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268 lines
14 KiB
C
268 lines
14 KiB
C
#ifndef TEXTURES_DO_ACTION_STATIC_H
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#define TEXTURES_DO_ACTION_STATIC_H 1
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#include "align_asset_macro.h"
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#define dgAttackDoActionENGTex "__OTR__textures/do_action_static/gAttackDoActionENGTex"
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static const ALIGN_ASSET(2) char gAttackDoActionENGTex[] = dgAttackDoActionENGTex;
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#define dgCheckDoActionENGTex "__OTR__textures/do_action_static/gCheckDoActionENGTex"
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static const ALIGN_ASSET(2) char gCheckDoActionENGTex[] = dgCheckDoActionENGTex;
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#define dgEnterDoActionENGTex "__OTR__textures/do_action_static/gEnterDoActionENGTex"
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static const ALIGN_ASSET(2) char gEnterDoActionENGTex[] = dgEnterDoActionENGTex;
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#define dgReturnDoActionENGTex "__OTR__textures/do_action_static/gReturnDoActionENGTex"
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static const ALIGN_ASSET(2) char gReturnDoActionENGTex[] = dgReturnDoActionENGTex;
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#define dgOpenDoActionENGTex "__OTR__textures/do_action_static/gOpenDoActionENGTex"
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static const ALIGN_ASSET(2) char gOpenDoActionENGTex[] = dgOpenDoActionENGTex;
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#define dgJumpDoActionENGTex "__OTR__textures/do_action_static/gJumpDoActionENGTex"
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static const ALIGN_ASSET(2) char gJumpDoActionENGTex[] = dgJumpDoActionENGTex;
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#define dgDecideDoActionENGTex "__OTR__textures/do_action_static/gDecideDoActionENGTex"
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static const ALIGN_ASSET(2) char gDecideDoActionENGTex[] = dgDecideDoActionENGTex;
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#define dgDiveDoActionENGTex "__OTR__textures/do_action_static/gDiveDoActionENGTex"
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static const ALIGN_ASSET(2) char gDiveDoActionENGTex[] = dgDiveDoActionENGTex;
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#define dgFasterDoActionENGTex "__OTR__textures/do_action_static/gFasterDoActionENGTex"
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static const ALIGN_ASSET(2) char gFasterDoActionENGTex[] = dgFasterDoActionENGTex;
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#define dgThrowDoActionENGTex "__OTR__textures/do_action_static/gThrowDoActionENGTex"
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static const ALIGN_ASSET(2) char gThrowDoActionENGTex[] = dgThrowDoActionENGTex;
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#define dgUnusedNaviDoActionENGTex "__OTR__textures/do_action_static/gUnusedNaviDoActionENGTex"
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static const ALIGN_ASSET(2) char gUnusedNaviDoActionENGTex[] = dgUnusedNaviDoActionENGTex;
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#define dgClimbDoActionENGTex "__OTR__textures/do_action_static/gClimbDoActionENGTex"
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static const ALIGN_ASSET(2) char gClimbDoActionENGTex[] = dgClimbDoActionENGTex;
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#define dgDropDoActionENGTex "__OTR__textures/do_action_static/gDropDoActionENGTex"
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static const ALIGN_ASSET(2) char gDropDoActionENGTex[] = dgDropDoActionENGTex;
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#define dgDownDoActionENGTex "__OTR__textures/do_action_static/gDownDoActionENGTex"
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static const ALIGN_ASSET(2) char gDownDoActionENGTex[] = dgDownDoActionENGTex;
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#define dgSaveDoActionENGTex "__OTR__textures/do_action_static/gSaveDoActionENGTex"
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static const ALIGN_ASSET(2) char gSaveDoActionENGTex[] = dgSaveDoActionENGTex;
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#define dgSpeakDoActionENGTex "__OTR__textures/do_action_static/gSpeakDoActionENGTex"
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static const ALIGN_ASSET(2) char gSpeakDoActionENGTex[] = dgSpeakDoActionENGTex;
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#define dgNextDoActionENGTex "__OTR__textures/do_action_static/gNextDoActionENGTex"
