Shipwright/soh/assets/xml/GC_NMQ_D/objects/object_ka.xml
Nicholas Estelami c80f9fbd57
Added support for multiple game versions (#107)
* WIP Multiversion support

* GC PAL Non-MQ support complete

* Updated OtrGui to handle different game versions

* Added version file

* Added new extract mode to ZAPD and optimized OTR gen time

* Fixed bug causing crash

* Further optimized OTRExporter, saving around ~20 seconds.

* ZAPD is now multi-threaded.

* Fixed merge issue

* Fixed memory leak and fog issue on pause screen.

* Additional fog fixes.

Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
2022-03-31 19:42:44 -04:00

65 lines
4.6 KiB
XML

<Root>
<File Name="object_ka" Segment="6">
<Animation Name="object_ka_Anim_000214" Offset="0x214"/>
<DList Name="object_ka_DL_001550" Offset="0x1550"/>
<DList Name="object_ka_DL_001600" Offset="0x1600"/>
<DList Name="object_ka_DL_0017D8" Offset="0x17D8"/>
<DList Name="object_ka_DL_001878" Offset="0x1878"/>
<DList Name="object_ka_DL_001918" Offset="0x1918"/>
<DList Name="object_ka_DL_0019B8" Offset="0x19B8"/>
<DList Name="object_ka_DL_001CD8" Offset="0x1CD8"/>
<DList Name="object_ka_DL_001F68" Offset="0x1F68"/>
<DList Name="object_ka_DL_002020" Offset="0x2020"/>
<DList Name="object_ka_DL_0020C0" Offset="0x20C0"/>
<DList Name="object_ka_DL_002160" Offset="0x2160"/>
<DList Name="object_ka_DL_002200" Offset="0x2200"/>
<DList Name="object_ka_DL_0022A0" Offset="0x22A0"/>
<DList Name="object_ka_DL_002340" Offset="0x2340"/>
<DList Name="object_ka_DL_002430" Offset="0x2430"/>
<DList Name="object_ka_DL_0024D0" Offset="0x24D0"/>
<DList Name="object_ka_DL_002570" Offset="0x2570"/>
<DList Name="object_ka_DL_002610" Offset="0x2610"/>
<DList Name="object_ka_DL_0027A0" Offset="0x27A0"/>
<DList Name="object_ka_DL_002890" Offset="0x2890"/>
<DList Name="object_ka_DL_002930" Offset="0x2930"/>
<DList Name="object_ka_DL_0029D0" Offset="0x29D0"/>
<DList Name="object_ka_DL_002A70" Offset="0x2A70"/>
<Texture Name="object_ka_Tex_002C00" OutName="tex_00002C00" Format="rgba16" Width="32" Height="32" Offset="0x2C00"/>
<Texture Name="object_ka_Tex_003400" OutName="tex_00003400" Format="rgba16" Width="32" Height="32" Offset="0x3400"/>
<Texture Name="object_ka_Tex_003C00" OutName="tex_00003C00" Format="rgba16" Width="32" Height="32" Offset="0x3C00"/>
<Texture Name="object_ka_Tex_004400" OutName="tex_00004400" Format="rgba16" Width="32" Height="32" Offset="0x4400"/>
<Texture Name="object_ka_Tex_004C00" OutName="tex_00004C00" Format="rgba16" Width="32" Height="32" Offset="0x4C00"/>
<Texture Name="object_ka_Tex_005400" OutName="tex_00005400" Format="rgba16" Width="32" Height="32" Offset="0x5400"/>
<Texture Name="object_ka_Tex_005C00" OutName="tex_00005C00" Format="rgba16" Width="32" Height="32" Offset="0x5C00"/>
<Limb Name="object_ka_Limb_006400" LimbType="Standard" Offset="0x6400"/>
<Limb Name="object_ka_Limb_00640C" LimbType="Standard" Offset="0x640C"/>
<Limb Name="object_ka_Limb_006418" LimbType="Standard" Offset="0x6418"/>
<Limb Name="object_ka_Limb_006424" LimbType="Standard" Offset="0x6424"/>
<Limb Name="object_ka_Limb_006430" LimbType="Standard" Offset="0x6430"/>
<Limb Name="object_ka_Limb_00643C" LimbType="Standard" Offset="0x643C"/>
<Limb Name="object_ka_Limb_006448" LimbType="Standard" Offset="0x6448"/>
<Limb Name="object_ka_Limb_006454" LimbType="Standard" Offset="0x6454"/>
<Limb Name="object_ka_Limb_006460" LimbType="Standard" Offset="0x6460"/>
<Limb Name="object_ka_Limb_00646C" LimbType="Standard" Offset="0x646C"/>
<Limb Name="object_ka_Limb_006478" LimbType="Standard" Offset="0x6478"/>
<Limb Name="object_ka_Limb_006484" LimbType="Standard" Offset="0x6484"/>
<Limb Name="object_ka_Limb_006490" LimbType="Standard" Offset="0x6490"/>
<Limb Name="object_ka_Limb_00649C" LimbType="Standard" Offset="0x649C"/>
<Limb Name="object_ka_Limb_0064A8" LimbType="Standard" Offset="0x64A8"/>
<Limb Name="object_ka_Limb_0064B4" LimbType="Standard" Offset="0x64B4"/>
<Limb Name="object_ka_Limb_0064C0" LimbType="Standard" Offset="0x64C0"/>
<Limb Name="object_ka_Limb_0064CC" LimbType="Standard" Offset="0x64CC"/>
<Limb Name="object_ka_Limb_0064D8" LimbType="Standard" Offset="0x64D8"/>
<Limb Name="object_ka_Limb_0064E4" LimbType="Standard" Offset="0x64E4"/>
<Limb Name="object_ka_Limb_0064F0" LimbType="Standard" Offset="0x64F0"/>
<Limb Name="object_ka_Limb_0064FC" LimbType="Standard" Offset="0x64FC"/>
<Limb Name="object_ka_Limb_006508" LimbType="Standard" Offset="0x6508"/>
<Limb Name="object_ka_Limb_006514" LimbType="Standard" Offset="0x6514"/>
<Limb Name="object_ka_Limb_006520" LimbType="Standard" Offset="0x6520"/>
<Limb Name="object_ka_Limb_00652C" LimbType="Standard" Offset="0x652C"/>
<Limb Name="object_ka_Limb_006538" LimbType="Standard" Offset="0x6538"/>
<Skeleton Name="object_ka_Skel_0065B0" Type="Flex" LimbType="Standard" Offset="0x65B0"/>
<Animation Name="object_ka_Anim_0067AC" Offset="0x67AC"/>
</File>
</Root>