Shipwright/soh/assets/scenes/indoors/hakasitarelay/hakasitarelay_room_3.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

35 lines
2.0 KiB
C

#ifndef INDOORS_HAKASITARELAY_ROOM_3_H
#define INDOORS_HAKASITARELAY_ROOM_3_H 1
#include "align_asset_macro.h"
#define dhakasitarelay_room_3Tex_0056E0 "__OTR__scenes/shared/hakasitarelay_scene/hakasitarelay_room_3Tex_0056E0"
static const ALIGN_ASSET(2) char hakasitarelay_room_3Tex_0056E0[] = dhakasitarelay_room_3Tex_0056E0;
#define dhakasitarelay_room_3Tex_005AE0 "__OTR__scenes/shared/hakasitarelay_scene/hakasitarelay_room_3Tex_005AE0"
static const ALIGN_ASSET(2) char hakasitarelay_room_3Tex_005AE0[] = dhakasitarelay_room_3Tex_005AE0;
#define dhakasitarelay_room_3Tex_005EE0 "__OTR__scenes/shared/hakasitarelay_scene/hakasitarelay_room_3Tex_005EE0"
static const ALIGN_ASSET(2) char hakasitarelay_room_3Tex_005EE0[] = dhakasitarelay_room_3Tex_005EE0;
#define dhakasitarelay_room_3Tex_0060E0 "__OTR__scenes/shared/hakasitarelay_scene/hakasitarelay_room_3Tex_0060E0"
static const ALIGN_ASSET(2) char hakasitarelay_room_3Tex_0060E0[] = dhakasitarelay_room_3Tex_0060E0;
#define dhakasitarelay_room_3Tex_0070E0 "__OTR__scenes/shared/hakasitarelay_scene/hakasitarelay_room_3Tex_0070E0"
static const ALIGN_ASSET(2) char hakasitarelay_room_3Tex_0070E0[] = dhakasitarelay_room_3Tex_0070E0;
#define dhakasitarelay_room_3Tex_0078E0 "__OTR__scenes/shared/hakasitarelay_scene/hakasitarelay_room_3Tex_0078E0"
static const ALIGN_ASSET(2) char hakasitarelay_room_3Tex_0078E0[] = dhakasitarelay_room_3Tex_0078E0;
#define dhakasitarelay_room_3Tex_007CE0 "__OTR__scenes/shared/hakasitarelay_scene/hakasitarelay_room_3Tex_007CE0"
static const ALIGN_ASSET(2) char hakasitarelay_room_3Tex_007CE0[] = dhakasitarelay_room_3Tex_007CE0;
#define dhakasitarelay_room_3Tex_0084E0 "__OTR__scenes/shared/hakasitarelay_scene/hakasitarelay_room_3Tex_0084E0"
static const ALIGN_ASSET(2) char hakasitarelay_room_3Tex_0084E0[] = dhakasitarelay_room_3Tex_0084E0;
#define dhakasitarelay_room_3DL_0056B0 "__OTR__scenes/shared/hakasitarelay_scene/hakasitarelay_room_3DL_0056B0"
static const ALIGN_ASSET(2) char hakasitarelay_room_3DL_0056B0[] = dhakasitarelay_room_3DL_0056B0;
#endif // INDOORS_HAKASITARELAY_ROOM_3_H