Shipwright/soh/assets/xml/GC_NMQ_D/objects/object_fz.xml
Nicholas Estelami c80f9fbd57
Added support for multiple game versions (#107)
* WIP Multiversion support

* GC PAL Non-MQ support complete

* Updated OtrGui to handle different game versions

* Added version file

* Added new extract mode to ZAPD and optimized OTR gen time

* Fixed bug causing crash

* Further optimized OTRExporter, saving around ~20 seconds.

* ZAPD is now multi-threaded.

* Fixed merge issue

* Fixed memory leak and fog issue on pause screen.

* Additional fog fixes.

Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
2022-03-31 19:42:44 -04:00

13 lines
611 B
XML

<Root>
<File Name="object_fz" Segment="6">
<DList Name="gFreezardIntactDL" Offset="0x1130"/>
<DList Name="gFreezardTopRightHornChippedDL" Offset="0x21A0"/>
<DList Name="gFreezardHeadChippedDL" Offset="0x2CA0"/>
<DList Name="gFreezardSteamStartDL" Offset="0x30A0"/>
<DList Name="gFreezardSteamDL" Offset="0x3158"/>
<DList Name="gFreezardIceTriangleDL" Offset="0x3260"/>
<DList Name="gFreezardIceRockDL" Offset="0x33F0"/>
<Texture Name="gFreezardSteamTex" OutName="steam" Format="i4" Width="32" Height="32" Offset="0x2E70"/>
</File>
</Root>