Shipwright/soh/assets/textures/backgrounds/vr_NSVR_pal_static.h

13 lines
479 B
C

#ifndef TEXTURES_VR_NSVR_PAL_STATIC_H
#define TEXTURES_VR_NSVR_PAL_STATIC_H 1
#include "align_asset_macro.h"
#define dgBombchuShopBgTLUT "__OTR__textures/vr_NSVR_pal_static/gBombchuShopBgTLUT"
static const ALIGN_ASSET(2) char gBombchuShopBgTLUT[] = dgBombchuShopBgTLUT;
#define dgBombchuShopBg2TLUT "__OTR__textures/vr_NSVR_pal_static/gBombchuShopBg2TLUT"
static const ALIGN_ASSET(2) char gBombchuShopBg2TLUT[] = dgBombchuShopBg2TLUT;
#endif // TEXTURES_VR_NSVR_PAL_STATIC_H