gCuccoChickShadowDL" Offset="0xD50"/>
</File>
</Root>