Shipwright/soh/assets/scenes/overworld/spot11/spot11_scene.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

116 lines
6.4 KiB
C

#ifndef OVERWORLD_SPOT11_SCENE_H
#define OVERWORLD_SPOT11_SCENE_H 1
#include "align_asset_macro.h"
#define dspot11_sceneTex_007CA0 "__OTR__scenes/shared/spot11_scene/spot11_sceneTex_007CA0"
static const ALIGN_ASSET(2) char spot11_sceneTex_007CA0[] = dspot11_sceneTex_007CA0;
#define dspot11_sceneTex_0084A0 "__OTR__scenes/shared/spot11_scene/spot11_sceneTex_0084A0"
static const ALIGN_ASSET(2) char spot11_sceneTex_0084A0[] = dspot11_sceneTex_0084A0;
#define dspot11_sceneTex_008CA0 "__OTR__scenes/shared/spot11_scene/spot11_sceneTex_008CA0"
static const ALIGN_ASSET(2) char spot11_sceneTex_008CA0[] = dspot11_sceneTex_008CA0;
#define dspot11_sceneTex_0090A0 "__OTR__scenes/shared/spot11_scene/spot11_sceneTex_0090A0"
static const ALIGN_ASSET(2) char spot11_sceneTex_0090A0[] = dspot11_sceneTex_0090A0;
#define dspot11_sceneTex_00A0A0 "__OTR__scenes/shared/spot11_scene/spot11_sceneTex_00A0A0"
static const ALIGN_ASSET(2) char spot11_sceneTex_00A0A0[] = dspot11_sceneTex_00A0A0;
#define dspot11_sceneTex_00A8A0 "__OTR__scenes/shared/spot11_scene/spot11_sceneTex_00A8A0"
static const ALIGN_ASSET(2) char spot11_sceneTex_00A8A0[] = dspot11_sceneTex_00A8A0;
#define dspot11_sceneTex_00B8A0 "__OTR__scenes/shared/spot11_scene/spot11_sceneTex_00B8A0"
static const ALIGN_ASSET(2) char spot11_sceneTex_00B8A0[] = dspot11_sceneTex_00B8A0;
#define dspot11_sceneTex_00BCA0 "__OTR__scenes/shared/spot11_scene/spot11_sceneTex_00BCA0"
static const ALIGN_ASSET(2) char spot11_sceneTex_00BCA0[] = dspot11_sceneTex_00BCA0;
#define dspot11_sceneTex_00C4A0 "__OTR__scenes/shared/spot11_scene/spot11_sceneTex_00C4A0"
static const ALIGN_ASSET(2) char spot11_sceneTex_00C4A0[] = dspot11_sceneTex_00C4A0;
#define dspot11_sceneTex_00CCA0 "__OTR__scenes/shared/spot11_scene/spot11_sceneTex_00CCA0"
static const ALIGN_ASSET(2) char spot11_sceneTex_00CCA0[] = dspot11_sceneTex_00CCA0;
#define dspot11_sceneTex_00D4A0 "__OTR__scenes/shared/spot11_scene/spot11_sceneTex_00D4A0"
static const ALIGN_ASSET(2) char spot11_sceneTex_00D4A0[] = dspot11_sceneTex_00D4A0;
#define dspot11_sceneTex_00DCA0 "__OTR__scenes/shared/spot11_scene/spot11_sceneTex_00DCA0"
static const ALIGN_ASSET(2) char spot11_sceneTex_00DCA0[] = dspot11_sceneTex_00DCA0;
#define dspot11_sceneTex_00ECA0 "__OTR__scenes/shared/spot11_scene/spot11_sceneTex_00ECA0"
static const ALIGN_ASSET(2) char spot11_sceneTex_00ECA0[] = dspot11_sceneTex_00ECA0;
#define dspot11_sceneTex_00F4A0 "__OTR__scenes/shared/spot11_scene/spot11_sceneTex_00F4A0"
static const ALIGN_ASSET(2) char spot11_sceneTex_00F4A0[] = dspot11_sceneTex_00F4A0;
#define dspot11_sceneTex_00FCA0 "__OTR__scenes/shared/spot11_scene/spot11_sceneTex_00FCA0"
static const ALIGN_ASSET(2) char spot11_sceneTex_00FCA0[] = dspot11_sceneTex_00FCA0;
#define dspot11_sceneTex_00FCE0 "__OTR__scenes/shared/spot11_scene/spot11_sceneTex_00FCE0"
static const ALIGN_ASSET(2) char spot11_sceneTex_00FCE0[] = dspot11_sceneTex_00FCE0;
#define dspot11_sceneTex_0104E0 "__OTR__scenes/shared/spot11_scene/spot11_sceneTex_0104E0"
static const ALIGN_ASSET(2) char spot11_sceneTex_0104E0[] = dspot11_sceneTex_0104E0;
#define dspot11_sceneTex_010CE0 "__OTR__scenes/shared/spot11_scene/spot11_sceneTex_010CE0"