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static const ALIGN_ASSET(2) char gNextDoActionENGTex[] = dgNextDoActionENGTex;
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#define dgGrabDoActionENGTex "__OTR__textures/do_action_static/gGrabDoActionENGTex"
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static const ALIGN_ASSET(2) char gGrabDoActionENGTex[] = dgGrabDoActionENGTex;
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#define dgStopDoActionENGTex "__OTR__textures/do_action_static/gStopDoActionENGTex"
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static const ALIGN_ASSET(2) char gStopDoActionENGTex[] = dgStopDoActionENGTex;
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#define dgPutAwayDoActionENGTex "__OTR__textures/do_action_static/gPutAwayDoActionENGTex"
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static const ALIGN_ASSET(2) char gPutAwayDoActionENGTex[] = dgPutAwayDoActionENGTex;
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#define dgReelDoActionENGTex "__OTR__textures/do_action_static/gReelDoActionENGTex"
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static const ALIGN_ASSET(2) char gReelDoActionENGTex[] = dgReelDoActionENGTex;
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#define dgNum1DoActionENGTex "__OTR__textures/do_action_static/gNum1DoActionENGTex"
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static const ALIGN_ASSET(2) char gNum1DoActionENGTex[] = dgNum1DoActionENGTex;
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#define dgNum2DoActionENGTex "__OTR__textures/do_action_static/gNum2DoActionENGTex"
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static const ALIGN_ASSET(2) char gNum2DoActionENGTex[] = dgNum2DoActionENGTex;
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#define dgNum3DoActionENGTex "__OTR__textures/do_action_static/gNum3DoActionENGTex"
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static const ALIGN_ASSET(2) char gNum3DoActionENGTex[] = dgNum3DoActionENGTex;
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#define dgNum4DoActionENGTex "__OTR__textures/do_action_static/gNum4DoActionENGTex"
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static const ALIGN_ASSET(2) char gNum4DoActionENGTex[] = dgNum4DoActionENGTex;
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#define dgNum5DoActionENGTex "__OTR__textures/do_action_static/gNum5DoActionENGTex"
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static const ALIGN_ASSET(2) char gNum5DoActionENGTex[] = dgNum5DoActionENGTex;
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#define dgNum6DoActionENGTex "__OTR__textures/do_action_static/gNum6DoActionENGTex"
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static const ALIGN_ASSET(2) char gNum6DoActionENGTex[] = dgNum6DoActionENGTex;
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#define dgNum7DoActionENGTex "__OTR__textures/do_action_static/gNum7DoActionENGTex"
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static const ALIGN_ASSET(2) char gNum7DoActionENGTex[] = dgNum7DoActionENGTex;
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#define dgNum8DoActionENGTex "__OTR__textures/do_action_static/gNum8DoActionENGTex"
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static const ALIGN_ASSET(2) char gNum8DoActionENGTex[] = dgNum8DoActionENGTex;
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#define dgAttackDoActionGERTex "__OTR__textures/do_action_static/gAttackDoActionGERTex"
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static const ALIGN_ASSET(2) char gAttackDoActionGERTex[] = dgAttackDoActionGERTex;
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#define dgCheckDoActionGERTex "__OTR__textures/do_action_static/gCheckDoActionGERTex"
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static const ALIGN_ASSET(2) char gCheckDoActionGERTex[] = dgCheckDoActionGERTex;
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#define dgEnterDoActionGERTex "__OTR__textures/do_action_static/gEnterDoActionGERTex"
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static const ALIGN_ASSET(2) char gEnterDoActionGERTex[] = dgEnterDoActionGERTex;
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#define dgReturnDoActionGERTex "__OTR__textures/do_action_static/gReturnDoActionGERTex"
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static const ALIGN_ASSET(2) char gReturnDoActionGERTex[] = dgReturnDoActionGERTex;
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#define dgOpenDoActionGERTex "__OTR__textures/do_action_static/gOpenDoActionGERTex"
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static const ALIGN_ASSET(2) char gOpenDoActionGERTex[] = dgOpenDoActionGERTex;
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#define dgJumpDoActionGERTex "__OTR__textures/do_action_static/gJumpDoActionGERTex"
