mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-09-19 14:30:43 -07:00
460b3d02f5
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
32 lines
1.6 KiB
C
32 lines
1.6 KiB
C
#ifndef TEST_LEVELS_SYOTES2_ROOM_0_H
|
|
#define TEST_LEVELS_SYOTES2_ROOM_0_H 1
|
|
|
|
#include "align_asset_macro.h"
|
|
|
|
#define dsyotes2_room_0Tex_0046F8 "__OTR__scenes/shared/syotes2_scene/syotes2_room_0Tex_0046F8"
|
|
static const ALIGN_ASSET(2) char syotes2_room_0Tex_0046F8[] = dsyotes2_room_0Tex_0046F8;
|
|
|
|
#define dsyotes2_room_0Tex_004EF8 "__OTR__scenes/shared/syotes2_scene/syotes2_room_0Tex_004EF8"
|
|
static const ALIGN_ASSET(2) char syotes2_room_0Tex_004EF8[] = dsyotes2_room_0Tex_004EF8;
|
|
|
|
#define dsyotes2_room_0Tex_0056F8 "__OTR__scenes/shared/syotes2_scene/syotes2_room_0Tex_0056F8"
|
|
static const ALIGN_ASSET(2) char syotes2_room_0Tex_0056F8[] = dsyotes2_room_0Tex_0056F8;
|
|
|
|
#define dsyotes2_room_0Tex_0066F8 "__OTR__scenes/shared/syotes2_scene/syotes2_room_0Tex_0066F8"
|
|
static const ALIGN_ASSET(2) char syotes2_room_0Tex_0066F8[] = dsyotes2_room_0Tex_0066F8;
|
|
|
|
#define dsyotes2_room_0Tex_006EF8 "__OTR__scenes/shared/syotes2_scene/syotes2_room_0Tex_006EF8"
|
|
static const ALIGN_ASSET(2) char syotes2_room_0Tex_006EF8[] = dsyotes2_room_0Tex_006EF8;
|
|
|
|
#define dsyotes2_room_0Tex_007EF8 "__OTR__scenes/shared/syotes2_scene/syotes2_room_0Tex_007EF8"
|
|
static const ALIGN_ASSET(2) char syotes2_room_0Tex_007EF8[] = dsyotes2_room_0Tex_007EF8;
|
|
|
|
#define dsyotes2_room_0Tex_008EF8 "__OTR__scenes/shared/syotes2_scene/syotes2_room_0Tex_008EF8"
|
|
static const ALIGN_ASSET(2) char syotes2_room_0Tex_008EF8[] = dsyotes2_room_0Tex_008EF8;
|
|
|
|
#define dsyotes2_room_0DL_0046B8 "__OTR__scenes/shared/syotes2_scene/syotes2_room_0DL_0046B8"
|
|
static const ALIGN_ASSET(2) char syotes2_room_0DL_0046B8[] = dsyotes2_room_0DL_0046B8;
|
|
|
|
|
|
#endif // TEST_LEVELS_SYOTES2_ROOM_0_H
|