Shipwright/soh/assets/xml/GC_NMQ_D/objects/object_medal.xml
Nicholas Estelami c80f9fbd57
Added support for multiple game versions (#107)
* WIP Multiversion support

* GC PAL Non-MQ support complete

* Updated OtrGui to handle different game versions

* Added version file

* Added new extract mode to ZAPD and optimized OTR gen time

* Fixed bug causing crash

* Further optimized OTRExporter, saving around ~20 seconds.

* ZAPD is now multi-threaded.

* Fixed merge issue

* Fixed memory leak and fog issue on pause screen.

* Additional fog fixes.

Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
2022-03-31 19:42:44 -04:00

18 lines
1.3 KiB
XML

<Root>
<File Name="object_medal" Segment="6">
<DList Name="object_medal_DL_000360" Offset="0x360"/>
<DList Name="object_medal_DL_000840" Offset="0x840"/>
<DList Name="object_medal_DL_000D20" Offset="0xD20"/>
<DList Name="object_medal_DL_001200" Offset="0x1200"/>
<DList Name="object_medal_DL_0016E0" Offset="0x16E0"/>
<DList Name="object_medal_DL_001BC0" Offset="0x1BC0"/>
<Blob Name="object_medal_Blob_001D40" Size="0x400" Offset="0x1D40"/>
<Texture Name="object_medal_Tex_002140" OutName="tex_00002140" Format="rgba16" Width="32" Height="32" Offset="0x2140"/>
<Texture Name="object_medal_Tex_002940" OutName="tex_00002940" Format="rgba16" Width="32" Height="32" Offset="0x2940"/>
<Texture Name="object_medal_Tex_003140" OutName="tex_00003140" Format="rgba16" Width="32" Height="32" Offset="0x3140"/>
<Texture Name="object_medal_Tex_003940" OutName="tex_00003940" Format="rgba16" Width="32" Height="32" Offset="0x3940"/>
<Texture Name="object_medal_Tex_004140" OutName="tex_00004140" Format="rgba16" Width="32" Height="32" Offset="0x4140"/>
<Texture Name="object_medal_Tex_004940" OutName="tex_00004940" Format="rgba16" Width="32" Height="32" Offset="0x4940"/>
</File>
</Root>