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static const ALIGN_ASSET(2) char gJumpDoActionGERTex[] = dgJumpDoActionGERTex;
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#define dgDecideDoActionGERTex "__OTR__textures/do_action_static/gDecideDoActionGERTex"
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static const ALIGN_ASSET(2) char gDecideDoActionGERTex[] = dgDecideDoActionGERTex;
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#define dgDiveDoActionGERTex "__OTR__textures/do_action_static/gDiveDoActionGERTex"
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static const ALIGN_ASSET(2) char gDiveDoActionGERTex[] = dgDiveDoActionGERTex;
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#define dgFasterDoActionGERTex "__OTR__textures/do_action_static/gFasterDoActionGERTex"
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static const ALIGN_ASSET(2) char gFasterDoActionGERTex[] = dgFasterDoActionGERTex;
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#define dgThrowDoActionGERTex "__OTR__textures/do_action_static/gThrowDoActionGERTex"
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static const ALIGN_ASSET(2) char gThrowDoActionGERTex[] = dgThrowDoActionGERTex;
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#define dgUnusedNaviDoActionGERTex "__OTR__textures/do_action_static/gUnusedNaviDoActionGERTex"
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static const ALIGN_ASSET(2) char gUnusedNaviDoActionGERTex[] = dgUnusedNaviDoActionGERTex;
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#define dgClimbDoActionGERTex "__OTR__textures/do_action_static/gClimbDoActionGERTex"
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static const ALIGN_ASSET(2) char gClimbDoActionGERTex[] = dgClimbDoActionGERTex;
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#define dgDropDoActionGERTex "__OTR__textures/do_action_static/gDropDoActionGERTex"
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static const ALIGN_ASSET(2) char gDropDoActionGERTex[] = dgDropDoActionGERTex;
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#define dgDownDoActionGERTex "__OTR__textures/do_action_static/gDownDoActionGERTex"
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static const ALIGN_ASSET(2) char gDownDoActionGERTex[] = dgDownDoActionGERTex;
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#define dgSaveDoActionGERTex "__OTR__textures/do_action_static/gSaveDoActionGERTex"
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static const ALIGN_ASSET(2) char gSaveDoActionGERTex[] = dgSaveDoActionGERTex;
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#define dgSpeakDoActionGERTex "__OTR__textures/do_action_static/gSpeakDoActionGERTex"
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static const ALIGN_ASSET(2) char gSpeakDoActionGERTex[] = dgSpeakDoActionGERTex;
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#define dgNextDoActionGERTex "__OTR__textures/do_action_static/gNextDoActionGERTex"
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static const ALIGN_ASSET(2) char gNextDoActionGERTex[] = dgNextDoActionGERTex;
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#define dgGrabDoActionGERTex "__OTR__textures/do_action_static/gGrabDoActionGERTex"
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static const ALIGN_ASSET(2) char gGrabDoActionGERTex[] = dgGrabDoActionGERTex;
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#define dgStopDoActionGERTex "__OTR__textures/do_action_static/gStopDoActionGERTex"
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static const ALIGN_ASSET(2) char gStopDoActionGERTex[] = dgStopDoActionGERTex;
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#define dgPutAwayDoActionGERTex "__OTR__textures/do_action_static/gPutAwayDoActionGERTex"
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static const ALIGN_ASSET(2) char gPutAwayDoActionGERTex[] = dgPutAwayDoActionGERTex;
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#define dgReelDoActionGERTex "__OTR__textures/do_action_static/gReelDoActionGERTex"
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static const ALIGN_ASSET(2) char gReelDoActionGERTex[] = dgReelDoActionGERTex;
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#define dgNum1DoActionGERTex "__OTR__textures/do_action_static/gNum1DoActionGERTex"
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static const ALIGN_ASSET(2) char gNum1DoActionGERTex[] = dgNum1DoActionGERTex;
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#define dgNum2DoActionGERTex "__OTR__textures/do_action_static/gNum2DoActionGERTex"
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static const ALIGN_ASSET(2) char gNum2DoActionGERTex[] = dgNum2DoActionGERTex;
