Shipwright/soh/assets/scenes/indoors/nakaniwa/nakaniwa_room_0.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

125 lines
7.6 KiB
C

#ifndef INDOORS_NAKANIWA_ROOM_0_H
#define INDOORS_NAKANIWA_ROOM_0_H 1
#include "align_asset_macro.h"
#define dnakaniwa_room_0Tex_007218 "__OTR__scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_007218"
static const ALIGN_ASSET(2) char nakaniwa_room_0Tex_007218[] = dnakaniwa_room_0Tex_007218;
#define dnakaniwa_room_0Tex_007418 "__OTR__scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_007418"
static const ALIGN_ASSET(2) char nakaniwa_room_0Tex_007418[] = dnakaniwa_room_0Tex_007418;
#define dnakaniwa_room_0Tex_007618 "__OTR__scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_007618"
static const ALIGN_ASSET(2) char nakaniwa_room_0Tex_007618[] = dnakaniwa_room_0Tex_007618;
#define dnakaniwa_room_0Tex_007818 "__OTR__scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_007818"
static const ALIGN_ASSET(2) char nakaniwa_room_0Tex_007818[] = dnakaniwa_room_0Tex_007818;
#define dnakaniwa_room_0Tex_007A18 "__OTR__scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_007A18"
static const ALIGN_ASSET(2) char nakaniwa_room_0Tex_007A18[] = dnakaniwa_room_0Tex_007A18;
#define dnakaniwa_room_0Tex_008218 "__OTR__scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_008218"
static const ALIGN_ASSET(2) char nakaniwa_room_0Tex_008218[] = dnakaniwa_room_0Tex_008218;
#define dnakaniwa_room_0Tex_008418 "__OTR__scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_008418"
static const ALIGN_ASSET(2) char nakaniwa_room_0Tex_008418[] = dnakaniwa_room_0Tex_008418;
#define dnakaniwa_room_0Tex_008618 "__OTR__scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_008618"
static const ALIGN_ASSET(2) char nakaniwa_room_0Tex_008618[] = dnakaniwa_room_0Tex_008618;
#define dnakaniwa_room_0Tex_008E18 "__OTR__scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_008E18"
static const ALIGN_ASSET(2) char nakaniwa_room_0Tex_008E18[] = dnakaniwa_room_0Tex_008E18;
#define dnakaniwa_room_0Tex_009E18 "__OTR__scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_009E18"
static const ALIGN_ASSET(2) char nakaniwa_room_0Tex_009E18[] = dnakaniwa_room_0Tex_009E18;
#define dnakaniwa_room_0Tex_00A618 "__OTR__scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_00A618"
static const ALIGN_ASSET(2) char nakaniwa_room_0Tex_00A618[] = dnakaniwa_room_0Tex_00A618;
#define dnakaniwa_room_0Tex_00B618 "__OTR__scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_00B618"
static const ALIGN_ASSET(2) char nakaniwa_room_0Tex_00B618[] = dnakaniwa_room_0Tex_00B618;
#define dnakaniwa_room_0Tex_00C618 "__OTR__scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_00C618"
static const ALIGN_ASSET(2) char nakaniwa_room_0Tex_00C618[] = dnakaniwa_room_0Tex_00C618;
#define dnakaniwa_room_0Tex_00CE18 "__OTR__scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_00CE18"
static const ALIGN_ASSET(2) char nakaniwa_room_0Tex_00CE18[] = dnakaniwa_room_0Tex_00CE18;
#define dnakaniwa_room_0Tex_00DE18 "__OTR__scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_00DE18"
static const ALIGN_ASSET(2) char nakaniwa_room_0Tex_00DE18[] = dnakaniwa_room_0Tex_00DE18;
#define dnakaniwa_room_0Tex_00E618 "__OTR__scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_00E618"
static const ALIGN_ASSET(2) char nakaniwa_room_0Tex_00E618[] = dnakaniwa_room_0Tex_00E618;
#define dnakaniwa_room_0Tex_00EE18 "__OTR__scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_00EE18"
static const ALIGN_ASSET(2) char nakaniwa_room_0Tex_00EE18[] = dnakaniwa_room_0Tex_00EE18;
#define dnakaniwa_room_0Tex_00F618 "__OTR__scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_00F618"
static const ALIGN_ASSET(2) char nakaniwa_room_0Tex_00F618[] = dnakaniwa_room_0Tex_00F618;
#define dnakaniwa_room_0Tex_00FE18 "__OTR__scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_00FE18"
static const ALIGN_ASSET(2) char nakaniwa_room_0Tex_00FE18[] = dnakaniwa_room_0Tex_00FE18;
#define dnakaniwa_room_0Tex_010618 "__OTR__scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_010618"
