Shipwright/soh/assets/xml/GC_NMQ_D/objects/object_hintnuts.xml
2023-09-10 12:22:24 -05:00

30 lines
2.0 KiB
XML

<Root>
<File Name="object_hintnuts" Segment="6">
<Texture Name="object_hintnutsTex_0015A8" OutName="object_hintnutsTex_0015A8" Format="rgba16" Width="32" Height="32" Offset="0x15A8" AddedByScript="true"/>
<Texture Name="object_hintnutsTex_001DA8" OutName="object_hintnutsTex_001DA8" Format="rgba16" Width="16" Height="16" Offset="0x1DA8" AddedByScript="true"/>
<Texture Name="object_hintnutsTex_001FA8" OutName="object_hintnutsTex_001FA8" Format="rgba16" Width="8" Height="8" Offset="0x1FA8" AddedByScript="true"/>
<Texture Name="object_hintnutsTex_002028" OutName="object_hintnutsTex_002028" Format="rgba16" Width="8" Height="8" Offset="0x2028" AddedByScript="true"/>
<Texture Name="object_hintnutsTex_0020A8" OutName="object_hintnutsTex_0020A8" Format="rgba16" Width="8" Height="8" Offset="0x20A8" AddedByScript="true"/>
<Texture Name="object_hintnutsTex_002128" OutName="object_hintnutsTex_002128" Format="rgba16" Width="16" Height="16" Offset="0x2128" AddedByScript="true"/>
<!-- Deku scrub skeleton -->
<Skeleton Name="gHintNutsSkel" Type="Normal" LimbType="Standard" Offset="0x23B8"/>
<!-- Deku Scrub animations -->
<Animation Name="gHintNutsSpitAnim" Offset="0x168"/>
<Animation Name="gHintNutsBurrowAnim" Offset="0x24CC"/>
<Animation Name="gHintNutsUnburrowAnim" Offset="0x26C4"/>
<Animation Name="gHintNutsUpAnim" Offset="0x2B90"/>
<Animation Name="gHintNutsLookAroundAnim" Offset="0x2894"/>
<Animation Name="gHintNutsFreezeAnim" Offset="0x29BC"/>
<Animation Name="gHintNutsTalkAnim" Offset="0x2E84"/>
<Animation Name="gHintNutsStandAnim" Offset="0x2F7C"/>
<Animation Name="gHintNutsRunAnim" Offset="0x3128"/>
<!-- Deku Scrub flower -->
<DList Name="gHintNutsFlowerDL" Offset="0x14E0"/>
<!-- Deku Scrub Deku Nut (used by Nutsball) -->
<DList Name="gHintNutsNutDL" Offset="0x12F0"/>
</File>
</Root>