Shipwright/soh/assets/scenes/indoors/hakasitarelay/hakasitarelay_room_6.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

41 lines
2.5 KiB
C

#ifndef INDOORS_HAKASITARELAY_ROOM_6_H
#define INDOORS_HAKASITARELAY_ROOM_6_H 1
#include "align_asset_macro.h"
#define dhakasitarelay_room_6Tex_0041A8 "__OTR__scenes/shared/hakasitarelay_scene/hakasitarelay_room_6Tex_0041A8"
static const ALIGN_ASSET(2) char hakasitarelay_room_6Tex_0041A8[] = dhakasitarelay_room_6Tex_0041A8;
#define dhakasitarelay_room_6Tex_0042A8 "__OTR__scenes/shared/hakasitarelay_scene/hakasitarelay_room_6Tex_0042A8"
static const ALIGN_ASSET(2) char hakasitarelay_room_6Tex_0042A8[] = dhakasitarelay_room_6Tex_0042A8;
#define dhakasitarelay_room_6Tex_004AA8 "__OTR__scenes/shared/hakasitarelay_scene/hakasitarelay_room_6Tex_004AA8"
static const ALIGN_ASSET(2) char hakasitarelay_room_6Tex_004AA8[] = dhakasitarelay_room_6Tex_004AA8;
#define dhakasitarelay_room_6Tex_004EA8 "__OTR__scenes/shared/hakasitarelay_scene/hakasitarelay_room_6Tex_004EA8"
static const ALIGN_ASSET(2) char hakasitarelay_room_6Tex_004EA8[] = dhakasitarelay_room_6Tex_004EA8;
#define dhakasitarelay_room_6Tex_0056A8 "__OTR__scenes/shared/hakasitarelay_scene/hakasitarelay_room_6Tex_0056A8"
static const ALIGN_ASSET(2) char hakasitarelay_room_6Tex_0056A8[] = dhakasitarelay_room_6Tex_0056A8;
#define dhakasitarelay_room_6Tex_005EA8 "__OTR__scenes/shared/hakasitarelay_scene/hakasitarelay_room_6Tex_005EA8"
static const ALIGN_ASSET(2) char hakasitarelay_room_6Tex_005EA8[] = dhakasitarelay_room_6Tex_005EA8;
#define dhakasitarelay_room_6Tex_0066A8 "__OTR__scenes/shared/hakasitarelay_scene/hakasitarelay_room_6Tex_0066A8"
static const ALIGN_ASSET(2) char hakasitarelay_room_6Tex_0066A8[] = dhakasitarelay_room_6Tex_0066A8;
#define dhakasitarelay_room_6Tex_006AA8 "__OTR__scenes/shared/hakasitarelay_scene/hakasitarelay_room_6Tex_006AA8"
static const ALIGN_ASSET(2) char hakasitarelay_room_6Tex_006AA8[] = dhakasitarelay_room_6Tex_006AA8;
#define dhakasitarelay_room_6Tex_0072A8 "__OTR__scenes/shared/hakasitarelay_scene/hakasitarelay_room_6Tex_0072A8"
static const ALIGN_ASSET(2) char hakasitarelay_room_6Tex_0072A8[] = dhakasitarelay_room_6Tex_0072A8;
#define dhakasitarelay_room_6TLUT_004188 "__OTR__scenes/shared/hakasitarelay_scene/hakasitarelay_room_6TLUT_004188"
static const ALIGN_ASSET(2) char hakasitarelay_room_6TLUT_004188[] = dhakasitarelay_room_6TLUT_004188;
#define dhakasitarelay_room_6DL_004168 "__OTR__scenes/shared/hakasitarelay_scene/hakasitarelay_room_6DL_004168"
static const ALIGN_ASSET(2) char hakasitarelay_room_6DL_004168[] = dhakasitarelay_room_6DL_004168;
#endif // INDOORS_HAKASITARELAY_ROOM_6_H