Shipwright/soh/assets/xml/GC_NMQ_D/objects/object_dodojr.xml
Nicholas Estelami c80f9fbd57
Added support for multiple game versions (#107)
* WIP Multiversion support

* GC PAL Non-MQ support complete

* Updated OtrGui to handle different game versions

* Added version file

* Added new extract mode to ZAPD and optimized OTR gen time

* Fixed bug causing crash

* Further optimized OTRExporter, saving around ~20 seconds.

* ZAPD is now multi-threaded.

* Fixed merge issue

* Fixed memory leak and fog issue on pause screen.

* Additional fog fixes.

Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
2022-03-31 19:42:44 -04:00

34 lines
2.5 KiB
XML

<Root>
<File Name="object_dodojr" Segment="6">
<Animation Name="object_dodojr_Anim_0004A0" Offset="0x4A0"/>
<Animation Name="object_dodojr_Anim_0005F0" Offset="0x5F0"/>
<Animation Name="object_dodojr_Anim_000724" Offset="0x724"/>
<Animation Name="object_dodojr_Anim_000860" Offset="0x860"/>
<Animation Name="object_dodojr_Anim_0009D4" Offset="0x9D4"/>
<DList Name="object_dodojr_DL_001180" Offset="0x1180"/>
<DList Name="object_dodojr_DL_0012E0" Offset="0x12E0"/>
<DList Name="object_dodojr_DL_0013E8" Offset="0x13E8"/>
<DList Name="object_dodojr_DL_001508" Offset="0x1508"/>
<DList Name="object_dodojr_DL_001618" Offset="0x1618"/>
<Texture Name="object_dodojr_Tex_001700" OutName="tex_00001700" Format="rgba16" Width="16" Height="16" Offset="0x1700"/>
<Texture Name="object_dodojr_Tex_001900" OutName="tex_00001900" Format="rgba16" Width="8" Height="16" Offset="0x1900"/>
<Texture Name="object_dodojr_Tex_001A00" OutName="tex_00001A00" Format="rgba16" Width="32" Height="8" Offset="0x1A00"/>
<Texture Name="object_dodojr_Tex_001C00" OutName="tex_00001C00" Format="rgba16" Width="16" Height="32" Offset="0x1C00"/>
<Limb Name="object_dodojr_Limb_002000" LimbType="Standard" Offset="0x2000"/>
<Limb Name="object_dodojr_Limb_00200C" LimbType="Standard" Offset="0x200C"/>
<Limb Name="object_dodojr_Limb_002018" LimbType="Standard" Offset="0x2018"/>
<Limb Name="object_dodojr_Limb_002024" LimbType="Standard" Offset="0x2024"/>
<Limb Name="object_dodojr_Limb_002030" LimbType="Standard" Offset="0x2030"/>
<Limb Name="object_dodojr_Limb_00203C" LimbType="Standard" Offset="0x203C"/>
<Limb Name="object_dodojr_Limb_002048" LimbType="Standard" Offset="0x2048"/>
<Limb Name="object_dodojr_Limb_002054" LimbType="Standard" Offset="0x2054"/>
<Limb Name="object_dodojr_Limb_002060" LimbType="Standard" Offset="0x2060"/>
<Limb Name="object_dodojr_Limb_00206C" LimbType="Standard" Offset="0x206C"/>
<Limb Name="object_dodojr_Limb_002078" LimbType="Standard" Offset="0x2078"/>
<Limb Name="object_dodojr_Limb_002084" LimbType="Standard" Offset="0x2084"/>
<Limb Name="object_dodojr_Limb_002090" LimbType="Standard" Offset="0x2090"/>
<Limb Name="object_dodojr_Limb_00209C" LimbType="Standard" Offset="0x209C"/>
<Skeleton Name="object_dodojr_Skel_0020E0" Type="Normal" LimbType="Standard" Offset="0x20E0"/>
</File>
</Root>