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#define dgNum3DoActionGERTex "__OTR__textures/do_action_static/gNum3DoActionGERTex"
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static const ALIGN_ASSET(2) char gNum3DoActionGERTex[] = dgNum3DoActionGERTex;
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#define dgNum4DoActionGERTex "__OTR__textures/do_action_static/gNum4DoActionGERTex"
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static const ALIGN_ASSET(2) char gNum4DoActionGERTex[] = dgNum4DoActionGERTex;
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#define dgNum5DoActionGERTex "__OTR__textures/do_action_static/gNum5DoActionGERTex"
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static const ALIGN_ASSET(2) char gNum5DoActionGERTex[] = dgNum5DoActionGERTex;
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#define dgNum6DoActionGERTex "__OTR__textures/do_action_static/gNum6DoActionGERTex"
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static const ALIGN_ASSET(2) char gNum6DoActionGERTex[] = dgNum6DoActionGERTex;
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#define dgNum7DoActionGERTex "__OTR__textures/do_action_static/gNum7DoActionGERTex"
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static const ALIGN_ASSET(2) char gNum7DoActionGERTex[] = dgNum7DoActionGERTex;
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#define dgNum8DoActionGERTex "__OTR__textures/do_action_static/gNum8DoActionGERTex"
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static const ALIGN_ASSET(2) char gNum8DoActionGERTex[] = dgNum8DoActionGERTex;
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#define dgAttackDoActionFRATex "__OTR__textures/do_action_static/gAttackDoActionFRATex"
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static const ALIGN_ASSET(2) char gAttackDoActionFRATex[] = dgAttackDoActionFRATex;
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#define dgCheckDoActionFRATex "__OTR__textures/do_action_static/gCheckDoActionFRATex"
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static const ALIGN_ASSET(2) char gCheckDoActionFRATex[] = dgCheckDoActionFRATex;
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#define dgEnterDoActionFRATex "__OTR__textures/do_action_static/gEnterDoActionFRATex"
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static const ALIGN_ASSET(2) char gEnterDoActionFRATex[] = dgEnterDoActionFRATex;
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#define dgReturnDoActionFRATex "__OTR__textures/do_action_static/gReturnDoActionFRATex"
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static const ALIGN_ASSET(2) char gReturnDoActionFRATex[] = dgReturnDoActionFRATex;
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#define dgOpenDoActionFRATex "__OTR__textures/do_action_static/gOpenDoActionFRATex"
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static const ALIGN_ASSET(2) char gOpenDoActionFRATex[] = dgOpenDoActionFRATex;
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#define dgJumpDoActionFRATex "__OTR__textures/do_action_static/gJumpDoActionFRATex"
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static const ALIGN_ASSET(2) char gJumpDoActionFRATex[] = dgJumpDoActionFRATex;
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#define dgDecideDoActionFRATex "__OTR__textures/do_action_static/gDecideDoActionFRATex"
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static const ALIGN_ASSET(2) char gDecideDoActionFRATex[] = dgDecideDoActionFRATex;
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#define dgDiveDoActionFRATex "__OTR__textures/do_action_static/gDiveDoActionFRATex"
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static const ALIGN_ASSET(2) char gDiveDoActionFRATex[] = dgDiveDoActionFRATex;
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#define dgFasterDoActionFRATex "__OTR__textures/do_action_static/gFasterDoActionFRATex"
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static const ALIGN_ASSET(2) char gFasterDoActionFRATex[] = dgFasterDoActionFRATex;
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#define dgThrowDoActionFRATex "__OTR__textures/do_action_static/gThrowDoActionFRATex"
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static const ALIGN_ASSET(2) char gThrowDoActionFRATex[] = dgThrowDoActionFRATex;
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#define dgUnusedNaviDoActionFRATex "__OTR__textures/do_action_static/gUnusedNaviDoActionFRATex"
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static const ALIGN_ASSET(2) char gUnusedNaviDoActionFRATex[] = dgUnusedNaviDoActionFRATex;
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#define dgClimbDoActionFRATex "__OTR__textures/do_action_static/gClimbDoActionFRATex"
