mirror of
https://github.com/HarbourMasters/Shipwright.git
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460b3d02f5
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
65 lines
3.4 KiB
C
65 lines
3.4 KiB
C
#ifndef OVERWORLD_SOUKO_ROOM_0_H
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#define OVERWORLD_SOUKO_ROOM_0_H 1
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#include "align_asset_macro.h"
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#define dsouko_room_0Tex_0054F8 "__OTR__scenes/shared/souko_scene/souko_room_0Tex_0054F8"
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static const ALIGN_ASSET(2) char souko_room_0Tex_0054F8[] = dsouko_room_0Tex_0054F8;
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#define dsouko_room_0Tex_005CF8 "__OTR__scenes/shared/souko_scene/souko_room_0Tex_005CF8"
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static const ALIGN_ASSET(2) char souko_room_0Tex_005CF8[] = dsouko_room_0Tex_005CF8;
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#define dsouko_room_0Tex_0064F8 "__OTR__scenes/shared/souko_scene/souko_room_0Tex_0064F8"
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static const ALIGN_ASSET(2) char souko_room_0Tex_0064F8[] = dsouko_room_0Tex_0064F8;
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#define dsouko_room_0Tex_006CF8 "__OTR__scenes/shared/souko_scene/souko_room_0Tex_006CF8"
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static const ALIGN_ASSET(2) char souko_room_0Tex_006CF8[] = dsouko_room_0Tex_006CF8;
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#define dsouko_room_0Tex_0070F8 "__OTR__scenes/shared/souko_scene/souko_room_0Tex_0070F8"
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static const ALIGN_ASSET(2) char souko_room_0Tex_0070F8[] = dsouko_room_0Tex_0070F8;
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#define dsouko_room_0Tex_0078F8 "__OTR__scenes/shared/souko_scene/souko_room_0Tex_0078F8"
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static const ALIGN_ASSET(2) char souko_room_0Tex_0078F8[] = dsouko_room_0Tex_0078F8;
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#define dsouko_room_0Tex_0080F8 "__OTR__scenes/shared/souko_scene/souko_room_0Tex_0080F8"
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static const ALIGN_ASSET(2) char souko_room_0Tex_0080F8[] = dsouko_room_0Tex_0080F8;
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#define dsouko_room_0Tex_0090F8 "__OTR__scenes/shared/souko_scene/souko_room_0Tex_0090F8"
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static const ALIGN_ASSET(2) char souko_room_0Tex_0090F8[] = dsouko_room_0Tex_0090F8;
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#define dsouko_room_0DL_001E30 "__OTR__scenes/shared/souko_scene/souko_room_0DL_001E30"
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static const ALIGN_ASSET(2) char souko_room_0DL_001E30[] = dsouko_room_0DL_001E30;
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#define dsouko_room_0DL_003950 "__OTR__scenes/shared/souko_scene/souko_room_0DL_003950"
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static const ALIGN_ASSET(2) char souko_room_0DL_003950[] = dsouko_room_0DL_003950;
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#define dsouko_room_0DL_009440 "__OTR__scenes/shared/souko_scene/souko_room_0DL_009440"
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static const ALIGN_ASSET(2) char souko_room_0DL_009440[] = dsouko_room_0DL_009440;
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#define dsouko_room_0DL_000FE0 "__OTR__scenes/shared/souko_scene/souko_room_0DL_000FE0"
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static const ALIGN_ASSET(2) char souko_room_0DL_000FE0[] = dsouko_room_0DL_000FE0;
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#define dsouko_room_0DL_0016C0 "__OTR__scenes/shared/souko_scene/souko_room_0DL_0016C0"
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static const ALIGN_ASSET(2) char souko_room_0DL_0016C0[] = dsouko_room_0DL_0016C0;
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#define dsouko_room_0DL_004A40 "__OTR__scenes/shared/souko_scene/souko_room_0DL_004A40"
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static const ALIGN_ASSET(2) char souko_room_0DL_004A40[] = dsouko_room_0DL_004A40;
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#define dsouko_room_0DL_001908 "__OTR__scenes/shared/souko_scene/souko_room_0DL_001908"
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static const ALIGN_ASSET(2) char souko_room_0DL_001908[] = dsouko_room_0DL_001908;
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#define dsouko_room_0DL_0052A0 "__OTR__scenes/shared/souko_scene/souko_room_0DL_0052A0"
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static const ALIGN_ASSET(2) char souko_room_0DL_0052A0[] = dsouko_room_0DL_0052A0;
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#define dsouko_room_0DL_0008B0 "__OTR__scenes/shared/souko_scene/souko_room_0DL_0008B0"
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static const ALIGN_ASSET(2) char souko_room_0DL_0008B0[] = dsouko_room_0DL_0008B0;
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#define dsouko_room_0DL_002480 "__OTR__scenes/shared/souko_scene/souko_room_0DL_002480"
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static const ALIGN_ASSET(2) char souko_room_0DL_002480[] = dsouko_room_0DL_002480;
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#define dsouko_room_0DL_000C58 "__OTR__scenes/shared/souko_scene/souko_room_0DL_000C58"
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static const ALIGN_ASSET(2) char souko_room_0DL_000C58[] = dsouko_room_0DL_000C58;
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#endif // OVERWORLD_SOUKO_ROOM_0_H
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