Shipwright/soh/assets/scenes/overworld/spot03/spot03_room_1.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

92 lines
5.4 KiB
C

#ifndef OVERWORLD_SPOT03_ROOM_1_H
#define OVERWORLD_SPOT03_ROOM_1_H 1
#include "align_asset_macro.h"
#define dspot03_room_1Tex_0050D8 "__OTR__scenes/shared/spot03_scene/spot03_room_1Tex_0050D8"
static const ALIGN_ASSET(2) char spot03_room_1Tex_0050D8[] = dspot03_room_1Tex_0050D8;
#define dspot03_room_1Tex_0058D8 "__OTR__scenes/shared/spot03_scene/spot03_room_1Tex_0058D8"
static const ALIGN_ASSET(2) char spot03_room_1Tex_0058D8[] = dspot03_room_1Tex_0058D8;
#define dspot03_room_1Tex_005CD8 "__OTR__scenes/shared/spot03_scene/spot03_room_1Tex_005CD8"
static const ALIGN_ASSET(2) char spot03_room_1Tex_005CD8[] = dspot03_room_1Tex_005CD8;
#define dspot03_room_1Tex_005ED8 "__OTR__scenes/shared/spot03_scene/spot03_room_1Tex_005ED8"
static const ALIGN_ASSET(2) char spot03_room_1Tex_005ED8[] = dspot03_room_1Tex_005ED8;
#define dspot03_room_1Tex_0062D8 "__OTR__scenes/shared/spot03_scene/spot03_room_1Tex_0062D8"
static const ALIGN_ASSET(2) char spot03_room_1Tex_0062D8[] = dspot03_room_1Tex_0062D8;
#define dgSpot03DL_0074E8 "__OTR__scenes/shared/spot03_scene/gSpot03DL_0074E8"
static const ALIGN_ASSET(2) char gSpot03DL_0074E8[] = dgSpot03DL_0074E8;
#define dspot03_room_1DL_004F98 "__OTR__scenes/shared/spot03_scene/spot03_room_1DL_004F98"
static const ALIGN_ASSET(2) char spot03_room_1DL_004F98[] = dspot03_room_1DL_004F98;
#define dspot03_room_1DL_000750 "__OTR__scenes/shared/spot03_scene/spot03_room_1DL_000750"
static const ALIGN_ASSET(2) char spot03_room_1DL_000750[] = dspot03_room_1DL_000750;
#define dspot03_room_1DL_001078 "__OTR__scenes/shared/spot03_scene/spot03_room_1DL_001078"
static const ALIGN_ASSET(2) char spot03_room_1DL_001078[] = dspot03_room_1DL_001078;
#define dspot03_room_1DL_001AA8 "__OTR__scenes/shared/spot03_scene/spot03_room_1DL_001AA8"
static const ALIGN_ASSET(2) char spot03_room_1DL_001AA8[] = dspot03_room_1DL_001AA8;
#define dspot03_room_1DL_003658 "__OTR__scenes/shared/spot03_scene/spot03_room_1DL_003658"
static const ALIGN_ASSET(2) char spot03_room_1DL_003658[] = dspot03_room_1DL_003658;
#define dspot03_room_1DL_0023E0 "__OTR__scenes/shared/spot03_scene/spot03_room_1DL_0023E0"
static const ALIGN_ASSET(2) char spot03_room_1DL_0023E0[] = dspot03_room_1DL_0023E0;
#define dspot03_room_1DL_0043D0 "__OTR__scenes/shared/spot03_scene/spot03_room_1DL_0043D0"
static const ALIGN_ASSET(2) char spot03_room_1DL_0043D0[] = dspot03_room_1DL_0043D0;
#define dspot03_room_1DL_002CB0 "__OTR__scenes/shared/spot03_scene/spot03_room_1DL_002CB0"
static const ALIGN_ASSET(2) char spot03_room_1DL_002CB0[] = dspot03_room_1DL_002CB0;
#define dspot03_room_1DL_0047C0 "__OTR__scenes/shared/spot03_scene/spot03_room_1DL_0047C0"
static const ALIGN_ASSET(2) char spot03_room_1DL_0047C0[] = dspot03_room_1DL_0047C0;
#define dspot03_room_1DL_004C88 "__OTR__scenes/shared/spot03_scene/spot03_room_1DL_004C88"
static const ALIGN_ASSET(2) char spot03_room_1DL_004C88[] = dspot03_room_1DL_004C88;
#define dspot03_room_1DL_007210 "__OTR__scenes/shared/spot03_scene/spot03_room_1DL_007210"
static const ALIGN_ASSET(2) char spot03_room_1DL_007210[] = dspot03_room_1DL_007210;
#define dspot03_room_1Set_0001E0DL_004F98 "__OTR__scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_004F98"
static const ALIGN_ASSET(2) char spot03_room_1Set_0001E0DL_004F98[] = dspot03_room_1Set_0001E0DL_004F98;
#define dspot03_room_1Set_0001E0DL_000750 "__OTR__scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_000750"
static const ALIGN_ASSET(2) char spot03_room_1Set_0001E0DL_000750[] = dspot03_room_1Set_0001E0DL_000750;
#define dspot03_room_1Set_0001E0DL_001078 "__OTR__scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_001078"
static const ALIGN_ASSET(2) char spot03_room_1Set_0001E0DL_001078[] = dspot03_room_1Set_0001E0DL_001078;
#define dspot03_room_1Set_0001E0DL_001AA8 "__OTR__scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_001AA8"
static const ALIGN_ASSET(2) char spot03_room_1Set_0001E0DL_001AA8[] = dspot03_room_1Set_0001E0DL_001AA8;
#define dspot03_room_1Set_0001E0DL_003658 "__OTR__scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_003658"
static const ALIGN_ASSET(2) char spot03_room_1Set_0001E0DL_003658[] = dspot03_room_1Set_0001E0DL_003658;
#define dspot03_room_1Set_0001E0DL_0023E0 "__OTR__scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_0023E0"
static const ALIGN_ASSET(2) char spot03_room_1Set_0001E0DL_0023E0[] = dspot03_room_1Set_0001E0DL_0023E0;
#define dspot03_room_1Set_0001E0DL_0043D0 "__OTR__scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_0043D0"
static const ALIGN_ASSET(2) char spot03_room_1Set_0001E0DL_0043D0[] = dspot03_room_1Set_0001E0DL_0043D0;
#define dspot03_room_1Set_0001E0DL_002CB0 "__OTR__scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_002CB0"
static const ALIGN_ASSET(2) char spot03_room_1Set_0001E0DL_002CB0[] = dspot03_room_1Set_0001E0DL_002CB0;
#define dspot03_room_1Set_0001E0DL_0047C0 "__OTR__scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_0047C0"
static const ALIGN_ASSET(2) char spot03_room_1Set_0001E0DL_0047C0[] = dspot03_room_1Set_0001E0DL_0047C0;
#define dspot03_room_1Set_0001E0DL_004C88 "__OTR__scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_004C88"
static const ALIGN_ASSET(2) char spot03_room_1Set_0001E0DL_004C88[] = dspot03_room_1Set_0001E0DL_004C88;
#define dspot03_room_1Set_0001E0DL_007210 "__OTR__scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_007210"
static const ALIGN_ASSET(2) char spot03_room_1Set_0001E0DL_007210[] = dspot03_room_1Set_0001E0DL_007210;
#endif // OVERWORLD_SPOT03_ROOM_1_H