static const ALIGN_ASSET(2) char spot11_sceneTex_010CE0[] = dspot11_sceneTex_010CE0;
#define dspot11_sceneTex_011CE0 "__OTR__scenes/shared/spot11_scene/spot11_sceneTex_011CE0"
static const ALIGN_ASSET(2) char spot11_sceneTex_011CE0[] = dspot11_sceneTex_011CE0;
#define dspot11_sceneTex_0124E0 "__OTR__scenes/shared/spot11_scene/spot11_sceneTex_0124E0"
static const ALIGN_ASSET(2) char spot11_sceneTex_0124E0[] = dspot11_sceneTex_0124E0;
#define dspot11_sceneTex_012CE0 "__OTR__scenes/shared/spot11_scene/spot11_sceneTex_012CE0"
static const ALIGN_ASSET(2) char spot11_sceneTex_012CE0[] = dspot11_sceneTex_012CE0;
#define dspot11_sceneTex_0134E0 "__OTR__scenes/shared/spot11_scene/spot11_sceneTex_0134E0"
static const ALIGN_ASSET(2) char spot11_sceneTex_0134E0[] = dspot11_sceneTex_0134E0;
#define dspot11_sceneTex_013CE0 "__OTR__scenes/shared/spot11_scene/spot11_sceneTex_013CE0"
static const ALIGN_ASSET(2) char spot11_sceneTex_013CE0[] = dspot11_sceneTex_013CE0;
#define dspot11_sceneTex_0144E0 "__OTR__scenes/shared/spot11_scene/spot11_sceneTex_0144E0"
static const ALIGN_ASSET(2) char spot11_sceneTex_0144E0[] = dspot11_sceneTex_0144E0;
#define dspot11_sceneTex_0154E0 "__OTR__scenes/shared/spot11_scene/spot11_sceneTex_0154E0"
static const ALIGN_ASSET(2) char spot11_sceneTex_0154E0[] = dspot11_sceneTex_0154E0;
#define dspot11_sceneTex_015CE0 "__OTR__scenes/shared/spot11_scene/spot11_sceneTex_015CE0"
static const ALIGN_ASSET(2) char spot11_sceneTex_015CE0[] = dspot11_sceneTex_015CE0;
#define dspot11_sceneTex_0164E0 "__OTR__scenes/shared/spot11_scene/spot11_sceneTex_0164E0"
static const ALIGN_ASSET(2) char spot11_sceneTex_0164E0[] = dspot11_sceneTex_0164E0;
#define dspot11_sceneTex_016CE0 "__OTR__scenes/shared/spot11_scene/spot11_sceneTex_016CE0"
static const ALIGN_ASSET(2) char spot11_sceneTex_016CE0[] = dspot11_sceneTex_016CE0;
#define dspot11_sceneTex_0174E0 "__OTR__scenes/shared/spot11_scene/spot11_sceneTex_0174E0"
static const ALIGN_ASSET(2) char spot11_sceneTex_0174E0[] = dspot11_sceneTex_0174E0;
#define dspot11_sceneTex_017CE0 "__OTR__scenes/shared/spot11_scene/spot11_sceneTex_017CE0"
static const ALIGN_ASSET(2) char spot11_sceneTex_017CE0[] = dspot11_sceneTex_017CE0;
#define dspot11_sceneTex_0184E0 "__OTR__scenes/shared/spot11_scene/spot11_sceneTex_0184E0"
static const ALIGN_ASSET(2) char spot11_sceneTex_0184E0[] = dspot11_sceneTex_0184E0;
#define dspot11_sceneTex_018CE0 "__OTR__scenes/shared/spot11_scene/spot11_sceneTex_018CE0"
static const ALIGN_ASSET(2) char spot11_sceneTex_018CE0[] = dspot11_sceneTex_018CE0;
#define dgDesertColossusIntroCs "__OTR__scenes/shared/spot11_scene/gDesertColossusIntroCs"
static const ALIGN_ASSET(2) char gDesertColossusIntroCs[] = dgDesertColossusIntroCs;
#define dspot11_sceneCollisionHeader_004EE4 "__OTR__scenes/shared/spot11_scene/spot11_sceneCollisionHeader_004EE4"
static const ALIGN_ASSET(2) char spot11_sceneCollisionHeader_004EE4[] = dspot11_sceneCollisionHeader_004EE4;
#define dspot11_sceneCollisionHeader_004EE4 "__OTR__scenes/shared/spot11_scene/spot11_sceneCollisionHeader_004EE4"
#define dspot11_sceneCollisionHeader_004EE4 "__OTR__scenes/shared/spot11_scene/spot11_sceneCollisionHeader_004EE4"
#define dspot11_sceneCollisionHeader_004EE4 "__OTR__scenes/shared/spot11_scene/spot11_sceneCollisionHeader_004EE4"
#endif // OVERWORLD_SPOT11_SCENE_H