Shipwright/soh/assets/scenes/overworld/spot10/spot10_room_3.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

38 lines
2.0 KiB
C

#ifndef OVERWORLD_SPOT10_ROOM_3_H
#define OVERWORLD_SPOT10_ROOM_3_H 1
#include "align_asset_macro.h"
#define dspot10_room_3Tex_0028F8 "__OTR__scenes/shared/spot10_scene/spot10_room_3Tex_0028F8"
static const ALIGN_ASSET(2) char spot10_room_3Tex_0028F8[] = dspot10_room_3Tex_0028F8;
#define dspot10_room_3Tex_0038F8 "__OTR__scenes/shared/spot10_scene/spot10_room_3Tex_0038F8"
static const ALIGN_ASSET(2) char spot10_room_3Tex_0038F8[] = dspot10_room_3Tex_0038F8;
#define dspot10_room_3Tex_0048F8 "__OTR__scenes/shared/spot10_scene/spot10_room_3Tex_0048F8"
static const ALIGN_ASSET(2) char spot10_room_3Tex_0048F8[] = dspot10_room_3Tex_0048F8;
#define dspot10_room_3Tex_0052A8 "__OTR__scenes/shared/spot10_scene/spot10_room_3Tex_0052A8"
static const ALIGN_ASSET(2) char spot10_room_3Tex_0052A8[] = dspot10_room_3Tex_0052A8;
#define dspot10_room_3DL_0028C0 "__OTR__scenes/shared/spot10_scene/spot10_room_3DL_0028C0"
static const ALIGN_ASSET(2) char spot10_room_3DL_0028C0[] = dspot10_room_3DL_0028C0;
#define dspot10_room_3DL_005298 "__OTR__scenes/shared/spot10_scene/spot10_room_3DL_005298"
static const ALIGN_ASSET(2) char spot10_room_3DL_005298[] = dspot10_room_3DL_005298;
#define dspot10_room_3Set_000150DL_0028C0 "__OTR__scenes/shared/spot10_scene/spot10_room_3Set_000150DL_0028C0"
static const ALIGN_ASSET(2) char spot10_room_3Set_000150DL_0028C0[] = dspot10_room_3Set_000150DL_0028C0;
#define dspot10_room_3Set_000150DL_005298 "__OTR__scenes/shared/spot10_scene/spot10_room_3Set_000150DL_005298"
static const ALIGN_ASSET(2) char spot10_room_3Set_000150DL_005298[] = dspot10_room_3Set_000150DL_005298;
#define dspot10_room_3Set_000210DL_0028C0 "__OTR__scenes/shared/spot10_scene/spot10_room_3Set_000210DL_0028C0"
static const ALIGN_ASSET(2) char spot10_room_3Set_000210DL_0028C0[] = dspot10_room_3Set_000210DL_0028C0;
#define dspot10_room_3Set_000210DL_005298 "__OTR__scenes/shared/spot10_scene/spot10_room_3Set_000210DL_005298"
static const ALIGN_ASSET(2) char spot10_room_3Set_000210DL_005298[] = dspot10_room_3Set_000210DL_005298;
#endif // OVERWORLD_SPOT10_ROOM_3_H