static const ALIGN_ASSET(2) char nakaniwa_room_0Tex_010618[] = dnakaniwa_room_0Tex_010618;
#define dnakaniwa_room_0Tex_010E18 "__OTR__scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_010E18"
static const ALIGN_ASSET(2) char nakaniwa_room_0Tex_010E18[] = dnakaniwa_room_0Tex_010E18;
#define dnakaniwa_room_0Tex_011618 "__OTR__scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_011618"
static const ALIGN_ASSET(2) char nakaniwa_room_0Tex_011618[] = dnakaniwa_room_0Tex_011618;
#define dnakaniwa_room_0Tex_011E18 "__OTR__scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_011E18"
static const ALIGN_ASSET(2) char nakaniwa_room_0Tex_011E18[] = dnakaniwa_room_0Tex_011E18;
#define dnakaniwa_room_0Tex_012618 "__OTR__scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_012618"
static const ALIGN_ASSET(2) char nakaniwa_room_0Tex_012618[] = dnakaniwa_room_0Tex_012618;
#define dnakaniwa_room_0Tex_012E18 "__OTR__scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_012E18"
static const ALIGN_ASSET(2) char nakaniwa_room_0Tex_012E18[] = dnakaniwa_room_0Tex_012E18;
#define dnakaniwa_room_0Tex_013618 "__OTR__scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_013618"
static const ALIGN_ASSET(2) char nakaniwa_room_0Tex_013618[] = dnakaniwa_room_0Tex_013618;
#define dnakaniwa_room_0Tex_013E18 "__OTR__scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_013E18"
static const ALIGN_ASSET(2) char nakaniwa_room_0Tex_013E18[] = dnakaniwa_room_0Tex_013E18;
#define dnakaniwa_room_0Tex_014EC0 "__OTR__scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_014EC0"
static const ALIGN_ASSET(2) char nakaniwa_room_0Tex_014EC0[] = dnakaniwa_room_0Tex_014EC0;
#define dnakaniwa_room_0Tex_0156C0 "__OTR__scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_0156C0"
static const ALIGN_ASSET(2) char nakaniwa_room_0Tex_0156C0[] = dnakaniwa_room_0Tex_0156C0;
#define dnakaniwa_room_0Tex_0166C0 "__OTR__scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_0166C0"
static const ALIGN_ASSET(2) char nakaniwa_room_0Tex_0166C0[] = dnakaniwa_room_0Tex_0166C0;
#define dnakaniwa_room_0Tex_016EC0 "__OTR__scenes/shared/nakaniwa_scene/nakaniwa_room_0Tex_016EC0"
static const ALIGN_ASSET(2) char nakaniwa_room_0Tex_016EC0[] = dnakaniwa_room_0Tex_016EC0;
#define dnakaniwa_room_0DL_007178 "__OTR__scenes/shared/nakaniwa_scene/nakaniwa_room_0DL_007178"
static const ALIGN_ASSET(2) char nakaniwa_room_0DL_007178[] = dnakaniwa_room_0DL_007178;
#define dnakaniwa_room_0DL_014E98 "__OTR__scenes/shared/nakaniwa_scene/nakaniwa_room_0DL_014E98"
static const ALIGN_ASSET(2) char nakaniwa_room_0DL_014E98[] = dnakaniwa_room_0DL_014E98;
#define dnakaniwa_room_0Set_000120DL_007178 "__OTR__scenes/shared/nakaniwa_scene/nakaniwa_room_0Set_000120DL_007178"
static const ALIGN_ASSET(2) char nakaniwa_room_0Set_000120DL_007178[] = dnakaniwa_room_0Set_000120DL_007178;
#define dnakaniwa_room_0Set_000120DL_014E98 "__OTR__scenes/shared/nakaniwa_scene/nakaniwa_room_0Set_000120DL_014E98"
static const ALIGN_ASSET(2) char nakaniwa_room_0Set_000120DL_014E98[] = dnakaniwa_room_0Set_000120DL_014E98;
#define dnakaniwa_room_0Set_0001B0DL_007178 "__OTR__scenes/shared/nakaniwa_scene/nakaniwa_room_0Set_0001B0DL_007178"
static const ALIGN_ASSET(2) char nakaniwa_room_0Set_0001B0DL_007178[] = dnakaniwa_room_0Set_0001B0DL_007178;
#define dnakaniwa_room_0Set_0001B0DL_014E98 "__OTR__scenes/shared/nakaniwa_scene/nakaniwa_room_0Set_0001B0DL_014E98"
static const ALIGN_ASSET(2) char nakaniwa_room_0Set_0001B0DL_014E98[] = dnakaniwa_room_0Set_0001B0DL_014E98;
#define dnakaniwa_room_0Set_000240DL_007178 "__OTR__scenes/shared/nakaniwa_scene/nakaniwa_room_0Set_000240DL_007178"
static const ALIGN_ASSET(2) char nakaniwa_room_0Set_000240DL_007178[] = dnakaniwa_room_0Set_000240DL_007178;
#define dnakaniwa_room_0Set_000240DL_014E98 "__OTR__scenes/shared/nakaniwa_scene/nakaniwa_room_0Set_000240DL_014E98"
static const ALIGN_ASSET(2) char nakaniwa_room_0Set_000240DL_014E98[] = dnakaniwa_room_0Set_000240DL_014E98;
#endif // INDOORS_NAKANIWA_ROOM_0_H