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https://github.com/HarbourMasters/Shipwright.git
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460b3d02f5
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
32 lines
1.6 KiB
C
32 lines
1.6 KiB
C
#ifndef TEST_LEVELS_BESITU_ROOM_0_H
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#define TEST_LEVELS_BESITU_ROOM_0_H 1
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#include "align_asset_macro.h"
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#define dbesitu_room_0Tex_001CD8 "__OTR__scenes/shared/besitu_scene/besitu_room_0Tex_001CD8"
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static const ALIGN_ASSET(2) char besitu_room_0Tex_001CD8[] = dbesitu_room_0Tex_001CD8;
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#define dbesitu_room_0Tex_002CD8 "__OTR__scenes/shared/besitu_scene/besitu_room_0Tex_002CD8"
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static const ALIGN_ASSET(2) char besitu_room_0Tex_002CD8[] = dbesitu_room_0Tex_002CD8;
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#define dbesitu_room_0Tex_0034D8 "__OTR__scenes/shared/besitu_scene/besitu_room_0Tex_0034D8"
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static const ALIGN_ASSET(2) char besitu_room_0Tex_0034D8[] = dbesitu_room_0Tex_0034D8;
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#define dbesitu_room_0Tex_003CD8 "__OTR__scenes/shared/besitu_scene/besitu_room_0Tex_003CD8"
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static const ALIGN_ASSET(2) char besitu_room_0Tex_003CD8[] = dbesitu_room_0Tex_003CD8;
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#define dbesitu_room_0Tex_0044D8 "__OTR__scenes/shared/besitu_scene/besitu_room_0Tex_0044D8"
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static const ALIGN_ASSET(2) char besitu_room_0Tex_0044D8[] = dbesitu_room_0Tex_0044D8;
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#define dbesitu_room_0Tex_004CD8 "__OTR__scenes/shared/besitu_scene/besitu_room_0Tex_004CD8"
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static const ALIGN_ASSET(2) char besitu_room_0Tex_004CD8[] = dbesitu_room_0Tex_004CD8;
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#define dbesitu_room_0TLUT_001CB8 "__OTR__scenes/shared/besitu_scene/besitu_room_0TLUT_001CB8"
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static const ALIGN_ASSET(2) char besitu_room_0TLUT_001CB8[] = dbesitu_room_0TLUT_001CB8;
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#define dbesitu_room_0DL_001C80 "__OTR__scenes/shared/besitu_scene/besitu_room_0DL_001C80"
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static const ALIGN_ASSET(2) char besitu_room_0DL_001C80[] = dbesitu_room_0DL_001C80;
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#endif // TEST_LEVELS_BESITU_ROOM_0_H
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