Shipwright/soh/assets/scenes/indoors/hakasitarelay/hakasitarelay_room_0.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

35 lines
2.0 KiB
C

#ifndef INDOORS_HAKASITARELAY_ROOM_0_H
#define INDOORS_HAKASITARELAY_ROOM_0_H 1
#include "align_asset_macro.h"
#define dhakasitarelay_room_0Tex_003248 "__OTR__scenes/shared/hakasitarelay_scene/hakasitarelay_room_0Tex_003248"
static const ALIGN_ASSET(2) char hakasitarelay_room_0Tex_003248[] = dhakasitarelay_room_0Tex_003248;
#define dhakasitarelay_room_0Tex_003448 "__OTR__scenes/shared/hakasitarelay_scene/hakasitarelay_room_0Tex_003448"
static const ALIGN_ASSET(2) char hakasitarelay_room_0Tex_003448[] = dhakasitarelay_room_0Tex_003448;
#define dhakasitarelay_room_0Tex_004448 "__OTR__scenes/shared/hakasitarelay_scene/hakasitarelay_room_0Tex_004448"
static const ALIGN_ASSET(2) char hakasitarelay_room_0Tex_004448[] = dhakasitarelay_room_0Tex_004448;
#define dhakasitarelay_room_0Tex_004C48 "__OTR__scenes/shared/hakasitarelay_scene/hakasitarelay_room_0Tex_004C48"
static const ALIGN_ASSET(2) char hakasitarelay_room_0Tex_004C48[] = dhakasitarelay_room_0Tex_004C48;
#define dhakasitarelay_room_0Tex_005448 "__OTR__scenes/shared/hakasitarelay_scene/hakasitarelay_room_0Tex_005448"
static const ALIGN_ASSET(2) char hakasitarelay_room_0Tex_005448[] = dhakasitarelay_room_0Tex_005448;
#define dhakasitarelay_room_0Tex_005848 "__OTR__scenes/shared/hakasitarelay_scene/hakasitarelay_room_0Tex_005848"
static const ALIGN_ASSET(2) char hakasitarelay_room_0Tex_005848[] = dhakasitarelay_room_0Tex_005848;
#define dhakasitarelay_room_0Tex_0062B8 "__OTR__scenes/shared/hakasitarelay_scene/hakasitarelay_room_0Tex_0062B8"
static const ALIGN_ASSET(2) char hakasitarelay_room_0Tex_0062B8[] = dhakasitarelay_room_0Tex_0062B8;
#define dhakasitarelay_room_0DL_003218 "__OTR__scenes/shared/hakasitarelay_scene/hakasitarelay_room_0DL_003218"
static const ALIGN_ASSET(2) char hakasitarelay_room_0DL_003218[] = dhakasitarelay_room_0DL_003218;
#define dhakasitarelay_room_0DL_0062A8 "__OTR__scenes/shared/hakasitarelay_scene/hakasitarelay_room_0DL_0062A8"
static const ALIGN_ASSET(2) char hakasitarelay_room_0DL_0062A8[] = dhakasitarelay_room_0DL_0062A8;
#endif // INDOORS_HAKASITARELAY_ROOM_0_H