Shipwright/soh/assets/scenes/overworld/souko/souko_room_0.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

65 lines
3.4 KiB
C

#ifndef OVERWORLD_SOUKO_ROOM_0_H
#define OVERWORLD_SOUKO_ROOM_0_H 1
#include "align_asset_macro.h"
#define dsouko_room_0Tex_0054F8 "__OTR__scenes/shared/souko_scene/souko_room_0Tex_0054F8"
static const ALIGN_ASSET(2) char souko_room_0Tex_0054F8[] = dsouko_room_0Tex_0054F8;
#define dsouko_room_0Tex_005CF8 "__OTR__scenes/shared/souko_scene/souko_room_0Tex_005CF8"
static const ALIGN_ASSET(2) char souko_room_0Tex_005CF8[] = dsouko_room_0Tex_005CF8;
#define dsouko_room_0Tex_0064F8 "__OTR__scenes/shared/souko_scene/souko_room_0Tex_0064F8"
static const ALIGN_ASSET(2) char souko_room_0Tex_0064F8[] = dsouko_room_0Tex_0064F8;
#define dsouko_room_0Tex_006CF8 "__OTR__scenes/shared/souko_scene/souko_room_0Tex_006CF8"
static const ALIGN_ASSET(2) char souko_room_0Tex_006CF8[] = dsouko_room_0Tex_006CF8;
#define dsouko_room_0Tex_0070F8 "__OTR__scenes/shared/souko_scene/souko_room_0Tex_0070F8"
static const ALIGN_ASSET(2) char souko_room_0Tex_0070F8[] = dsouko_room_0Tex_0070F8;
#define dsouko_room_0Tex_0078F8 "__OTR__scenes/shared/souko_scene/souko_room_0Tex_0078F8"
static const ALIGN_ASSET(2) char souko_room_0Tex_0078F8[] = dsouko_room_0Tex_0078F8;
#define dsouko_room_0Tex_0080F8 "__OTR__scenes/shared/souko_scene/souko_room_0Tex_0080F8"
static const ALIGN_ASSET(2) char souko_room_0Tex_0080F8[] = dsouko_room_0Tex_0080F8;
#define dsouko_room_0Tex_0090F8 "__OTR__scenes/shared/souko_scene/souko_room_0Tex_0090F8"
static const ALIGN_ASSET(2) char souko_room_0Tex_0090F8[] = dsouko_room_0Tex_0090F8;
#define dsouko_room_0DL_001E30 "__OTR__scenes/shared/souko_scene/souko_room_0DL_001E30"
static const ALIGN_ASSET(2) char souko_room_0DL_001E30[] = dsouko_room_0DL_001E30;
#define dsouko_room_0DL_003950 "__OTR__scenes/shared/souko_scene/souko_room_0DL_003950"
static const ALIGN_ASSET(2) char souko_room_0DL_003950[] = dsouko_room_0DL_003950;
#define dsouko_room_0DL_009440 "__OTR__scenes/shared/souko_scene/souko_room_0DL_009440"
static const ALIGN_ASSET(2) char souko_room_0DL_009440[] = dsouko_room_0DL_009440;
#define dsouko_room_0DL_000FE0 "__OTR__scenes/shared/souko_scene/souko_room_0DL_000FE0"
static const ALIGN_ASSET(2) char souko_room_0DL_000FE0[] = dsouko_room_0DL_000FE0;
#define dsouko_room_0DL_0016C0 "__OTR__scenes/shared/souko_scene/souko_room_0DL_0016C0"
static const ALIGN_ASSET(2) char souko_room_0DL_0016C0[] = dsouko_room_0DL_0016C0;
#define dsouko_room_0DL_004A40 "__OTR__scenes/shared/souko_scene/souko_room_0DL_004A40"
static const ALIGN_ASSET(2) char souko_room_0DL_004A40[] = dsouko_room_0DL_004A40;
#define dsouko_room_0DL_001908 "__OTR__scenes/shared/souko_scene/souko_room_0DL_001908"
static const ALIGN_ASSET(2) char souko_room_0DL_001908[] = dsouko_room_0DL_001908;
#define dsouko_room_0DL_0052A0 "__OTR__scenes/shared/souko_scene/souko_room_0DL_0052A0"
static const ALIGN_ASSET(2) char souko_room_0DL_0052A0[] = dsouko_room_0DL_0052A0;
#define dsouko_room_0DL_0008B0 "__OTR__scenes/shared/souko_scene/souko_room_0DL_0008B0"
static const ALIGN_ASSET(2) char souko_room_0DL_0008B0[] = dsouko_room_0DL_0008B0;
#define dsouko_room_0DL_002480 "__OTR__scenes/shared/souko_scene/souko_room_0DL_002480"
static const ALIGN_ASSET(2) char souko_room_0DL_002480[] = dsouko_room_0DL_002480;
#define dsouko_room_0DL_000C58 "__OTR__scenes/shared/souko_scene/souko_room_0DL_000C58"
static const ALIGN_ASSET(2) char souko_room_0DL_000C58[] = dsouko_room_0DL_000C58;
#endif // OVERWORLD_SOUKO_ROOM_0_H