Shipwright/soh/assets/scenes/indoors/hakasitarelay/hakasitarelay_room_1.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

29 lines
1.6 KiB
C

#ifndef INDOORS_HAKASITARELAY_ROOM_1_H
#define INDOORS_HAKASITARELAY_ROOM_1_H 1
#include "align_asset_macro.h"
#define dhakasitarelay_room_1Tex_003F20 "__OTR__scenes/shared/hakasitarelay_scene/hakasitarelay_room_1Tex_003F20"
static const ALIGN_ASSET(2) char hakasitarelay_room_1Tex_003F20[] = dhakasitarelay_room_1Tex_003F20;
#define dhakasitarelay_room_1Tex_004320 "__OTR__scenes/shared/hakasitarelay_scene/hakasitarelay_room_1Tex_004320"
static const ALIGN_ASSET(2) char hakasitarelay_room_1Tex_004320[] = dhakasitarelay_room_1Tex_004320;
#define dhakasitarelay_room_1Tex_004720 "__OTR__scenes/shared/hakasitarelay_scene/hakasitarelay_room_1Tex_004720"
static const ALIGN_ASSET(2) char hakasitarelay_room_1Tex_004720[] = dhakasitarelay_room_1Tex_004720;
#define dhakasitarelay_room_1Tex_005720 "__OTR__scenes/shared/hakasitarelay_scene/hakasitarelay_room_1Tex_005720"
static const ALIGN_ASSET(2) char hakasitarelay_room_1Tex_005720[] = dhakasitarelay_room_1Tex_005720;
#define dhakasitarelay_room_1Tex_005F20 "__OTR__scenes/shared/hakasitarelay_scene/hakasitarelay_room_1Tex_005F20"
static const ALIGN_ASSET(2) char hakasitarelay_room_1Tex_005F20[] = dhakasitarelay_room_1Tex_005F20;
#define dhakasitarelay_room_1Tex_006320 "__OTR__scenes/shared/hakasitarelay_scene/hakasitarelay_room_1Tex_006320"
static const ALIGN_ASSET(2) char hakasitarelay_room_1Tex_006320[] = dhakasitarelay_room_1Tex_006320;
#define dhakasitarelay_room_1DL_003F00 "__OTR__scenes/shared/hakasitarelay_scene/hakasitarelay_room_1DL_003F00"
static const ALIGN_ASSET(2) char hakasitarelay_room_1DL_003F00[] = dhakasitarelay_room_1DL_003F00;
#endif // INDOORS_HAKASITARELAY_ROOM_1_H