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static const ALIGN_ASSET(2) char gClimbDoActionFRATex[] = dgClimbDoActionFRATex;
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#define dgDropDoActionFRATex "__OTR__textures/do_action_static/gDropDoActionFRATex"
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static const ALIGN_ASSET(2) char gDropDoActionFRATex[] = dgDropDoActionFRATex;
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#define dgDownDoActionFRATex "__OTR__textures/do_action_static/gDownDoActionFRATex"
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static const ALIGN_ASSET(2) char gDownDoActionFRATex[] = dgDownDoActionFRATex;
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#define dgSaveDoActionFRATex "__OTR__textures/do_action_static/gSaveDoActionFRATex"
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static const ALIGN_ASSET(2) char gSaveDoActionFRATex[] = dgSaveDoActionFRATex;
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#define dgSpeakDoActionFRATex "__OTR__textures/do_action_static/gSpeakDoActionFRATex"
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static const ALIGN_ASSET(2) char gSpeakDoActionFRATex[] = dgSpeakDoActionFRATex;
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#define dgNextDoActionFRATex "__OTR__textures/do_action_static/gNextDoActionFRATex"
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static const ALIGN_ASSET(2) char gNextDoActionFRATex[] = dgNextDoActionFRATex;
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#define dgGrabDoActionFRATex "__OTR__textures/do_action_static/gGrabDoActionFRATex"
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static const ALIGN_ASSET(2) char gGrabDoActionFRATex[] = dgGrabDoActionFRATex;
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#define dgStopDoActionFRATex "__OTR__textures/do_action_static/gStopDoActionFRATex"
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static const ALIGN_ASSET(2) char gStopDoActionFRATex[] = dgStopDoActionFRATex;
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#define dgPutAwayDoActionFRATex "__OTR__textures/do_action_static/gPutAwayDoActionFRATex"
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static const ALIGN_ASSET(2) char gPutAwayDoActionFRATex[] = dgPutAwayDoActionFRATex;
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#define dgReelDoActionFRATex "__OTR__textures/do_action_static/gReelDoActionFRATex"
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static const ALIGN_ASSET(2) char gReelDoActionFRATex[] = dgReelDoActionFRATex;
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#define dgNum1DoActionFRATex "__OTR__textures/do_action_static/gNum1DoActionFRATex"
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static const ALIGN_ASSET(2) char gNum1DoActionFRATex[] = dgNum1DoActionFRATex;
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#define dgNum2DoActionFRATex "__OTR__textures/do_action_static/gNum2DoActionFRATex"
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static const ALIGN_ASSET(2) char gNum2DoActionFRATex[] = dgNum2DoActionFRATex;
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#define dgNum3DoActionFRATex "__OTR__textures/do_action_static/gNum3DoActionFRATex"
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static const ALIGN_ASSET(2) char gNum3DoActionFRATex[] = dgNum3DoActionFRATex;
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#define dgNum4DoActionFRATex "__OTR__textures/do_action_static/gNum4DoActionFRATex"
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static const ALIGN_ASSET(2) char gNum4DoActionFRATex[] = dgNum4DoActionFRATex;
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#define dgNum5DoActionFRATex "__OTR__textures/do_action_static/gNum5DoActionFRATex"
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static const ALIGN_ASSET(2) char gNum5DoActionFRATex[] = dgNum5DoActionFRATex;
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#define dgNum6DoActionFRATex "__OTR__textures/do_action_static/gNum6DoActionFRATex"
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static const ALIGN_ASSET(2) char gNum6DoActionFRATex[] = dgNum6DoActionFRATex;
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#define dgNum7DoActionFRATex "__OTR__textures/do_action_static/gNum7DoActionFRATex"
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static const ALIGN_ASSET(2) char gNum7DoActionFRATex[] = dgNum7DoActionFRATex;
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#define dgNum8DoActionFRATex "__OTR__textures/do_action_static/gNum8DoActionFRATex"
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static const ALIGN_ASSET(2) char gNum8DoActionFRATex[] = dgNum8DoActionFRATex;
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#endif // TEXTURES_DO_ACTION_STATIC_H
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