mirror of
https://github.com/HarbourMasters/Shipwright.git
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460b3d02f5
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
20 lines
945 B
C
20 lines
945 B
C
#ifndef TEST_LEVELS_TESTROOM_SCENE_H
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#define TEST_LEVELS_TESTROOM_SCENE_H 1
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#include "align_asset_macro.h"
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#define dtestroom_sceneTex_002200 "__OTR__scenes/shared/testroom_scene/testroom_sceneTex_002200"
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static const ALIGN_ASSET(2) char testroom_sceneTex_002200[] = dtestroom_sceneTex_002200;
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#define dtestroom_sceneTex_002A00 "__OTR__scenes/shared/testroom_scene/testroom_sceneTex_002A00"
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static const ALIGN_ASSET(2) char testroom_sceneTex_002A00[] = dtestroom_sceneTex_002A00;
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#define dtestroom_sceneTex_003A00 "__OTR__scenes/shared/testroom_scene/testroom_sceneTex_003A00"
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static const ALIGN_ASSET(2) char testroom_sceneTex_003A00[] = dtestroom_sceneTex_003A00;
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#define dtestroom_sceneCollisionHeader_0021D4 "__OTR__scenes/shared/testroom_scene/testroom_sceneCollisionHeader_0021D4"
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static const ALIGN_ASSET(2) char testroom_sceneCollisionHeader_0021D4[] = dtestroom_sceneCollisionHeader_0021D4;
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#endif // TEST_LEVELS_TESTROOM_SCENE_H
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