Shipwright/soh/assets/scenes/indoors/bowling/bowling_room_0.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

14 lines
501 B
C

#ifndef INDOORS_BOWLING_ROOM_0_H
#define INDOORS_BOWLING_ROOM_0_H 1
#include "align_asset_macro.h"
#define dbowling_room_0DL_004D90 "__OTR__scenes/shared/bowling_scene/bowling_room_0DL_004D90"
static const ALIGN_ASSET(2) char bowling_room_0DL_004D90[] = dbowling_room_0DL_004D90;
#define dbowling_room_0DL_0061A8 "__OTR__scenes/shared/bowling_scene/bowling_room_0DL_0061A8"
static const ALIGN_ASSET(2) char bowling_room_0DL_0061A8[] = dbowling_room_0DL_0061A8;
#endif // INDOORS_BOWLING_ROOM_0_H